Player Matchup

Morgan Le Fay
Morgan Le Fay
AleXModeR
Morgan Le Fay
Level 28
God Stats
0W - 4L
1,462 SR
Queue Stats
14W - 22L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
AnDuar99
Cthulhu
Level 40
God Stats
8W - 10L
1,525 SR
Queue Stats
23W - 32L
1,480 Elo+
Party 2
Cernunnos
Cernunnos
CamperMexico
Cernunnos
Level 48
God Stats
7W - 2L
1,886 SR
Queue Stats
44W - 42L
1,567 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zh1nXXE1it3
Kumbhakarna
Level 60
God Stats
1W - 2L
1,656 SR
Queue Stats
62W - 71L
1,422 Elo+
Party 3
Pele
Pele
theonlytim0thy
Pele
Level 63
God Stats
2W - 4L
1,478 SR
Queue Stats
43W - 52L
1,459 Elo+
Party 3
Team Averages
Level 48
1,601 SR
1,477 Elo+

VS

Team Averages
Level 59
1,529 SR
1,532 Elo+
Cu Chulainn
Cu Chulainn
Sunchipkiller
Cu Chulainn
Level 120
God Stats
38W - 45L
1,595 SR
Queue Stats
355W - 273L
1,562 Elo+
Party 1
Sobek
Sobek
ThisIsBrad
Sobek
Level 15
God Stats
8W - 8L
1,547 SR
Queue Stats
20W - 19L
1,509 Elo+
Party 1
Nemesis
Nemesis
jsid02
Nemesis
Level 79
God Stats
11W - 6L
1,691 SR
Queue Stats
255W - 180L
1,568 Elo+
Party 1
Janus
Janus
xNewZx
Janus
Level 39
God Stats
2W - 3L
1,420 SR
Queue Stats
46W - 29L
1,604 Elo+
Party 1
Neith
Neith
一剑独尊
Neith
Level 41
God Stats
43W - 48L
1,390 SR
Queue Stats
144W - 144L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AleXModeR
Morgan Le Fay
18
0 / 4 / 4
11,480
459
7,871
15,392
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
AnDuar99
Cthulhu
16
5 / 9 / 8
10,457
418
12,027
26,228
22,456
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
CamperMexico
Cernunnos
18
6 / 8 / 7
11,812
472
23,062
29,347
11,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
Zh1nXXE1it3
Kumbhakarna
17
2 / 2 / 5
11,146
446
8,867
17,504
16,031
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 7 / 5
11,003
440
10,491
19,283
12,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Sunchipkiller
Cu Chulainn
20
7 / 2 / 10
14,117
565
20,397
23,816
29,007
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
15
4 / 7 / 9
11,780
471
4,429
29,642
34,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
jsid02
Nemesis
20
12 / 4 / 8
13,877
555
17,341
23,412
12,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
xNewZx
Janus
20
5 / 0 / 12
14,078
563
24,776
15,724
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 6 / 13
12,018
481
16,688
16,025
6,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
17
Kills
30
30
Deaths
19
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AleXModeR
Morgan Le Fay
0
4
4
0.5
L
Cthulhu
AnDuar99
Cthulhu
5
9
8
1
L
Cernunnos
CamperMexico
Cernunnos
6
8
7
1.19
W
Cu Chulainn
Sunchipkiller
Cu Chulainn
7
2
10
6
W
Sobek
4
7
9
1.21
L
Kumbhakarna
Zh1nXXE1it3
Kumbhakarna
2
2
5
2.25
W
Nemesis
jsid02
Nemesis
12
4
8
4
L
4
7
5
0.93
W
Janus
xNewZx
Janus
5
0
12
11
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,318
Damage
83,631
107,754
Taken
108,619
69,201
Mitigated
88,491
28,094
Healing
35,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AleXModeR
Morgan Le Fay
7,871
1,273
107
1,656
15,392
6,620
1,140
6,421
8,699
88,115
0
L
Cthulhu
AnDuar99
Cthulhu
12,027
935
163
2,793
26,228
22,456
133
9,541
16,170
36,639
0
L
Cernunnos
CamperMexico
Cernunnos
23,062
14,579
0
12,901
29,347
11,461
614
7,353
21,632
0
94,327
W
Cu Chulainn
Sunchipkiller
Cu Chulainn
20,397
3,123
0
6,641
23,816
29,007
1,378
8,621
15,109
13,637
88,395
W
Sobek
4,429
631
2,558
5,963
29,642
34,161
411
9,782
19,754
20,035
0
L
Kumbhakarna
Zh1nXXE1it3
Kumbhakarna
8,867
588
0
3,724
17,504
16,031
935
4,037
12,959
64,340
0
W
Nemesis
jsid02
Nemesis
17,341
9,700
0
8,245
23,412
12,320
1,541
5,616
17,648
0
110,632
L
10,491
1,531
0
6,750
19,283
12,633
51
3,815
15,157
0
71,927
W
Janus
xNewZx
Janus
24,776
2,193
285
8,393
15,724
6,508
828
4,755
10,849
117,314
0
W
16,688
8,519
0
3,682
16,025
6,495
5,225
5,494
10,491
0
62,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,898
Gold Earned
65,870
572
Minions Killed
579
0
Camps Cleared
0
2,098,941
Distance Traveled
2,387,566
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,480
459
175
7
0
439,944
1
L
Cthulhu
10,457
418
50
2
0
446,814
2
L
Cernunnos
11,812
472
126
5
0
369,280
0
W
Cu Chulainn
14,117
565
151
6
0
449,967
4
W
Sobek
11,780
471
23
1
0
473,783
0
L
Kumbhakarna
11,146
446
124
5
0
429,066
2
W
Nemesis
13,877
555
132
5
0
553,692
5
L
Pele
11,003
440
97
4
0
413,837
7
W
Janus
14,078
563
190
8
0
482,363
0
W
Neith
12,018
481
83
3
0
427,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role