Player Matchup

Baron Samedi
Baron Samedi
Icefluffy
Baron Samedi
Level 24
God Stats
3W - 2L
1,525 SR
Queue Stats
30W - 29L
1,582 Elo+
Party 1
Ullr
Ullr
KeikaiBoost
Ullr
Level 153
God Stats
4W - 3L
1,454 SR
Queue Stats
138W - 118L
1,655 Elo+
Party 1
Cabrakan
Cabrakan
SkorgeX
Cabrakan
Level 154
God Stats
2W - 3L
1,200 SR
Queue Stats
170W - 200L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
TailRadish
Gilgamesh
Level 114
God Stats
30W - 20L
1,659 SR
Queue Stats
208W - 166L
1,565 Elo+
Party 1
Tyr
Tyr
caelelz
Tyr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 73L
1,693 Elo+
Party 1
Team Averages
Level 114
1,468 SR
1,593 Elo+

VS

Team Averages
Level 60
1,446 SR
1,416 Elo+
Bakasura
Bakasura
Apollo7517
Bakasura
Level 121
God Stats
1W - 1L
1,473 SR
Queue Stats
69W - 71L
1,478 Elo+
Party 2
Cupid
Cupid
KingAcidical
Cupid
Level 48
God Stats
1W - 9L
1,223 SR
Queue Stats
6W - 19L
1,256 Elo+
Party 2
Ra
Ra
NSnowMMI
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
SmallCheckMcgee
Sun Wukong
Level 5
God Stats
3W - 1L
1,533 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 2
Cerberus
Cerberus
oxIXSnipezXIxo
Cerberus
Level 119
God Stats
11W - 17L
1,504 SR
Queue Stats
63W - 70L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Icefluffy
Baron Samedi
13
7 / 3 / 3
8,296
593
11,152
7,619
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 5
7,965
569
6,909
5,485
1,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
SkorgeX
Cabrakan
11
3 / 1 / 6
7,280
520
5,086
7,959
7,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
TailRadish
Gilgamesh
14
2 / 1 / 3
8,362
597
3,273
7,992
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
13
0 / 1 / 3
7,518
537
5,327
7,293
4,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Apollo7517
Bakasura
15
5 / 2 / 0
8,429
602
7,243
12,089
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
5,656
404
1,709
6,563
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 8 / 0
6,061
433
3,987
7,676
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SmallCheckMcgee
Sun Wukong
12
1 / 0 / 0
6,913
494
4,945
8,193
7,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
10
0 / 1 / 1
6,174
441
2,163
11,688
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
6
6
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Apollo7517
Bakasura
5
2
0
2.5
W
Baron Samedi
Icefluffy
Baron Samedi
7
3
3
2.83
W
3
0
5
5.5
L
0
4
0
0
L
0
8
0
0
W
Cabrakan
SkorgeX
Cabrakan
3
1
6
6
L
Sun Wukong
SmallCheckMcgee
Sun Wukong
1
0
0
1
W
Gilgamesh
TailRadish
Gilgamesh
2
1
3
3.5
W
Tyr
0
1
3
1.5
L
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,747
Damage
20,047
36,348
Taken
46,209
20,826
Mitigated
21,463
12,803
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Apollo7517
Bakasura
7,243
4,739
0
4,105
12,089
5,044
0
4,886
7,203
0
57,929
W
Baron Samedi
Icefluffy
Baron Samedi
11,152
1,253
450
3,275
7,619
2,883
0
1,458
5,379
41,787
0
W
6,909
2,760
0
1,406
5,485
1,751
912
1,571
3,902
0
68,580
L
1,709
707
400
1,610
6,563
1,436
0
877
5,686
0
22,648
L
3,987
575
133
930
7,676
2,162
43
4,880
2,796
27,008
0
W
Cabrakan
SkorgeX
Cabrakan
5,086
1,117
288
1,135
7,959
7,797
0
1,852
5,645
20,067
0
L
Sun Wukong
SmallCheckMcgee
Sun Wukong
4,945
1,435
0
933
8,193
7,223
290
1,005
7,188
0
38,307
W
Gilgamesh
TailRadish
Gilgamesh
3,273
996
0
3,909
7,992
3,765
0
913
6,689
0
60,398
W
Tyr
5,327
903
0
2,340
7,293
4,630
832
0
6,486
9,243
34,380
L
Cerberus
2,163
90
0
3,400
11,688
5,598
0
5,659
6,029
25,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,421
Gold Earned
33,233
380
Minions Killed
343
0
Camps Cleared
0
1,483,429
Distance Traveled
1,357,483
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,429
602
113
8
0
320,971
0
W
Baron Samedi
8,296
593
72
5
0
269,909
6
W
Ullr
7,965
569
92
7
0
269,461
4
L
Cupid
5,656
404
39
3
0
270,520
2
L
Ra
6,061
433
62
4
0
219,390
2
W
Cabrakan
7,280
520
31
2
0
302,734
4
L
Sun Wukong
6,913
494
75
5
0
289,624
2
W
Gilgamesh
8,362
597
112
8
0
315,947
4
W
Tyr
7,518
537
73
5
0
325,378
7
L
Cerberus
6,174
441
54
4
0
256,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role