Player Matchup

Medusa
Medusa
Cheerbearx
Medusa
Level 14
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 5L
1,125 Elo+
Solo
Tiamat
Tiamat
Novaclad
Tiamat
Level 7
God Stats
23W - 25L
1,397 SR
Queue Stats
44W - 55L
1,293 Elo+
Party 1
Cerberus
Cerberus
i7mR HypNos
Cerberus
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 141L
1,351 Elo+
Party 1
Discordia
Discordia
jenniPOI
Discordia
Level 6
God Stats
46W - 40L
1,579 SR
Queue Stats
64W - 75L
1,283 Elo+
Party 1
Sun Wukong
Sun Wukong
tomin8r
Sun Wukong
Level 5
God Stats
5W - 12L
1,226 SR
Queue Stats
5W - 12L
1,182 Elo+
Solo
Team Averages
Level 25
1,403 SR
1,247 Elo+

VS

Team Averages
Level 45
1,426 SR
1,386 Elo+
Zeus
Zeus
FossPain
Zeus
Level 26
God Stats
37W - 28L
1,507 SR
Queue Stats
105W - 122L
1,383 Elo+
Solo
Yemoja
Yemoja
KaiserReX
Yemoja
Level 27
God Stats
25W - 40L
1,290 SR
Queue Stats
123W - 143L
1,412 Elo+
Solo
Bellona
Bellona
KingCerberus69
Bellona
Level 18
God Stats
15W - 12L
1,421 SR
Queue Stats
19W - 23L
1,321 Elo+
Party 2
Ra
Ra
MrDexta
Ra
Level 12
God Stats
4W - 7L
1,316 SR
Queue Stats
6W - 10L
1,323 Elo+
Party 2
Achilles
Achilles
vClumsyPrincev
Achilles
Level 141
God Stats
10W - 6L
1,593 SR
Queue Stats
136W - 130L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cheerbearx
Medusa
18
3 / 12 / 4
12,113
1,009
9,283
22,639
8,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Novaclad
Tiamat
18
4 / 5 / 4
12,389
1,032
11,381
18,240
9,276
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
i7mR HypNos
Cerberus
18
3 / 0 / 5
11,853
988
9,646
18,771
12,249
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
jenniPOI
Discordia
17
0 / 8 / 2
10,499
875
5,017
13,080
6,311
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
tomin8r
Sun Wukong
17
0 / 10 / 4
10,361
863
3,413
16,615
14,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
6 / 1 / 13
13,358
1,113
14,899
7,072
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
KaiserReX
Yemoja
19
0 / 0 / 21
11,938
995
3,429
4,846
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
10 / 7 / 12
12,680
1,057
25,002
18,498
16,285
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 0 / 19
11,971
998
12,294
7,714
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
20
17 / 3 / 11
13,976
1,165
29,246
14,597
7,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
10
Kills
35
35
Deaths
11
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cheerbearx
Medusa
3
12
4
0.42
W
Zeus
6
1
13
12.5
W
Yemoja
KaiserReX
Yemoja
0
0
21
10.5
W
10
7
12
2.29
W
2
0
19
11.5
L
Tiamat
Novaclad
Tiamat
4
5
4
1.2
L
Cerberus
i7mR HypNos
Cerberus
3
0
5
5.5
L
Discordia
jenniPOI
Discordia
0
8
2
0.13
L
Sun Wukong
tomin8r
Sun Wukong
0
10
4
0.2
W
Achilles
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,740
Damage
84,870
89,345
Taken
52,727
51,454
Mitigated
34,687
7,837
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cheerbearx
Medusa
9,283
3,165
0
756
22,639
8,707
0
6,661
15,978
0
38,765
W
Zeus
14,899
2,571
126
852
7,072
3,330
0
2,466
4,488
55,441
0
W
Yemoja
KaiserReX
Yemoja
3,429
1,219
6,858
1,129
4,846
3,956
0
3,054
1,714
10,349
0
W
25,002
10,229
0
1,356
18,498
16,285
0
8,782
8,318
0
37,888
W
12,294
2,593
3,552
1,177
7,714
3,446
0
4,276
3,225
39,822
0
L
Tiamat
Novaclad
Tiamat
11,381
1,121
157
2,496
18,240
9,276
0
6,362
11,878
32,387
0
L
Cerberus
i7mR HypNos
Cerberus
9,646
94
0
3,693
18,771
12,249
0
5,240
13,347
27,416
0
L
Discordia
jenniPOI
Discordia
5,017
641
0
310
13,080
6,311
0
3,960
9,120
20,147
0
L
Sun Wukong
tomin8r
Sun Wukong
3,413
678
0
425
16,615
14,911
0
8,215
8,400
0
17,195
W
Achilles
29,246
11,288
0
1,755
14,597
7,670
0
6,595
7,600
0
46,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,215
Gold Earned
63,923
235
Minions Killed
248
5
Camps Cleared
4
871,370
Distance Traveled
1,099,717
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,113
1,009
58
5
0
199,071
3
W
Zeus
13,358
1,113
100
8
2
193,581
0
W
Yemoja
11,938
995
18
2
1
218,471
0
W
Bellona
12,680
1,057
15
1
0
220,642
0
W
Ra
11,971
998
65
5
1
231,758
0
L
Tiamat
12,389
1,032
56
5
1
191,573
0
L
Cerberus
11,853
988
58
5
3
227,116
0
L
Discordia
10,499
875
42
4
1
146,579
0
L
Sun Wukong
10,361
863
21
2
0
107,031
1
W
Achilles
13,976
1,165
50
4
0
235,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role