Player Matchup

Loki
Loki
CaspyTheGhost
Loki
Level 20
God Stats
22W - 15L
1,605 SR
Queue Stats
56W - 62L
1,468 Elo+
Party 1
Janus
Janus
MaxExMaxima
Janus
Level 19
God Stats
33W - 26L
1,502 SR
Queue Stats
55W - 54L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Myxpiltz
Morgan Le Fay
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
SteadyRain
Nu Wa
Level 6
God Stats
1W - 1L
1,244 SR
Queue Stats
3W - 4L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ditchrider96
Ah Muzen Cab
Level 18
God Stats
16W - 11L
1,508 SR
Queue Stats
43W - 46L
1,465 Elo+
Party 1
Team Averages
Level 19
1,472 SR
1,442 Elo+

VS

Team Averages
Level 12
1,500 SR
1,585 Elo+
Medusa
Medusa
DivinusVigil
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 2
Ra
Ra
ElMechsOso
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,756 Elo+
Party 3
Cthulhu
Cthulhu
Lenjon
Cthulhu
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ares
Ares
Philcrosses
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,756 Elo+
Party 3
Thor
Thor
xFIRESx
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 21
13,080
1,189
9,054
8,525
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 1 / 30
12,415
1,129
15,603
5,410
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Myxpiltz
Morgan Le Fay
19
3 / 3 / 22
10,763
978
16,928
11,528
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
19
6 / 1 / 30
12,508
1,137
17,160
6,121
2,101
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ditchrider96
Ah Muzen Cab
20
20 / 2 / 16
13,631
1,239
27,953
15,401
6,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 6 / 4
10,298
936
11,379
15,363
6,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 10 / 4
10,838
985
12,414
16,630
6,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Lenjon
Cthulhu
16
1 / 8 / 4
9,754
887
5,724
18,988
22,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 11 / 5
9,393
854
5,920
21,304
24,074
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Thor
xFIRESx
Thor
17
2 / 10 / 5
10,403
946
8,328
19,515
7,641
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
30
45
Kills
8
8
Deaths
45
119
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
1
21
19.5
L
Medusa
2
6
4
0.67
L
3
10
4
0.5
L
Cthulhu
Lenjon
Cthulhu
1
8
4
0.38
W
7
1
30
22
W
Morgan Le Fay
Myxpiltz
Morgan Le Fay
3
3
22
4.67
L
0
11
5
0.23
W
Nu Wa
6
1
30
21
W
Ah Muzen Cab
ditchrider96
Ah Muzen Cab
20
2
16
14
L
Thor
xFIRESx
Thor
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,698
Damage
43,765
46,985
Taken
91,800
19,988
Mitigated
67,394
7,544
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,054
1,540
0
203
8,525
3,775
0
3,879
4,646
0
26,898
L
Medusa
11,379
4,378
0
965
15,363
6,109
0
7,937
7,426
0
40,103
L
12,414
1,491
1,163
165
16,630
6,893
0
7,474
9,156
44,646
0
L
Cthulhu
Lenjon
Cthulhu
5,724
171
0
0
18,988
22,677
0
9,981
9,007
16,114
0
W
15,603
1,120
0
0
5,410
2,020
0
4,585
825
27,301
0
W
Morgan Le Fay
Myxpiltz
Morgan Le Fay
16,928
1,597
0
627
11,528
5,837
0
4,628
6,900
36,509
0
L
5,920
529
0
0
21,304
24,074
0
11,050
10,254
25,065
0
W
Nu Wa
17,160
4,962
475
1,793
6,121
2,101
0
3,517
2,604
40,108
0
W
Ah Muzen Cab
ditchrider96
Ah Muzen Cab
27,953
17,323
0
4,446
15,401
6,255
0
7,449
7,952
0
54,320
L
Thor
xFIRESx
Thor
8,328
2,419
0
0
19,515
7,641
0
13,249
6,266
0
23,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,397
Gold Earned
50,686
217
Minions Killed
246
15
Camps Cleared
3
1,023,261
Distance Traveled
893,395
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,080
1,189
32
3
9
250,114
0
L
Medusa
10,298
936
83
8
2
200,250
0
L
Ra
10,838
985
82
7
0
166,894
0
L
Cthulhu
9,754
887
27
2
0
164,937
0
W
Janus
12,415
1,129
36
3
1
214,939
0
W
Morgan Le Fay
10,763
978
36
3
0
186,777
0
L
Ares
9,393
854
23
2
1
170,849
2
W
Nu Wa
12,508
1,137
36
3
2
174,749
0
W
Ah Muzen Cab
13,631
1,239
77
7
3
196,682
0
L
Thor
10,403
946
31
3
0
190,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role