Player Matchup

Kuzenbo
Kuzenbo
DuperSleuth
Kuzenbo
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
23W - 36L
1,405 Elo+
Party 2
Bellona
Bellona
Jormunggondr
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Cupid
Cupid
Oathofancients
Cupid
Level 6
God Stats
1W - 2L
1,725 SR
Queue Stats
4W - 11L
1,621 Elo+
Solo
Danzaburou
Danzaburou
TheFloyer
Danzaburou
Level 16
God Stats
2W - 4L
1,144 SR
Queue Stats
9W - 18L
1,317 Elo+
Solo
Sol
Sol
Timscotthy
Sol
Level 18
God Stats
7W - 5L
1,376 SR
Queue Stats
31W - 47L
1,439 Elo+
Party 2
Team Averages
Level 11
1,408 SR
1,484 Elo+

VS

Team Averages
Level 36
1,474 SR
1,475 Elo+
Ares
Ares
LOKODEE13
Ares
Level 107
God Stats
12W - 10L
1,535 SR
Queue Stats
671W - 613L
1,577 Elo+
Party 1
Merlin
Merlin
SHADOWLANDS18
Merlin
Level 22
God Stats
7W - 6L
1,396 SR
Queue Stats
102W - 118L
1,364 Elo+
Solo
Nike
Nike
blade543unkind
Nike
Level 10
God Stats
34W - 28L
1,614 SR
Queue Stats
60W - 59L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
emergent-process
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,454 Elo+
Solo
Da Ji
Da Ji
yosemitesam4263
Da Ji
Level 25
God Stats
21W - 18L
1,326 SR
Queue Stats
186W - 224L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DuperSleuth
Kuzenbo
5
1 / 2 / 0
3,221
644
1,727
3,657
2,340
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Jormunggondr
Bellona
2
0 / 1 / 0
2,734
547
548
1,111
452
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

5
0 / 2 / 0
3,005
601
1,339
3,069
763
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
TheFloyer
Danzaburou
3
0 / 1 / 0
2,912
582
554
2,151
334
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 0 / 0
3,294
659
340
1,767
462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
2 / 0 / 1
4,144
829
2,531
3,884
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 0 / 0
3,635
727
449
686
168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 1
3,753
751
998
2,523
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 2
3,664
733
1,289
2,487
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
2 / 1 / 0
3,566
713
1,773
3,216
1,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DuperSleuth
Kuzenbo
1
2
0
0.5
L
Bellona
Jormunggondr
Bellona
0
1
0
0
W
Ares
2
0
1
2.5
L
0
2
0
0
W
0
0
0
0
L
Danzaburou
TheFloyer
Danzaburou
0
1
0
0
L
0
0
0
0
W
1
0
1
1.5
W
1
0
2
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,508
Damage
7,040
11,755
Taken
12,796
4,351
Mitigated
5,071
1,808
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DuperSleuth
Kuzenbo
1,727
780
72
119
3,657
2,340
0
1,119
2,538
5,925
0
L
Bellona
Jormunggondr
Bellona
548
296
0
335
1,111
452
0
0
1,111
0
2,688
W
Ares
2,531
288
0
1,334
3,884
2,314
0
808
3,076
10,655
0
L
1,339
735
78
686
3,069
763
0
1,412
1,657
0
6,460
W
449
0
0
0
686
168
0
274
412
14,399
0
L
Danzaburou
TheFloyer
Danzaburou
554
310
0
207
2,151
334
0
0
2,151
0
5,219
L
340
60
0
311
1,767
462
0
449
1,318
8,743
984
W
998
343
0
105
2,523
832
32
0
2,523
0
14,594
W
1,289
1,143
0
1,318
2,487
615
356
636
1,851
0
11,365
W
1,773
675
0
409
3,216
1,142
32
333
2,883
0
11,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,166
Gold Earned
18,762
73
Minions Killed
118
0
Camps Cleared
0
428,822
Distance Traveled
527,617
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,221
644
7
1
0
108,441
0
L
Bellona
2,734
547
10
2
0
37,903
1
W
Ares
4,144
829
18
4
0
95,866
0
L
Cupid
3,005
601
14
3
0
103,658
0
W
Merlin
3,635
727
26
5
0
101,973
2
L
Danzaburou
2,912
582
13
3
0
89,606
0
L
Sol
3,294
659
29
6
0
89,214
0
W
Nike
3,753
751
28
6
0
128,831
0
W
Jing Wei
3,664
733
20
4
0
84,333
0
W
Da Ji
3,566
713
26
5
0
116,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role