Player Matchup

Ra
Ra
Basshead6405
Ra
Level 4
God Stats
0W - 1L
1,713 SR
Queue Stats
1W - 2L
1,649 Elo+
Party 1
Jormungandr
Jormungandr
D4N1E7M
Jormungandr
Level 79
God Stats
2W - 5L
1,496 SR
Queue Stats
34W - 41L
1,380 Elo+
Party 1
Horus
Horus
DrkOrbs
Horus
Level 117
God Stats
0W - 2L
1,253 SR
Queue Stats
7W - 9L
1,464 Elo+
Party 1
Freya
Freya
TheeExplosion
Freya
Level 145
God Stats
8W - 8L
1,562 SR
Queue Stats
18W - 35L
1,389 Elo+
Party 1
Ullr
Ullr
Tobigara
Ullr
Level 41
God Stats
27W - 38L
1,412 SR
Queue Stats
479W - 541L
1,410 Elo+
Solo
Team Averages
Level 77
1,487 SR
1,458 Elo+

VS

Team Averages
Level 52
1,575 SR
1,444 Elo+
Arachne
Arachne
CiliceTFC
Arachne
Level 51
God Stats
7W - 8L
1,175 SR
Queue Stats
94W - 117L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
KushXXV
Kukulkan
Level 24
God Stats
64W - 66L
1,755 SR
Queue Stats
160W - 192L
1,441 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SorrowsFall
Cu Chulainn
Level 29
God Stats
2W - 2L
1,755 SR
Queue Stats
59W - 82L
1,353 Elo+
Party 2
Aphrodite
Aphrodite
XxCheekSlayerxX
Aphrodite
Level 29
God Stats
27W - 29L
1,596 SR
Queue Stats
129W - 143L
1,353 Elo+
Party 2
Ymir
Ymir
elAbarrotero
Ymir
Level 128
God Stats
20W - 19L
1,593 SR
Queue Stats
180W - 142L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 1
9,824
819
5,224
16,097
6,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
D4N1E7M
Jormungandr
19
1 / 10 / 9
12,118
1,010
14,071
23,850
27,512
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
DrkOrbs
Horus
19
0 / 7 / 11
12,511
1,043
12,402
28,021
44,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
9 / 4 / 2
14,392
1,199
25,588
19,973
8,156
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ullr
19
3 / 9 / 7
12,265
1,022
25,508
20,265
9,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

13

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CiliceTFC
Arachne
20
17 / 2 / 11
13,652
1,138
28,747
22,053
7,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
KushXXV
Kukulkan
20
11 / 3 / 23
14,469
1,206
30,140
11,730
4,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SorrowsFall
Cu Chulainn
19
6 / 4 / 21
12,762
1,064
18,976
26,961
22,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
XxCheekSlayerxX
Aphrodite
20
2 / 0 / 25
12,057
1,005
9,287
7,068
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 4 / 27
14,029
1,169
14,158
22,022
31,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
148
13
Kills
41
41
Deaths
13
30
Assists
107
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Arachne
CiliceTFC
Arachne
17
2
11
11.25
L
Jormungandr
D4N1E7M
Jormungandr
1
10
9
0.55
L
Horus
DrkOrbs
Horus
0
7
11
0.79
W
Kukulkan
KushXXV
Kukulkan
11
3
23
7.5
W
Cu Chulainn
SorrowsFall
Cu Chulainn
6
4
21
4.13
L
9
4
2
2.5
L
Ullr
3
9
7
0.72
W
Aphrodite
XxCheekSlayerxX
Aphrodite
2
0
25
14.5
W
5
4
27
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,793
Damage
101,308
108,206
Taken
89,834
96,018
Mitigated
70,850
18,714
Healing
25,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,224
1,053
245
477
16,097
6,552
0
6,155
9,942
14,885
0
W
Arachne
CiliceTFC
Arachne
28,747
25,436
0
3,548
22,053
7,754
0
11,384
10,669
0
40,210
L
Jormungandr
D4N1E7M
Jormungandr
14,071
3,531
11
228
23,850
27,512
0
10,754
12,641
42,649
0
L
Horus
DrkOrbs
Horus
12,402
5,031
5,767
6,976
28,021
44,299
0
15,095
12,926
0
22,767
W
Kukulkan
KushXXV
Kukulkan
30,140
6,869
0
914
11,730
4,276
0
7,443
4,287
67,531
0
W
Cu Chulainn
SorrowsFall
Cu Chulainn
18,976
5,124
0
2,095
26,961
22,690
0
9,326
17,635
9,177
27,762
L
25,588
7,874
0
4,510
19,973
8,156
0
14,409
5,564
62,243
196
L
Ullr
25,508
15,074
0
500
20,265
9,499
0
11,300
8,965
0
57,419
W
Aphrodite
XxCheekSlayerxX
Aphrodite
9,287
1,055
11,272
4,202
7,068
4,839
0
4,281
2,787
33,612
0
W
14,158
4,842
2,079
1,401
22,022
31,291
0
12,347
9,675
23,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,110
Gold Earned
66,969
268
Minions Killed
234
6
Camps Cleared
11
1,097,080
Distance Traveled
1,208,820
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,824
819
28
2
1
180,750
2
W
Arachne
13,652
1,138
27
2
4
301,208
1
L
Jormungandr
12,118
1,010
65
5
1
182,217
1
L
Horus
12,511
1,043
21
2
1
260,808
0
W
Kukulkan
14,469
1,206
104
9
2
210,574
2
W
Cu Chulainn
12,762
1,064
37
3
4
228,461
0
L
Freya
14,392
1,199
71
6
2
258,972
1
L
Ullr
12,265
1,022
83
7
1
214,333
0
W
Aphrodite
12,057
1,005
56
5
1
255,811
0
W
Ymir
14,029
1,169
10
1
0
212,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role