Player Matchup

Aphrodite
Aphrodite
ByMathZzz
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 119L
1,489 Elo+
Solo
Raijin
Raijin
Cristophobik
Raijin
Level 133
God Stats
6W - 3L
1,568 SR
Queue Stats
247W - 239L
1,525 Elo+
Solo
Heimdallr
Heimdallr
Rodriigo097
Heimdallr
Level 125
God Stats
1W - 1L
1,767 SR
Queue Stats
206W - 198L
1,529 Elo+
Solo
Geb
Geb
ZannuM
Geb
Level 156
God Stats
12W - 5L
1,800 SR
Queue Stats
358W - 425L
1,464 Elo+
Solo
Zeus
Zeus
filidrop
Zeus
Level 29
God Stats
1W - 2L
1,524 SR
Queue Stats
215W - 266L
1,435 Elo+
Solo
Team Averages
Level 114
1,632 SR
1,489 Elo+

VS

Team Averages
Level 110
1,500 SR
1,411 Elo+
Vulcan
Vulcan
 
Vulcan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Hellwalker--
The Morrigan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,136 Elo+
Solo
Yemoja
Yemoja
LadyRukia
Yemoja
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 196L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ByMathZzz
Aphrodite
16
1 / 2 / 10
9,660
743
5,567
11,953
11,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
17
3 / 3 / 12
10,410
801
9,614
14,237
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Rodriigo097
Heimdallr
19
17 / 5 / 4
12,321
948
19,391
15,045
6,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
ZannuM
Geb
17
0 / 3 / 19
10,762
828
8,160
21,465
22,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
17
4 / 5 / 7
10,642
819
9,521
9,550
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 4 / 10
10,566
813
19,892
9,138
4,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
17
4 / 3 / 8
10,241
788
7,695
9,930
4,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
 
Geb
17
4 / 3 / 12
9,761
751
15,196
16,538
21,900
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Hellwalker--
The Morrigan
15
4 / 11 / 7
9,772
752
6,092
12,801
5,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
LadyRukia
Yemoja
16
1 / 4 / 15
9,277
714
5,389
13,788
18,550
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
69
25
Kills
17
18
Deaths
25
52
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
4
10
2.25
L
Neith
 
Neith
4
3
8
2.67
L
Geb
 
Geb
4
3
12
3.33
W
Aphrodite
ByMathZzz
Aphrodite
1
2
10
3
W
Raijin
3
3
12
3
L
The Morrigan
Hellwalker--
The Morrigan
4
11
7
0.68
L
Yemoja
LadyRukia
Yemoja
1
4
15
2.13
W
Heimdallr
Rodriigo097
Heimdallr
17
5
4
3.8
W
Geb
ZannuM
Geb
0
3
19
3.17
W
Zeus
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,253
Damage
54,264
72,250
Taken
62,195
49,465
Mitigated
55,603
35,229
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
19,892
4,340
1,678
912
9,138
4,649
852
3,788
5,350
35,407
0
L
Neith
 
Neith
7,695
2,987
1,640
2,271
9,930
4,695
2,000
5,747
4,180
0
22,890
L
Geb
 
Geb
15,196
1,356
3,210
4,303
16,538
21,900
176
8,487
8,051
24,692
0
W
Aphrodite
ByMathZzz
Aphrodite
5,567
123
11,021
6,730
11,953
11,787
34
9,051
2,744
21,044
0
W
Raijin
9,614
446
1,784
2,932
14,237
5,330
612
10,187
3,868
27,129
0
L
The Morrigan
Hellwalker--
The Morrigan
6,092
1,297
162
155
12,801
5,809
415
7,444
5,354
10,523
889
L
Yemoja
LadyRukia
Yemoja
5,389
873
5,605
1,630
13,788
18,550
253
7,396
6,392
11,912
0
W
Heimdallr
Rodriigo097
Heimdallr
19,391
5,841
1,441
2,660
15,045
6,225
3,199
10,702
4,181
0
37,774
W
Geb
ZannuM
Geb
8,160
123
2,934
3,555
21,465
22,582
29
9,404
11,903
18,133
0
W
Zeus
9,521
1,029
1,661
511
9,550
3,541
757
5,646
3,874
30,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,795
Gold Earned
49,617
176
Minions Killed
105
0
Camps Cleared
0
1,327,037
Distance Traveled
1,304,458
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,566
813
35
3
0
293,581
1
L
Neith
10,241
788
37
3
0
300,834
0
L
Geb
9,761
751
14
1
0
270,197
0
W
Aphrodite
9,660
743
32
2
0
289,454
0
W
Raijin
10,410
801
34
3
0
251,527
0
L
The Morrigan
9,772
752
10
1
0
225,510
0
L
Yemoja
9,277
714
9
1
0
214,336
0
W
Heimdallr
12,321
948
35
3
0
244,027
1
W
Geb
10,762
828
20
2
0
300,533
2
W
Zeus
10,642
819
55
4
0
241,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role