Player Matchup

Apollo
Apollo
Cuddyyy
Apollo
Level 17
God Stats
1W - 1L
1,329 SR
Queue Stats
17W - 21L
1,559 Elo+
Party 1
Agni
Agni
ELOankh
Agni
Level 10
God Stats
4W - 1L
1,877 SR
Queue Stats
7W - 8L
1,623 Elo+
Party 1
Loki
Loki
Enjoiable
Loki
Level 120
God Stats
1W - 0L
1,701 SR
Queue Stats
49W - 33L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
IMiroCary
Cthulhu
Level 18
God Stats
14W - 17L
1,419 SR
Queue Stats
63W - 56L
1,523 Elo+
Party 1
King Arthur
King Arthur
Niquom
King Arthur
Level 17
God Stats
13W - 10L
1,729 SR
Queue Stats
17W - 13L
1,705 Elo+
Party 1
Team Averages
Level 36
1,611 SR
1,615 Elo+

VS

Team Averages
Level 22
1,551 SR
1,441 Elo+
King Arthur
King Arthur
Doviann
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,325 Elo+
Solo
Loki
Loki
G6Hunter123
Loki
Level 29
God Stats
1W - 2L
1,321 SR
Queue Stats
124W - 183L
1,406 Elo+
Solo
Chronos
Chronos
RIPNormMacdonald
Chronos
Level 18
God Stats
5W - 4L
1,501 SR
Queue Stats
32W - 20L
1,541 Elo+
Solo
Izanami
Izanami
Sh1n0b1warr10r
Izanami
Level 29
God Stats
47W - 36L
1,614 SR
Queue Stats
217W - 268L
1,471 Elo+
Party 2
Khepri
Khepri
flapgod
Khepri
Level 29
God Stats
1W - 1L
1,820 SR
Queue Stats
146W - 172L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cuddyyy
Apollo
12
3 / 0 / 7
7,385
528
7,846
5,967
1,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
ELOankh
Agni
10
0 / 3 / 6
6,514
465
5,820
6,002
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
12 / 1 / 3
8,557
611
6,205
6,297
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
IMiroCary
Cthulhu
11
1 / 1 / 6
7,033
502
2,866
10,714
6,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Niquom
King Arthur
14
11 / 0 / 4
9,260
661
13,088
10,492
6,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doviann
King Arthur
9
0 / 8 / 0
5,760
411
1,559
9,782
5,170
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 6 / 0
6,226
445
2,329
10,280
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 4 / 2
6,701
479
6,925
10,665
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 4 / 0
7,158
511
6,605
7,037
2,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
flapgod
Khepri
9
0 / 5 / 3
6,308
451
2,889
10,591
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
27
Kills
5
5
Deaths
27
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cuddyyy
Apollo
3
0
7
6.5
L
King Arthur
Doviann
King Arthur
0
8
0
0
W
Agni
ELOankh
Agni
0
3
6
1
W
Loki
12
1
3
13.5
L
1
6
0
0.17
W
Cthulhu
IMiroCary
Cthulhu
1
1
6
4
W
King Arthur
Niquom
King Arthur
11
0
4
13
L
2
4
2
0.75
L
2
4
0
0.5
L
Khepri
flapgod
Khepri
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,825
Damage
20,307
39,472
Taken
48,355
19,280
Mitigated
20,869
8,377
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cuddyyy
Apollo
7,846
3,815
0
1,144
5,967
1,851
1,508
1,196
4,771
0
39,236
L
King Arthur
Doviann
King Arthur
1,559
435
0
500
9,782
5,170
0
1,273
8,473
0
18,956
W
Agni
ELOankh
Agni
5,820
962
0
560
6,002
1,967
440
3,376
2,626
26,772
0
W
Loki
6,205
1,282
0
1,180
6,297
2,709
1,110
1,244
5,053
0
42,658
L
2,329
220
0
2,564
10,280
3,109
0
1,575
8,571
0
31,529
W
Cthulhu
IMiroCary
Cthulhu
2,866
211
1,123
1,008
10,714
6,581
467
800
9,914
21,307
0
W
King Arthur
Niquom
King Arthur
13,088
2,127
0
3,362
10,492
6,172
214
3,198
7,294
0
54,065
L
6,925
2,604
0
2,275
10,665
3,303
1,058
2,153
8,261
34,884
0
L
6,605
4,294
0
982
7,037
2,433
825
1,985
5,044
0
49,706
L
Khepri
flapgod
Khepri
2,889
101
199
1,508
10,591
6,854
97
1,253
9,320
11,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
32,153
316
Minions Killed
297
0
Camps Cleared
0
1,466,054
Distance Traveled
1,348,864
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,385
528
83
6
0
283,322
2
L
King Arthur
5,760
411
42
3
0
274,156
0
W
Agni
6,514
465
50
4
0
265,392
0
W
Loki
8,557
611
66
5
0
331,479
8
L
Loki
6,226
445
70
5
0
260,134
1
W
Cthulhu
7,033
502
32
2
0
285,467
1
W
King Arthur
9,260
661
85
6
0
300,394
0
L
Chronos
6,701
479
58
4
0
281,557
4
L
Izanami
7,158
511
105
8
0
254,335
3
L
Khepri
6,308
451
22
2
0
278,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role