Player Matchup

Merlin
Merlin
Chickenaylay
Merlin
Level 77
God Stats
180W - 117L
1,655 SR
Queue Stats
227W - 137L
1,669 Elo+
Party 1
Arachne
Arachne
ILostHerPickle
Arachne
Level 14
God Stats
8W - 5L
1,709 SR
Queue Stats
65W - 38L
1,654 Elo+
Party 1
Athena
Athena
KingXaleth
Athena
Level 54
God Stats
1W - 1L
1,722 SR
Queue Stats
23W - 32L
1,470 Elo+
Party 2
Odin
Odin
KingZerks
Odin
Level 125
God Stats
5W - 2L
1,689 SR
Queue Stats
130W - 128L
1,489 Elo+
Party 2
Janus
Janus
mondaymerc
Janus
Level 66
God Stats
6W - 4L
1,861 SR
Queue Stats
350W - 256L
1,693 Elo+
Party 1
Team Averages
Level 67
1,727 SR
1,595 Elo+

VS

Team Averages
Level 86
1,577 SR
1,592 Elo+
Loki
Loki
Merc4sale
Loki
Level 126
God Stats
1W - 1L
1,474 SR
Queue Stats
8W - 3L
1,710 Elo+
Solo
Artio
Artio
Nuuhdles
Artio
Level 100
God Stats
11W - 5L
1,558 SR
Queue Stats
152W - 133L
1,525 Elo+
Party 3
Cernunnos
Cernunnos
RawrMeanTTV
Cernunnos
Level 76
God Stats
6W - 5L
1,637 SR
Queue Stats
98W - 71L
1,624 Elo+
Party 4
Nu Wa
Nu Wa
ToxicAlliee
Nu Wa
Level 101
God Stats
17W - 8L
1,599 SR
Queue Stats
193W - 166L
1,511 Elo+
Party 3
Neith
Neith
joker963
Neith
Level 28
God Stats
39W - 21L
1,614 SR
Queue Stats
42W - 25L
1,591 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 5 / 3
11,016
1,102
14,987
13,687
5,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 8 / 1
8,913
891
6,089
17,874
7,122
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
KingXaleth
Athena
15
0 / 5 / 5
8,923
892
5,095
16,820
16,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
15
1 / 7 / 3
8,959
896
6,562
17,301
18,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
16
2 / 4 / 5
9,856
986
11,882
11,118
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

109

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 2 / 16
9,386
939
8,249
9,563
3,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
Nuuhdles
Artio
18
6 / 3 / 19
11,363
1,136
10,473
14,422
19,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
RawrMeanTTV
Cernunnos
18
5 / 1 / 19
10,862
1,086
15,664
7,368
2,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 1 / 17
11,748
1,175
18,691
7,851
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
joker963
Neith
18
10 / 1 / 12
11,743
1,174
16,424
8,441
3,317
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
112
8
Kills
29
29
Deaths
8
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
5
3
1.1
L
1
8
1
0.19
L
Athena
KingXaleth
Athena
0
5
5
0.5
L
Odin
1
7
3
0.36
W
Loki
1
2
16
4.5
W
Artio
Nuuhdles
Artio
6
3
19
5.17
W
Cernunnos
RawrMeanTTV
Cernunnos
5
1
19
14.5
W
7
1
17
15.5
W
Neith
joker963
Neith
10
1
12
16
L
Janus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,615
Damage
69,501
76,800
Taken
47,645
51,587
Mitigated
32,485
3,714
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,987
638
0
820
13,687
5,278
0
5,404
8,283
55,050
0
L
6,089
4,038
0
1,514
17,874
7,122
0
8,607
9,267
0
13,736
L
Athena
KingXaleth
Athena
5,095
817
0
720
16,820
16,944
0
5,417
11,403
15,322
0
L
Odin
6,562
1,021
0
0
17,301
18,180
0
6,435
10,866
0
19,332
W
Loki
8,249
1,410
0
1,358
9,563
3,326
0
6,649
2,754
0
18,310
W
Artio
Nuuhdles
Artio
10,473
1,162
3,070
3,633
14,422
19,487
0
9,553
4,582
20,040
0
W
Cernunnos
RawrMeanTTV
Cernunnos
15,664
11,843
0
2,174
7,368
2,921
0
4,998
2,260
0
32,852
W
18,691
5,454
126
3,046
7,851
3,434
0
4,244
3,529
49,671
0
W
Neith
joker963
Neith
16,424
11,855
0
1,531
8,441
3,317
0
5,707
2,556
0
38,101
L
Janus
11,882
792
0
660
11,118
4,063
0
3,301
7,817
33,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,667
Gold Earned
55,102
190
Minions Killed
229
4
Camps Cleared
8
909,598
Distance Traveled
928,670
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,016
1,102
90
9
1
167,016
0
L
Arachne
8,913
891
8
1
1
195,969
0
L
Athena
8,923
892
17
2
0
169,747
0
L
Odin
8,959
896
27
3
0
181,920
2
W
Loki
9,386
939
19
2
2
192,192
0
W
Artio
11,363
1,136
19
2
1
190,155
0
W
Cernunnos
10,862
1,086
44
4
2
178,085
0
W
Nu Wa
11,748
1,175
80
8
0
179,853
0
W
Neith
11,743
1,174
67
7
3
188,385
0
L
Janus
9,856
986
48
5
2
194,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role