Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AlfonsoCampelo
Khepri
Level 147
God Stats
2W - 0L
1,546 SR
Queue Stats
120W - 69L
1,669 Elo+
Party 2
Fenrir
Fenrir
INeedACarry12
Fenrir
Level 128
God Stats
10W - 4L
1,472 SR
Queue Stats
110W - 83L
1,579 Elo+
Party 2
Janus
Janus
ItsDaff__
Janus
Level 155
God Stats
3W - 1L
1,539 SR
Queue Stats
61W - 40L
1,636 Elo+
Party 2
Neith
Neith
lNicoIasI
Neith
Level 160
God Stats
2W - 1L
1,444 SR
Queue Stats
51W - 54L
1,578 Elo+
Party 2
Team Averages
Level 149
1,500 SR
1,592 Elo+

VS

Team Averages
Level 149
1,552 SR
1,581 Elo+
Artio
Artio
Bone74Cannon
Artio
Level 158
God Stats
0W - 1L
1,535 SR
Queue Stats
25W - 31L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IIPerroII
Tsukuyomi
Level 156
God Stats
55W - 37L
1,670 SR
Queue Stats
695W - 688L
1,694 Elo+
Solo
Hercules
Hercules
JuffThePoint
Hercules
Level 129
God Stats
0W - 2L
1,229 SR
Queue Stats
80W - 71L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
PR4ZE
Zhong Kui
Level 160
God Stats
2W - 2L
1,582 SR
Queue Stats
53W - 60L
1,551 Elo+
Party 1
Charybdis
Charybdis
Teyanis
Charybdis
Level 143
God Stats
23W - 21L
1,744 SR
Queue Stats
193W - 172L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 3 / 13
13,791
726
28,633
26,463
25,678
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
1 / 2 / 20
13,045
687
11,044
24,516
33,779
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 2 / 13
12,829
675
12,981
22,628
21,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ItsDaff__
Janus
20
9 / 2 / 13
15,226
801
31,499
9,709
5,230
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
lNicoIasI
Neith
20
9 / 1 / 13
14,658
771
48,202
16,734
8,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 1
10,587
557
10,576
31,646
30,994
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
IIPerroII
Tsukuyomi
18
0 / 5 / 4
11,705
616
15,250
31,504
20,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
JuffThePoint
Hercules
17
1 / 6 / 6
11,010
579
10,967
38,538
30,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
PR4ZE
Zhong Kui
17
4 / 6 / 3
11,968
630
16,798
28,497
27,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Teyanis
Charybdis
20
4 / 1 / 5
13,068
688
26,270
21,574
9,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
25
Kills
10
10
Deaths
25
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
13
3.5
W
1
2
20
5.5
L
1
7
1
0.21
L
Tsukuyomi
IIPerroII
Tsukuyomi
0
5
4
0.4
W
2
2
13
4.25
W
Janus
ItsDaff__
Janus
9
2
13
7.75
L
Hercules
JuffThePoint
Hercules
1
6
6
0.67
L
Zhong Kui
PR4ZE
Zhong Kui
4
6
3
0.92
L
Charybdis
Teyanis
Charybdis
4
1
5
6.5
W
Neith
lNicoIasI
Neith
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,359
Damage
79,861
100,050
Taken
151,759
94,811
Mitigated
118,680
32,347
Healing
51,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
28,633
4,256
0
12,137
26,463
25,678
313
7,588
18,875
0
72,444
W
11,044
1,043
2,642
3,719
24,516
33,779
335
7,905
16,611
24,359
0
L
10,576
1,053
2,053
6,639
31,646
30,994
0
7,119
23,529
28,428
0
L
Tsukuyomi
IIPerroII
Tsukuyomi
15,250
2,204
2,010
9,568
31,504
20,094
1
8,561
22,254
3,219
58,799
W
12,981
2,051
0
3,360
22,628
21,244
596
6,321
16,307
1,262
35,799
W
Janus
ItsDaff__
Janus
31,499
166
696
3,180
9,709
5,230
2
2,538
7,171
71,598
0
L
Hercules
JuffThePoint
Hercules
10,967
2,362
1,399
16,200
38,538
30,546
0
10,636
27,052
0
26,082
L
Zhong Kui
PR4ZE
Zhong Kui
16,798
1,376
0
7,193
28,497
27,942
0
10,639
16,861
39,555
0
L
Charybdis
Teyanis
Charybdis
26,270
14,722
0
6,419
21,574
9,104
188
5,821
15,438
0
73,376
W
Neith
lNicoIasI
Neith
48,202
26,488
0
6,613
16,734
8,880
4,510
4,824
11,910
0
95,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,549
Gold Earned
58,338
406
Minions Killed
369
8
Camps Cleared
9
1,969,368
Distance Traveled
1,790,869
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,791
726
107
6
1
394,102
0
W
Khepri
13,045
687
25
1
0
362,341
1
L
Artio
10,587
557
43
2
2
344,755
1
L
Tsukuyomi
11,705
616
85
4
1
390,129
2
W
Fenrir
12,829
675
49
3
1
388,200
4
W
Janus
15,226
801
97
5
3
477,301
1
L
Hercules
11,010
579
52
3
1
349,435
3
L
Zhong Kui
11,968
630
54
3
3
322,872
1
L
Charybdis
13,068
688
135
7
2
383,678
1
W
Neith
14,658
771
128
7
3
347,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role