Player Matchup

Ah Puch
Ah Puch
ParzivalZH
Ah Puch
Level 82
God Stats
6W - 8L
1,571 SR
Queue Stats
7W - 17L
1,283 Elo+
Solo
Bellona
Bellona
StyledCircle158
Bellona
Level 88
God Stats
27W - 44L
1,454 SR
Queue Stats
219W - 412L
1,325 Elo+
Party 1
Ymir
Ymir
Zekaym
Ymir
Level 61
God Stats
49W - 50L
1,481 SR
Queue Stats
588W - 900L
1,268 Elo+
Party 1
Team Averages
Level 77
1,502 SR
1,292 Elo+

VS

Team Averages
Level 77
1,487 SR
1,361 Elo+
He Bo
He Bo
Fxntum
He Bo
Level 55
God Stats
9W - 12L
1,420 SR
Queue Stats
282W - 363L
1,344 Elo+
Solo
Danzaburou
Danzaburou
megafister
Danzaburou
Level 68
God Stats
8W - 9L
1,479 SR
Queue Stats
270W - 423L
1,350 Elo+
Party 2
Gilgamesh
Gilgamesh
narkotiks
Gilgamesh
Level 108
God Stats
123W - 118L
1,562 SR
Queue Stats
595W - 805L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ParzivalZH
Ah Puch
15
5 / 6 / 4
12,558
628
15,172
10,689
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 8
11,877
594
14,375
20,042
15,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Zekaym
Ymir
16
4 / 8 / 6
12,917
646
9,891
28,231
33,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fxntum
He Bo
18
9 / 3 / 10
14,101
705
21,951
16,710
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
megafister
Danzaburou
16
6 / 5 / 9
13,409
670
10,418
16,693
5,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
narkotiks
Gilgamesh
17
5 / 2 / 14
13,412
671
17,437
23,940
24,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
10
Kills
20
20
Deaths
10
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
Fxntum
He Bo
9
3
10
4.67
L
Ah Puch
ParzivalZH
Ah Puch
5
6
4
1.17
L
1
6
8
0.83
L
Ymir
Zekaym
Ymir
4
8
6
0.88
W
Danzaburou
megafister
Danzaburou
6
5
9
2.1
W
Gilgamesh
narkotiks
Gilgamesh
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,438
Damage
49,806
58,962
Taken
57,343
53,719
Mitigated
36,046
8,786
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Fxntum
He Bo
21,951
562
194
8,319
16,710
5,963
977
9,112
7,100
68,845
0
L
Ah Puch
ParzivalZH
Ah Puch
15,172
421
0
1,217
10,689
3,764
662
2,077
8,224
45,872
0
L
14,375
3,785
0
4,920
20,042
15,958
756
7,868
11,407
535
33,593
L
Ymir
Zekaym
Ymir
9,891
902
488
2,161
28,231
33,997
98
12,497
14,481
36,306
0
W
Danzaburou
megafister
Danzaburou
10,418
3,763
380
4,529
16,693
5,878
1,765
8,416
8,015
0
50,113
W
Gilgamesh
narkotiks
Gilgamesh
17,437
4,079
0
3,711
23,940
24,205
781
8,742
14,532
3,761
42,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
40,922
168
Minions Killed
245
5
Camps Cleared
11
956,239
Distance Traveled
1,096,623
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,101
705
125
6
3
348,719
5
L
Ah Puch
12,558
628
77
4
3
293,729
0
L
Bellona
11,877
594
44
2
1
351,035
2
L
Ymir
12,917
646
47
2
1
311,475
1
W
Danzaburou
13,409
670
64
3
4
358,586
8
W
Gilgamesh
13,412
671
56
3
4
389,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role