Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
LilBoodha
Skadi
Level 107
God Stats
58W - 42L
1,696 SR
Queue Stats
553W - 512L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
StrayXL
Sun Wukong
Level 107
God Stats
4W - 3L
1,638 SR
Queue Stats
91W - 73L
1,648 Elo+
Solo
Eset
Eset
SwaggestKiller
Eset
Level 149
God Stats
1W - 3L
1,303 SR
Queue Stats
173W - 156L
1,615 Elo+
Party 2
Chang'e
Chang'e
uwu vaeda
Chang'e
Level 152
God Stats
4W - 1L
1,690 SR
Queue Stats
99W - 84L
1,576 Elo+
Party 2
Team Averages
Level 135
1,565 SR
1,592 Elo+

VS

Team Averages
Level 114
1,464 SR
1,651 Elo+
Geb
Geb
DaveGiblet
Geb
Level 69
God Stats
0W - 1L
1,764 SR
Queue Stats
58W - 44L
1,605 Elo+
Solo
Nike
Nike
GMETNOS_16
Nike
Level 109
God Stats
0W - 1L
1,307 SR
Queue Stats
6W - 8L
1,714 Elo+
Solo
Ganesha
Ganesha
REAPSINNERS
Ganesha
Level 145
God Stats
20W - 14L
1,551 SR
Queue Stats
308W - 302L
1,588 Elo+
Party 1
Tiamat
Tiamat
Simplicityxo
Tiamat
Level 160
God Stats
6W - 7L
1,348 SR
Queue Stats
245W - 214L
1,600 Elo+
Party 1
Charybdis
Charybdis
lvl26
Charybdis
Level 89
God Stats
0W - 1L
1,351 SR
Queue Stats
2W - 2L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
13 / 2 / 18
12,893
992
20,947
14,231
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
LilBoodha
Skadi
18
7 / 2 / 23
12,326
948
14,730
10,123
3,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
StrayXL
Sun Wukong
18
11 / 2 / 23
13,095
1,007
16,041
16,772
13,333
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 24
11,768
905
12,446
15,332
12,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
uwu vaeda
Chang'e
18
3 / 2 / 20
10,827
833
10,531
15,556
6,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
9,904
762
11,360
17,462
16,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 9 / 5
10,264
790
9,894
20,549
16,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
REAPSINNERS
Ganesha
15
0 / 9 / 9
9,209
708
6,325
21,250
18,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
16
4 / 6 / 2
9,783
753
12,456
12,936
7,201
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
lvl26
Charybdis
16
1 / 9 / 3
8,841
680
7,813
11,994
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
34
39
Kills
11
12
Deaths
39
108
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
2
18
11
L
3
6
4
0.83
L
3
9
5
0.61
W
Skadi
LilBoodha
Skadi
7
2
23
9.25
L
Ganesha
REAPSINNERS
Ganesha
0
9
9
0.5
L
Tiamat
4
6
2
0.83
W
Sun Wukong
StrayXL
Sun Wukong
11
2
23
11.25
W
5
4
24
4.25
L
Charybdis
lvl26
Charybdis
1
9
3
0.28
W
Chang'e
uwu vaeda
Chang'e
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,695
Damage
47,848
72,014
Taken
84,191
43,734
Mitigated
63,062
38,281
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,947
2,996
0
12,650
14,231
7,624
607
6,014
8,217
0
38,379
L
11,360
680
0
1,034
17,462
16,516
1
6,661
10,525
22,502
0
L
9,894
629
0
200
20,549
16,051
0
4,666
15,476
0
30,921
W
Skadi
LilBoodha
Skadi
14,730
8,770
0
1,681
10,123
3,810
3,345
4,439
5,684
0
50,127
L
Ganesha
REAPSINNERS
Ganesha
6,325
428
285
508
21,250
18,948
1
4,406
16,562
18,503
0
L
Tiamat
12,456
555
165
1,806
12,936
7,201
1
3,082
9,635
35,361
0
W
Sun Wukong
StrayXL
Sun Wukong
16,041
4,125
0
4,770
16,772
13,333
526
7,323
9,384
0
29,266
W
12,446
1,430
4,185
3,510
15,332
12,400
110
6,561
8,771
38,366
0
L
Charybdis
lvl26
Charybdis
7,813
3,275
0
302
11,994
4,346
0
4,342
7,425
0
42,609
W
Chang'e
uwu vaeda
Chang'e
10,531
675
5,487
5,998
15,556
6,567
739
6,203
9,353
42,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,909
Gold Earned
48,001
304
Minions Killed
249
9
Camps Cleared
6
1,295,901
Distance Traveled
1,123,462
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,893
992
50
4
4
281,261
0
L
Geb
9,904
762
22
2
1
234,071
0
L
Nike
10,264
790
60
5
1
225,548
0
W
Skadi
12,326
948
93
7
3
243,664
0
L
Ganesha
9,209
708
7
1
0
232,861
1
L
Tiamat
9,783
753
67
5
1
250,412
2
W
Sun Wukong
13,095
1,007
29
2
0
283,958
5
W
Eset
11,768
905
54
4
1
228,821
2
L
Charybdis
8,841
680
93
7
3
180,570
1
W
Chang'e
10,827
833
78
6
1
258,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role