Player Matchup

Ne Zha
Ne Zha
ChicoSurge
Ne Zha
Level 27
God Stats
8W - 5L
1,604 SR
Queue Stats
45W - 32L
1,702 Elo+
Solo
Xbalanque
Xbalanque
MrPandaProfit
Xbalanque
Level 29
God Stats
4W - 3L
1,730 SR
Queue Stats
103W - 105L
1,484 Elo+
Solo
Ra
Ra
Yodas2001Civic
Ra
Level 25
God Stats
3W - 3L
1,532 SR
Queue Stats
124W - 103L
1,629 Elo+
Solo
Ymir
Ymir
embercrafter928
Ymir
Level 16
God Stats
6W - 0L
1,500 SR
Queue Stats
79W - 78L
1,550 Elo+
Solo
Bellona
Bellona
seyerstew3
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,580 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,589 Elo+

VS

Team Averages
Level 11
1,568 SR
1,612 Elo+
Cabrakan
Cabrakan
B1ackFaker
Cabrakan
Level 7
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 1
Chernobog
Chernobog
Bonnnnor
Chernobog
Level 25
God Stats
4W - 1L
1,842 SR
Queue Stats
63W - 54L
1,608 Elo+
Solo
Set
Set
RYUGAISPRO
Set
Level 15
God Stats
1W - 3L
1,285 SR
Queue Stats
46W - 42L
1,579 Elo+
Solo
Bellona
Bellona
TwofeetOfsmeat
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 1
Chang'e
Chang'e
Un1tedGam1nggg
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChicoSurge
Ne Zha
17
10 / 1 / 14
11,740
652
14,631
16,399
7,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xbalanque
MrPandaProfit
Xbalanque
16
7 / 1 / 9
11,183
621
6,836
9,462
3,859
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 1 / 10
12,728
707
17,245
10,543
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 18
11,681
649
11,072
15,988
21,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
seyerstew3
Bellona
18
16 / 6 / 4
12,066
670
15,410
17,031
22,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
B1ackFaker
Cabrakan
9
1 / 9 / 2
7,020
390
3,459
15,141
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
Bonnnnor
Chernobog
15
2 / 4 / 3
9,346
519
4,748
12,942
5,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 12 / 2
9,090
505
9,926
19,573
11,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 11 / 3
8,353
464
10,075
17,665
17,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 16 / 1
6,393
355
2,656
13,802
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
21
52
Kills
10
10
Deaths
52
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
B1ackFaker
Cabrakan
1
9
2
0.22
L
Chernobog
Bonnnnor
Chernobog
2
4
3
0.88
W
Ne Zha
ChicoSurge
Ne Zha
10
1
14
17
W
Xbalanque
MrPandaProfit
Xbalanque
7
1
9
11.5
L
4
12
2
0.42
L
3
11
3
0.41
L
0
16
1
0.03
W
11
1
10
16
W
8
1
18
17
W
Bellona
seyerstew3
Bellona
16
6
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,194
Damage
30,864
69,423
Taken
79,123
59,824
Mitigated
55,615
26,122
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
B1ackFaker
Cabrakan
3,459
718
0
694
15,141
17,587
0
6,994
8,147
15,692
0
L
Chernobog
Bonnnnor
Chernobog
4,748
2,644
0
2,714
12,942
5,499
0
6,540
6,402
0
55,445
W
Ne Zha
ChicoSurge
Ne Zha
14,631
5,180
0
5,166
16,399
7,396
1,432
2,040
14,359
0
101,462
W
Xbalanque
MrPandaProfit
Xbalanque
6,836
4,324
0
2,589
9,462
3,859
2,803
1,066
8,396
0
58,318
L
9,926
4,784
0
2,108
19,573
11,608
0
6,237
13,336
0
52,594
L
10,075
1,971
0
256
17,665
17,587
0
6,887
10,778
7,602
23,885
L
2,656
1,356
127
158
13,802
3,334
12
1,659
12,143
13,431
0
W
17,245
2,322
5,874
7,014
10,543
4,676
3,818
1,662
8,625
113,931
0
W
11,072
2,398
0
2,906
15,988
21,831
1,173
4,147
11,841
39,518
0
W
Bellona
seyerstew3
Bellona
15,410
5,477
0
2,573
17,031
22,062
0
2,263
12,014
0
60,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,398
Gold Earned
40,202
563
Minions Killed
303
0
Camps Cleared
0
1,820,629
Distance Traveled
1,508,055
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,020
390
33
2
0
290,745
1
L
Chernobog
9,346
519
117
7
0
317,065
0
W
Ne Zha
11,740
652
125
7
0
394,510
2
W
Xbalanque
11,183
621
118
7
0
361,358
6
L
Set
9,090
505
90
5
0
281,808
2
L
Bellona
8,353
464
47
3
0
320,104
0
L
Chang'e
6,393
355
16
1
0
298,333
0
W
Ra
12,728
707
190
11
0
365,165
6
W
Ymir
11,681
649
35
2
0
342,925
8
W
Bellona
12,066
670
95
5
0
356,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role