Player Matchup

Cupid
Cupid
LightingSniper
Cupid
Level 26
God Stats
3W - 0L
1,862 SR
Queue Stats
18W - 18L
1,324 Elo+
Party 1
Freya
Freya
Loliesarelife
Freya
Level 22
God Stats
4W - 1L
1,802 SR
Queue Stats
29W - 31L
1,421 Elo+
Party 2
Hades
Hades
TumsetCloud3
Hades
Level 17
God Stats
21W - 14L
1,557 SR
Queue Stats
32W - 36L
1,446 Elo+
Solo
Fenrir
Fenrir
WINGSOFIRE
Fenrir
Level 22
God Stats
4W - 2L
1,821 SR
Queue Stats
39W - 35L
1,464 Elo+
Party 2
Ymir
Ymir
maguirre
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,265 Elo+
Party 1
Team Averages
Level 18
1,709 SR
1,384 Elo+

VS

Team Averages
Level 24
1,555 SR
1,381 Elo+
Zeus
Zeus
ASoySauce
Zeus
Level 24
God Stats
9W - 15L
1,788 SR
Queue Stats
46W - 51L
1,434 Elo+
Solo
Cernunnos
Cernunnos
CrazyJ2500
Cernunnos
Level 28
God Stats
1W - 3L
1,393 SR
Queue Stats
2W - 4L
1,326 Elo+
Solo
Thor
Thor
MANIboss10
Thor
Level 14
God Stats
0W - 1L
1,698 SR
Queue Stats
4W - 10L
1,334 Elo+
Solo
Horus
Horus
Tomthebom10
Horus
Level 25
God Stats
8W - 11L
1,399 SR
Queue Stats
76W - 79L
1,462 Elo+
Solo
Guan Yu
Guan Yu
iamlama
Guan Yu
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 15L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 4
7,164
551
7,856
6,883
1,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 1 / 1
6,913
532
6,262
7,659
2,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 0 / 6
6,546
504
4,462
4,407
1,649
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
WINGSOFIRE
Fenrir
10
4 / 3 / 2
6,360
489
5,256
7,040
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
10
3 / 1 / 6
6,933
533
4,138
8,008
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 3 / 0
7,270
559
7,642
7,436
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
CrazyJ2500
Cernunnos
9
1 / 6 / 1
5,700
438
2,233
9,278
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,473
421
2,785
9,081
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 3
6,410
493
3,339
7,978
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
iamlama
Guan Yu
9
2 / 7 / 2
5,812
447
4,259
10,526
3,952
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
21
Kills
8
8
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
3
0
1.33
L
Cernunnos
CrazyJ2500
Cernunnos
1
6
1
0.25
W
7
3
4
3
W
5
1
1
5.5
L
0
3
1
0.17
L
1
2
3
1.25
W
2
0
6
5
W
Fenrir
WINGSOFIRE
Fenrir
4
3
2
1.67
L
Guan Yu
iamlama
Guan Yu
2
7
2
0.43
W
Ymir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,974
Damage
20,258
33,997
Taken
44,299
15,730
Mitigated
19,694
12,395
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,642
995
0
2,655
7,436
2,725
192
1,200
6,236
44,666
0
L
Cernunnos
CrazyJ2500
Cernunnos
2,233
1,174
0
636
9,278
2,676
1,452
2,460
6,818
0
25,484
W
7,856
4,414
292
1,271
6,883
1,997
1,046
2,725
4,121
0
29,228
W
6,262
2,358
0
3,650
7,659
2,801
256
1,175
6,484
28,884
0
L
2,785
897
0
2,750
9,081
4,383
0
4,043
5,038
0
20,279
L
3,339
1,574
1,369
3,796
7,978
5,958
344
2,880
5,098
0
16,541
W
4,462
1,302
379
3,050
4,407
1,649
162
0
4,247
31,465
0
W
Fenrir
WINGSOFIRE
Fenrir
5,256
1,709
0
2,402
7,040
2,754
202
1,100
5,899
0
25,734
L
Guan Yu
iamlama
Guan Yu
4,259
567
332
2,309
10,526
3,952
714
4,442
6,084
0
20,355
W
Ymir
4,138
1,497
0
1,351
8,008
6,529
217
2,642
5,134
13,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
30,665
250
Minions Killed
220
0
Camps Cleared
0
1,122,834
Distance Traveled
1,135,695
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,270
559
79
6
0
227,130
0
L
Cernunnos
5,700
438
47
4
0
218,047
0
W
Cupid
7,164
551
54
4
0
222,009
0
W
Freya
6,913
532
59
5
0
223,825
2
L
Thor
5,473
421
33
3
0
228,151
0
L
Horus
6,410
493
31
2
0
222,735
0
W
Hades
6,546
504
68
5
0
188,634
0
W
Fenrir
6,360
489
42
3
0
251,928
0
L
Guan Yu
5,812
447
30
2
0
239,632
0
W
Ymir
6,933
533
27
2
0
236,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role