Player Matchup

Terra
Terra
Chief 69
Terra
Level 120
God Stats
6W - 5L
1,815 SR
Queue Stats
115W - 88L
1,599 Elo+
Party 1
Bakasura
Bakasura
SrYesnow
Bakasura
Level 109
God Stats
0W - 2L
1,292 SR
Queue Stats
40W - 34L
1,635 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wapf
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,702 SR
Queue Stats
39W - 32L
1,669 Elo+
Party 1
Tyr
Tyr
XFatalBigRedX
Tyr
Level 129
God Stats
4W - 5L
1,421 SR
Queue Stats
137W - 134L
1,557 Elo+
Party 1
Persephone
Persephone
brandon b1998
Persephone
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 149L
1,543 Elo+
Party 1
Team Averages
Level 131
1,546 SR
1,600 Elo+

VS

Team Averages
Level 141
1,608 SR
1,523 Elo+
Gilgamesh
Gilgamesh
JD Coziest
Gilgamesh
Level 153
God Stats
5W - 6L
1,632 SR
Queue Stats
89W - 113L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
JuffThePoint
Kukulkan
Level 129
God Stats
1W - 1L
1,811 SR
Queue Stats
80W - 71L
1,569 Elo+
Solo
Cerberus
Cerberus
Ra30n
Cerberus
Level 106
God Stats
1W - 0L
1,645 SR
Queue Stats
110W - 126L
1,455 Elo+
Party 2
Scylla
Scylla
Tekkie Mwuah
Scylla
Level 160
God Stats
6W - 8L
1,713 SR
Queue Stats
99W - 114L
1,545 Elo+
Party 2
Da Ji
Da Ji
antbanks1003
Da Ji
Level 155
God Stats
1W - 4L
1,241 SR
Queue Stats
68W - 80L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Chief 69
Terra
12
1 / 1 / 4
7,620
693
4,880
8,076
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
SrYesnow
Bakasura
13
1 / 6 / 3
7,193
654
3,301
10,307
3,678
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Wapf
Ah Muzen Cab
14
4 / 4 / 2
8,428
766
14,422
11,052
4,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 4 / 3
7,866
715
8,290
16,946
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
brandon b1998
Persephone
15
2 / 2 / 6
8,490
772
10,060
7,952
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JD Coziest
Gilgamesh
15
4 / 3 / 2
9,719
884
6,955
14,206
11,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
JuffThePoint
Kukulkan
18
3 / 0 / 7
9,998
909
6,972
5,084
2,408
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Ra30n
Cerberus
14
1 / 3 / 13
8,885
808
7,529
14,808
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
17
7 / 1 / 5
10,544
959
15,875
6,251
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 5
8,785
799
7,842
8,807
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
9
Kills
18
17
Deaths
9
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Terra
Chief 69
Terra
1
1
4
3
W
Gilgamesh
JD Coziest
Gilgamesh
4
3
2
1.67
W
Kukulkan
JuffThePoint
Kukulkan
3
0
7
6.5
W
Cerberus
Ra30n
Cerberus
1
3
13
2.5
L
Bakasura
SrYesnow
Bakasura
1
6
3
0.42
W
Scylla
7
1
5
9.5
L
Ah Muzen Cab
Wapf
Ah Muzen Cab
4
4
2
1.25
L
1
4
3
0.63
W
3
2
5
2.75
L
Persephone
brandon b1998
Persephone
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,953
Damage
45,173
54,333
Taken
49,156
27,200
Mitigated
32,350
12,359
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Chief 69
Terra
4,880
66
2,003
2,344
8,076
6,983
0
4,866
3,015
12,623
0
W
Gilgamesh
JD Coziest
Gilgamesh
6,955
1,118
1,133
2,768
14,206
11,532
46
3,267
10,413
261
25,100
W
Kukulkan
JuffThePoint
Kukulkan
6,972
74
0
655
5,084
2,408
0
1,333
3,114
48,608
0
W
Cerberus
Ra30n
Cerberus
7,529
292
0
3,178
14,808
12,411
0
4,474
9,228
17,406
0
L
Bakasura
SrYesnow
Bakasura
3,301
1,705
0
884
10,307
3,678
0
4,811
5,415
0
9,515
W
Scylla
15,875
1,416
0
708
6,251
2,209
32
1,883
4,134
49,630
0
L
Ah Muzen Cab
Wapf
Ah Muzen Cab
14,422
3,997
0
1,568
11,052
4,175
1
4,814
6,104
0
37,367
L
8,290
654
0
4,270
16,946
9,458
0
11,685
5,090
0
20,901
W
7,842
1,062
0
1,006
8,807
3,790
0
3,647
4,847
0
15,952
L
Persephone
brandon b1998
Persephone
10,060
482
63
1,227
7,952
2,906
0
4,324
3,524
33,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
47,931
219
Minions Killed
330
7
Camps Cleared
11
1,162,054
Distance Traveled
1,125,010
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,620
693
16
1
0
254,182
2
W
Gilgamesh
9,719
884
41
4
0
210,854
5
W
Kukulkan
9,998
909
125
11
2
245,108
0
W
Cerberus
8,885
808
31
3
0
228,022
0
L
Bakasura
7,193
654
30
3
2
229,652
2
W
Scylla
10,544
959
113
10
5
214,238
0
L
Ah Muzen Cab
8,428
766
71
6
1
228,924
1
L
Tyr
7,866
715
25
2
3
229,781
0
W
Da Ji
8,785
799
20
2
4
226,788
3
L
Persephone
8,490
772
77
7
1
219,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role