Player Matchup

Ymir
Ymir
BeeZburninTreeZ
Ymir
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 21L
1,450 Elo+
Party 1
Rama
Rama
PlungedNumber55
Rama
Level 135
God Stats
1W - 1L
1,222 SR
Queue Stats
62W - 49L
1,611 Elo+
Party 1
Anubis
Anubis
RunnyForestDump
Anubis
Level 160
God Stats
2W - 1L
1,548 SR
Queue Stats
192W - 167L
1,605 Elo+
Party 1
Terra
Terra
StephanyNuggz
Terra
Level 147
God Stats
3W - 0L
1,645 SR
Queue Stats
270W - 245L
1,561 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UrinalDookie
Ah Muzen Cab
Level 154
God Stats
5W - 3L
1,502 SR
Queue Stats
346W - 316L
1,510 Elo+
Party 1
Team Averages
Level 143
1,440 SR
1,547 Elo+

VS

Team Averages
Level 123
1,506 SR
1,533 Elo+
Guan Yu
Guan Yu
BTPaladin
Guan Yu
Level 92
God Stats
1W - 1L
1,525 SR
Queue Stats
19W - 15L
1,602 Elo+
Party 2
Anhur
Anhur
CagedBird89
Anhur
Level 142
God Stats
1W - 4L
1,223 SR
Queue Stats
277W - 263L
1,484 Elo+
Solo
Cernunnos
Cernunnos
TNTMay
Cernunnos
Level 108
God Stats
3W - 1L
1,520 SR
Queue Stats
84W - 54L
1,583 Elo+
Party 2
Sol
Sol
Vipper109
Sol
Level 118
God Stats
2W - 2L
1,632 SR
Queue Stats
157W - 117L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
scaredy_AJ
Kukulkan
Level 156
God Stats
3W - 4L
1,632 SR
Queue Stats
390W - 407L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 24
12,147
715
9,400
28,594
31,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 20
12,965
763
18,080
19,029
7,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 4 / 15
13,920
819
18,163
20,037
10,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 3 / 27
13,483
793
16,503
30,232
31,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
UrinalDookie
Ah Muzen Cab
20
10 / 4 / 22
13,171
775
30,675
21,766
9,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BTPaladin
Guan Yu
16
1 / 12 / 11
9,829
578
5,140
27,034
28,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 9 / 11
10,714
630
13,729
17,936
5,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
TNTMay
Cernunnos
18
2 / 8 / 14
10,995
647
14,734
22,171
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
10 / 4 / 9
12,533
737
31,914
16,707
6,022
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
scaredy_AJ
Kukulkan
20
5 / 4 / 15
12,571
739
34,304
15,935
5,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
81
37
Kills
21
22
Deaths
37
108
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BTPaladin
Guan Yu
1
12
11
0.54
W
3
7
24
2.14
L
3
9
11
0.94
W
6
4
20
4
W
13
4
15
5.13
W
5
3
27
6.17
L
Cernunnos
TNTMay
Cernunnos
2
8
14
1.13
W
Ah Muzen Cab
UrinalDookie
Ah Muzen Cab
10
4
22
5.25
L
10
4
9
3.63
L
Kukulkan
scaredy_AJ
Kukulkan
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,821
Damage
99,821
119,658
Taken
99,783
89,962
Mitigated
51,766
54,535
Healing
28,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BTPaladin
Guan Yu
5,140
505
5,979
4,159
27,034
28,050
0
9,328
17,706
0
10,390
W
9,400
467
1,453
1,449
28,594
31,258
452
14,764
13,406
18,485
0
L
13,729
4,487
662
2,275
17,936
5,598
0
7,100
10,836
0
22,906
W
18,080
9,839
2,584
4,712
19,029
7,333
3,390
12,618
6,411
0
39,578
W
18,163
253
566
7,540
20,037
10,914
1,366
11,211
8,826
40,001
0
W
16,503
2,056
15,837
13,564
30,232
31,204
190
16,552
12,700
25,898
0
L
Cernunnos
TNTMay
Cernunnos
14,734
6,961
965
2,738
22,171
6,703
42
12,297
9,874
0
22,700
W
Ah Muzen Cab
UrinalDookie
Ah Muzen Cab
30,675
13,271
1,343
5,487
21,766
9,253
705
11,073
10,693
0
56,168
L
31,914
9,511
3,138
4,996
16,707
6,022
213
6,955
9,752
55,024
0
L
Kukulkan
scaredy_AJ
Kukulkan
34,304
1,346
1,625
2,429
15,935
5,393
0
8,386
7,549
77,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,686
Gold Earned
56,642
165
Minions Killed
197
0
Camps Cleared
0
1,543,791
Distance Traveled
1,345,215
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,829
578
8
0
0
289,001
8
W
Ymir
12,147
715
14
1
0
285,921
0
L
Anhur
10,714
630
20
1
0
211,406
0
W
Rama
12,965
763
49
3
0
282,123
1
W
Anubis
13,920
819
42
2
0
303,717
0
W
Terra
13,483
793
10
1
0
390,918
0
L
Cernunnos
10,995
647
20
1
0
241,429
2
W
Ah Muzen Cab
13,171
775
50
3
0
281,112
0
L
Sol
12,533
737
66
4
0
280,784
3
L
Kukulkan
12,571
739
83
5
0
322,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role