Player Matchup

Fafnir
Fafnir
Im_real_confused
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 81L
1,446 Elo+
Solo
Arachne
Arachne
Kalakazy
Arachne
Level 27
God Stats
3W - 1L
1,567 SR
Queue Stats
18W - 23L
1,339 Elo+
Party 1
Neith
Neith
SHADOWLANDS18
Neith
Level 22
God Stats
4W - 4L
1,332 SR
Queue Stats
102W - 118L
1,377 Elo+
Solo
Tiamat
Tiamat
TraitorTurtle1
Tiamat
Level 23
God Stats
3W - 2L
1,546 SR
Queue Stats
13W - 18L
1,318 Elo+
Party 1
Anubis
Anubis
YokohamaShi
Anubis
Level 13
God Stats
1W - 2L
1,307 SR
Queue Stats
44W - 31L
1,684 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,433 Elo+

VS

Team Averages
Level 23
1,529 SR
1,401 Elo+
Pele
Pele
ApexAngel21
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
LeotheNick
Sun Wukong
Level 15
God Stats
25W - 33L
1,749 SR
Queue Stats
159W - 173L
1,490 Elo+
Solo
Artemis
Artemis
lolxddabmlg
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,449 Elo+
Solo
Merlin
Merlin
nerdyboy56
Merlin
Level 28
God Stats
2W - 5L
1,395 SR
Queue Stats
17W - 24L
1,382 Elo+
Solo
Tiamat
Tiamat
Лавар
Tiamat
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,935
495
1,826
8,283
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Kalakazy
Arachne
9
1 / 1 / 0
5,333
444
1,926
5,469
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 0 / 4
6,058
505
5,519
4,144
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 1 / 0
5,730
478
4,131
5,150
3,779
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
16
13 / 0 / 1
9,479
790
10,637
6,593
3,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,577
465
3,945
7,457
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
LeotheNick
Sun Wukong
11
1 / 0 / 1
6,231
519
3,576
8,299
4,941
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
lolxddabmlg
Artemis
7
1 / 5 / 0
4,788
399
5,085
7,043
1,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Merlin
nerdyboy56
Merlin
10
0 / 7 / 1
5,644
470
2,651
7,656
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Лавар
Tiamat
8
0 / 2 / 0
4,798
400
2,044
5,282
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
16
Kills
3
3
Deaths
17
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
1
2
1
W
Arachne
Kalakazy
Arachne
1
1
0
1
L
Sun Wukong
LeotheNick
Sun Wukong
1
0
1
1.5
W
2
0
4
4
W
0
1
0
0
W
Anubis
13
0
1
13.5
L
Artemis
lolxddabmlg
Artemis
1
5
0
0.2
L
Merlin
nerdyboy56
Merlin
0
7
1
0.07
L
Tiamat
Лавар
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
17,301
29,639
Taken
35,737
15,534
Mitigated
12,648
13,278
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,945
944
106
2,336
7,457
2,360
0
2,699
4,758
0
33,462
W
1,826
331
0
3,301
8,283
5,635
0
1,399
6,680
16,118
0
W
Arachne
Kalakazy
Arachne
1,926
1,557
0
883
5,469
1,500
474
227
5,218
0
21,457
L
Sun Wukong
LeotheNick
Sun Wukong
3,576
497
0
3,582
8,299
4,941
562
3,887
4,412
0
33,149
W
5,519
1,277
0
2,512
4,144
1,555
386
475
3,539
0
37,090
W
4,131
376
129
1,355
5,150
3,779
416
0
5,150
30,376
0
W
Anubis
10,637
376
0
5,098
6,593
3,065
325
2,194
4,357
71,185
0
L
Artemis
lolxddabmlg
Artemis
5,085
2,244
0
881
7,043
1,588
0
2,685
4,358
0
19,083
L
Merlin
nerdyboy56
Merlin
2,651
341
0
920
7,656
1,550
0
5,850
1,806
32,416
0
L
Tiamat
Лавар
Tiamat
2,044
203
0
1,217
5,282
2,209
0
1,473
3,809
13,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
27,038
330
Minions Killed
258
0
Camps Cleared
0
1,131,005
Distance Traveled
1,106,434
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,577
465
64
5
0
229,020
3
W
Fafnir
5,935
495
19
2
0
223,753
0
W
Arachne
5,333
444
47
4
0
259,107
2
L
Sun Wukong
6,231
519
77
6
0
236,725
5
W
Neith
6,058
505
75
6
0
208,199
3
W
Tiamat
5,730
478
49
4
0
225,641
2
W
Anubis
9,479
790
140
12
0
214,305
4
L
Artemis
4,788
399
35
3
0
224,425
5
L
Merlin
5,644
470
52
4
0
199,420
0
L
Tiamat
4,798
400
30
3
0
216,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role