Player Matchup

Thor
Thor
ELEGANTSCMBG
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 111L
1,406 Elo+
Solo
Hades
Hades
Legit-Craftiez
Hades
Level 16
God Stats
4W - 12L
1,336 SR
Queue Stats
16W - 25L
1,364 Elo+
Solo
Artemis
Artemis
Oathofancients
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,792 Elo+
Solo
Yemoja
Yemoja
Rickteen
Yemoja
Level 9
God Stats
1W - 3L
1,583 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 2
Olorun
Olorun
f0xynn1v
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 2
Team Averages
Level 17
1,484 SR
1,492 Elo+

VS

Team Averages
Level 35
1,434 SR
1,469 Elo+
Ares
Ares
LOKODEE13
Ares
Level 107
God Stats
12W - 10L
1,499 SR
Queue Stats
671W - 613L
1,569 Elo+
Party 1
Jing Wei
Jing Wei
Yatenshiro
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
blade543unkind
Nike
Level 10
God Stats
34W - 28L
1,503 SR
Queue Stats
60W - 59L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
showmethemoney85
Zhong Kui
Level 29
God Stats
16W - 14L
1,504 SR
Queue Stats
30W - 39L
1,341 Elo+
Solo
Da Ji
Da Ji
yosemitesam4263
Da Ji
Level 25
God Stats
21W - 18L
1,163 SR
Queue Stats
186W - 224L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 0 / 0
4,060
369
470
656
118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
7 / 5 / 0
6,706
610
7,760
9,830
4,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 4 / 2
4,617
420
1,081
3,835
889
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Rickteen
Yemoja
9
2 / 1 / 1
5,417
492
1,560
5,611
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
f0xynn1v
Olorun
8
0 / 4 / 0
5,057
460
2,281
6,046
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 2 / 5
6,095
554
4,573
7,850
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Yatenshiro
Jing Wei
9
1 / 3 / 1
5,254
478
2,194
4,458
1,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 1
6,246
568
3,573
6,147
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
11
2 / 0 / 3
6,339
576
3,730
3,959
2,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 2 / 2
6,191
563
5,051
5,578
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
11
Kills
13
14
Deaths
11
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Ares
3
2
5
2.75
L
7
5
0
1.4
L
1
4
2
0.5
L
Yemoja
Rickteen
Yemoja
2
1
1
2.5
W
Jing Wei
Yatenshiro
Jing Wei
1
3
1
0.5
W
2
4
1
0.63
L
Olorun
f0xynn1v
Olorun
0
4
0
0
W
Zhong Kui
2
0
3
3.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,152
Damage
19,121
25,978
Taken
27,992
10,693
Mitigated
12,477
6,213
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
470
87
0
356
656
118
0
259
397
0
3,153
W
Ares
4,573
559
0
2,770
7,850
4,864
95
3,592
4,258
25,135
0
L
7,760
1,024
0
3,273
9,830
4,628
780
3,488
6,342
32,351
0
L
1,081
818
0
456
3,835
889
115
666
3,169
0
5,749
L
Yemoja
Rickteen
Yemoja
1,560
388
373
551
5,611
2,927
11
654
4,957
13,546
0
W
Jing Wei
Yatenshiro
Jing Wei
2,194
1,027
0
299
4,458
1,265
581
990
3,468
0
22,057
W
3,573
469
0
342
6,147
1,923
165
3,734
2,413
0
35,574
L
Olorun
f0xynn1v
Olorun
2,281
1,009
88
1,116
6,046
2,131
371
3,463
2,583
21,832
1,383
W
Zhong Kui
3,730
30
0
1,835
3,959
2,247
1,754
1,144
2,815
36,617
0
W
5,051
1,399
0
655
5,578
2,178
0
1,843
3,735
0
26,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
30,125
153
Minions Killed
269
0
Camps Cleared
0
628,913
Distance Traveled
957,653
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,060
369
13
1
0
44,344
0
W
Ares
6,095
554
33
3
0
187,029
2
L
Hades
6,706
610
58
5
0
150,240
5
L
Artemis
4,617
420
9
1
0
100,249
0
L
Yemoja
5,417
492
21
2
0
181,609
0
W
Jing Wei
5,254
478
40
4
0
155,500
1
W
Nike
6,246
568
78
7
0
206,944
0
L
Olorun
5,057
460
52
5
0
152,471
0
W
Zhong Kui
6,339
576
70
6
0
194,660
0
W
Da Ji
6,191
563
48
4
0
213,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role