Player Matchup

Anhur
Anhur
Darknight8354
Anhur
Level 126
God Stats
8W - 6L
1,635 SR
Queue Stats
410W - 149L
1,731 Elo+
Party 2
Baron Samedi
Baron Samedi
DrewdaShrew459
Baron Samedi
Level 124
God Stats
11W - 0L
1,742 SR
Queue Stats
196W - 61L
1,712 Elo+
Party 2
King Arthur
King Arthur
Quigonjon
King Arthur
Level 88
God Stats
9W - 7L
1,524 SR
Queue Stats
157W - 88L
1,638 Elo+
Party 2
Tiamat
Tiamat
lillbudds69
Tiamat
Level 145
God Stats
62W - 35L
1,712 SR
Queue Stats
403W - 146L
1,699 Elo+
Party 2
Cerberus
Cerberus
razdazzl
Cerberus
Level 28
God Stats
48W - 9L
1,852 SR
Queue Stats
240W - 52L
1,692 Elo+
Party 2
Team Averages
Level 102
1,693 SR
1,695 Elo+

VS

Team Averages
Level 71
1,424 SR
1,408 Elo+
Heimdallr
Heimdallr
AlaricHeart
Heimdallr
Level 69
God Stats
6W - 9L
1,399 SR
Queue Stats
115W - 195L
1,321 Elo+
Party 1
Xing Tian
Xing Tian
FenrirKhaos
Xing Tian
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 112L
1,221 Elo+
Party 1
Loki
Loki
Ophiela
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,378 Elo+
Party 1
Susano
Susano
Pyromea
Susano
Level 106
God Stats
3W - 3L
1,589 SR
Queue Stats
111W - 90L
1,565 Elo+
Solo
Janus
Janus
Wedgly2345
Janus
Level 128
God Stats
2W - 2L
1,134 SR
Queue Stats
254W - 229L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 23
12,772
1,277
29,591
11,928
4,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DrewdaShrew459
Baron Samedi
19
6 / 2 / 29
11,694
1,169
15,463
9,032
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Quigonjon
King Arthur
20
15 / 2 / 24
12,373
1,237
16,114
13,167
14,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
19
13 / 1 / 27
13,092
1,309
23,991
9,043
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
razdazzl
Cerberus
19
2 / 1 / 34
11,490
1,149
8,185
12,093
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlaricHeart
Heimdallr
16
0 / 8 / 5
9,421
942
9,390
15,464
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
FenrirKhaos
Xing Tian
15
0 / 15 / 5
8,996
900
3,180
27,463
24,361
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Loki
Ophiela
Loki
15
1 / 6 / 2
9,231
923
3,943
13,705
4,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Pyromea
Susano
15
3 / 14 / 2
10,117
1,012
16,368
22,656
6,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
3 / 8 / 2
10,646
1,065
17,186
19,017
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
23
51
Kills
7
7
Deaths
51
137
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlaricHeart
Heimdallr
0
8
5
0.31
W
15
1
23
26.5
W
Baron Samedi
DrewdaShrew459
Baron Samedi
6
2
29
10.25
L
Xing Tian
FenrirKhaos
Xing Tian
0
15
5
0.17
L
Loki
Ophiela
Loki
1
6
2
0.33
L
Susano
Pyromea
Susano
3
14
2
0.29
W
King Arthur
Quigonjon
King Arthur
15
2
24
13.5
L
Janus
3
8
2
0.5
W
Tiamat
13
1
27
26.5
W
Cerberus
razdazzl
Cerberus
2
1
34
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,344
Damage
50,067
55,263
Taken
98,305
49,376
Mitigated
45,892
14,551
Healing
1,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlaricHeart
Heimdallr
9,390
4,523
0
744
15,464
4,857
0
8,743
6,622
0
32,482
W
29,591
15,105
0
824
11,928
4,210
0
2,954
8,860
0
48,696
W
Baron Samedi
DrewdaShrew459
Baron Samedi
15,463
1,384
4,435
3,719
9,032
3,909
0
5,409
3,461
36,703
0
L
Xing Tian
FenrirKhaos
Xing Tian
3,180
696
0
0
27,463
24,361
0
11,412
15,529
9,430
0
L
Loki
Ophiela
Loki
3,943
664
0
0
13,705
4,522
0
6,417
7,184
0
12,271
L
Susano
Pyromea
Susano
16,368
1,969
0
10
22,656
6,169
0
10,490
11,660
0
37,416
W
King Arthur
Quigonjon
King Arthur
16,114
3,030
0
1,232
13,167
14,587
0
3,463
9,497
90
27,004
L
Janus
17,186
581
65
709
19,017
5,983
0
10,667
8,201
43,893
0
W
Tiamat
23,991
881
0
2,972
9,043
6,988
0
3,143
5,745
40,013
0
W
Cerberus
razdazzl
Cerberus
8,185
385
0
1,369
12,093
19,682
0
4,535
7,334
17,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,421
Gold Earned
48,411
189
Minions Killed
182
10
Camps Cleared
3
1,035,526
Distance Traveled
789,068
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,421
942
44
4
1
159,442
0
W
Anhur
12,772
1,277
49
5
3
193,142
2
W
Baron Samedi
11,694
1,169
64
6
3
190,671
1
L
Xing Tian
8,996
900
8
1
1
128,631
0
L
Loki
9,231
923
15
2
0
143,313
0
L
Susano
10,117
1,012
33
3
0
182,282
2
W
King Arthur
12,373
1,237
29
3
2
211,732
0
L
Janus
10,646
1,065
82
8
1
175,400
0
W
Tiamat
13,092
1,309
35
4
2
241,816
1
W
Cerberus
11,490
1,149
12
1
0
198,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role