Player Matchup

Izanami
Izanami
DamageCriitical
Izanami
Level 16
God Stats
1W - 2L
1,375 SR
Queue Stats
2W - 4L
1,154 Elo+
Party 2
Geb
Geb
lordpenn
Geb
Level 18
God Stats
1W - 0L
1,801 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 2
Vamana
Vamana
uiwegfiwgvefu
Vamana
Level 42
God Stats
2W - 3L
1,286 SR
Queue Stats
8W - 13L
1,333 Elo+
Party 2
Team Averages
Level 25
1,488 SR
1,222 Elo+

VS

Team Averages
Level 8
1,440 SR
1,226 Elo+
Bakasura
Bakasura
Mr_Reyshaun
Bakasura
Level 5
God Stats
0W - 4L
1,277 SR
Queue Stats
2W - 13L
1,151 Elo+
Party 1
Medusa
Medusa
dragon933slayer1
Medusa
Level 16
God Stats
2W - 3L
1,544 SR
Queue Stats
5W - 9L
1,376 Elo+
Solo
Ra
Ra
x_FAMOUS_4LIFE_x
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 12L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 5 / 11
8,503
850
12,352
9,186
2,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 3 / 15
8,563
856
3,402
11,037
5,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
13 / 5 / 9
9,735
974
13,294
11,568
6,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mr_Reyshaun
Bakasura
9
0 / 11 / 6
6,673
667
3,040
17,412
3,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 7 / 4
7,813
781
7,988
9,513
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 6 / 5
8,879
888
8,015
9,419
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
24
Kills
12
13
Deaths
24
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
L
Bakasura
Mr_Reyshaun
Bakasura
0
11
6
0.27
L
6
7
4
1.14
W
4
3
15
3.83
W
13
5
9
3.5
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,048
Damage
19,043
31,791
Taken
36,344
15,080
Mitigated
8,290
7,980
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,352
9,244
0
2,042
9,186
2,563
777
2,609
6,253
0
29,470
L
Bakasura
Mr_Reyshaun
Bakasura
3,040
2,104
0
1,801
17,412
3,730
154
1,968
15,444
0
6,696
L
7,988
5,381
0
671
9,513
2,286
578
720
8,793
0
18,772
W
3,402
521
300
971
11,037
5,573
761
2,281
8,398
9,614
0
W
13,294
9,312
164
4,503
11,568
6,944
1,556
2,665
8,370
0
31,689
L
8,015
1,302
119
813
9,419
2,274
174
969
8,450
19,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,801
Gold Earned
23,365
78
Minions Killed
70
3
Camps Cleared
1
512,475
Distance Traveled
435,476
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,503
850
33
3
1
153,663
0
L
Bakasura
6,673
667
11
1
0
145,519
1
L
Medusa
7,813
781
28
3
0
137,368
0
W
Geb
8,563
856
11
1
0
181,241
0
W
Vamana
9,735
974
34
3
2
177,571
0
L
Ra
8,879
888
31
3
1
152,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role