Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ElTaicho
Yemoja
Level 146
God Stats
0W - 2L
1,385 SR
Queue Stats
39W - 31L
1,522 Elo+
Solo
Olorun
Olorun
Impulse123xd
Olorun
Level 158
God Stats
6W - 8L
1,652 SR
Queue Stats
296W - 296L
1,482 Elo+
Solo
Cupid
Cupid
Jameseyy
Cupid
Level 83
God Stats
6W - 5L
1,777 SR
Queue Stats
56W - 52L
1,578 Elo+
Party 2
Vamana
Vamana
xWaffi
Vamana
Level 160
God Stats
3W - 4L
1,594 SR
Queue Stats
234W - 230L
1,487 Elo+
Party 2
Team Averages
Level 140
1,582 SR
1,514 Elo+

VS

Team Averages
Level 91
1,627 SR
1,549 Elo+
Gilgamesh
Gilgamesh
CDS DESTINY
Gilgamesh
Level 149
God Stats
6W - 3L
1,685 SR
Queue Stats
15W - 12L
1,648 Elo+
Solo
Chang'e
Chang'e
GayLove07
Chang'e
Level 34
God Stats
8W - 6L
1,629 SR
Queue Stats
59W - 54L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
HugiePie
Ao Kuang
Level 82
God Stats
33W - 33L
1,511 SR
Queue Stats
145W - 102L
1,542 Elo+
Party 1
Cabrakan
Cabrakan
SupremeLordSucc
Cabrakan
Level 68
God Stats
4W - 1L
1,685 SR
Queue Stats
107W - 99L
1,474 Elo+
Party 1
Cupid
Cupid
shADowGrimM47
Cupid
Level 122
God Stats
9W - 8L
1,622 SR
Queue Stats
130W - 100L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 6 / 2
10,861
679
14,858
18,603
8,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
ElTaicho
Yemoja
17
1 / 2 / 6
11,203
700
10,872
15,810
18,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
14
0 / 5 / 6
9,035
565
10,212
14,353
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Jameseyy
Cupid
18
4 / 7 / 1
11,311
707
13,497
14,245
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
xWaffi
Vamana
17
1 / 7 / 6
10,849
678
8,814
24,204
27,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CDS DESTINY
Gilgamesh
18
5 / 2 / 15
12,618
789
18,386
17,844
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
GayLove07
Chang'e
18
8 / 4 / 11
12,807
800
19,733
16,896
11,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
HugiePie
Ao Kuang
18
3 / 2 / 17
11,963
748
13,433
18,336
18,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
20
8 / 0 / 10
13,365
835
16,006
12,418
15,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 10
11,401
713
13,690
14,527
6,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
10
Kills
27
27
Deaths
10
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
6
2
0.83
W
Gilgamesh
CDS DESTINY
Gilgamesh
5
2
15
6.25
L
Yemoja
ElTaicho
Yemoja
1
2
6
2
W
Chang'e
GayLove07
Chang'e
8
4
11
3.38
W
Ao Kuang
HugiePie
Ao Kuang
3
2
17
5.75
L
Olorun
0
5
6
0.6
L
Cupid
Jameseyy
Cupid
4
7
1
0.64
W
Cabrakan
8
0
10
13
W
3
2
10
4
L
Vamana
xWaffi
Vamana
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,253
Damage
81,248
87,215
Taken
80,021
64,106
Mitigated
66,410
30,278
Healing
32,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,858
880
4,188
5,445
18,603
8,068
689
10,729
7,560
37,264
0
W
Gilgamesh
CDS DESTINY
Gilgamesh
18,386
3,787
0
3,462
17,844
14,629
2,016
6,548
11,296
0
48,327
L
Yemoja
ElTaicho
Yemoja
10,872
1,178
3,335
5,061
15,810
18,245
416
6,709
8,675
34,482
0
W
Chang'e
GayLove07
Chang'e
19,733
713
5,702
6,893
16,896
11,865
378
10,912
5,984
41,617
0
W
Ao Kuang
HugiePie
Ao Kuang
13,433
2,904
0
5,640
18,336
18,104
196
7,940
10,396
38,133
2,925
L
Olorun
10,212
4,331
1,672
3,807
14,353
5,299
53
6,839
7,437
21,486
0
L
Cupid
Jameseyy
Cupid
13,497
7,285
625
922
14,245
5,033
622
8,380
5,730
0
49,112
W
Cabrakan
16,006
1,749
0
4,303
12,418
15,078
1
3,676
8,742
46,111
0
W
13,690
9,345
379
6,249
14,527
6,734
2,589
8,598
5,929
0
58,858
L
Vamana
xWaffi
Vamana
8,814
3,278
0
5,223
24,204
27,461
1,296
15,145
8,648
958
43,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,259
Gold Earned
62,154
319
Minions Killed
363
6
Camps Cleared
12
1,379,209
Distance Traveled
1,487,502
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,861
679
64
4
1
275,194
3
W
Gilgamesh
12,618
789
67
4
3
318,204
1
L
Yemoja
11,203
700
47
3
0
302,078
1
W
Chang'e
12,807
800
52
3
0
264,780
0
W
Ao Kuang
11,963
748
49
3
3
326,666
1
L
Olorun
9,035
565
22
1
1
261,610
2
L
Cupid
11,311
707
86
5
1
268,389
0
W
Cabrakan
13,365
835
80
5
4
297,348
6
W
Cupid
11,401
713
115
7
2
280,504
0
L
Vamana
10,849
678
100
6
3
271,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role