Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Dilma Rousseff1
Susano
Level 157
God Stats
4W - 2L
1,631 SR
Queue Stats
122W - 150L
1,412 Elo+
Party 2
Hachiman
Hachiman
Lil Nathaan
Hachiman
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 65L
1,587 Elo+
Party 2
Jormungandr
Jormungandr
Ren_-of_thedarck
Jormungandr
Level 87
God Stats
8W - 10L
1,436 SR
Queue Stats
387W - 569L
1,303 Elo+
Solo
Vulcan
Vulcan
Sir Jr Yagami
Vulcan
Level 40
God Stats
16W - 7L
1,549 SR
Queue Stats
55W - 45L
1,423 Elo+
Party 2
Team Averages
Level 112
1,523 SR
1,445 Elo+

VS

Team Averages
Level 57
1,411 SR
1,400 Elo+
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Damon_Rp
Neith
Level 18
God Stats
5W - 12L
1,317 SR
Queue Stats
64W - 123L
1,227 Elo+
Party 3
Nu Wa
Nu Wa
Una-_-Botarda
Nu Wa
Level 65
God Stats
23W - 34L
1,397 SR
Queue Stats
370W - 474L
1,427 Elo+
Party 3
Pele
Pele
Valezi2331
Pele
Level 68
God Stats
8W - 15L
1,343 SR
Queue Stats
216W - 256L
1,442 Elo+
Party 1
Terra
Terra
zetchbell334
Terra
Level 45
God Stats
3W - 3L
1,497 SR
Queue Stats
106W - 139L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 0 / 5
5,119
512
3,398
6,205
4,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
4 / 1 / 1
5,485
549
4,821
5,215
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Lil Nathaan
Hachiman
11
4 / 0 / 1
6,167
617
5,150
4,510
1,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Ren_-of_thedarck
Jormungandr
10
2 / 0 / 0
6,177
618
1,856
2,739
1,250
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 3
4,893
489
1,590
2,959
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 0
5,294
529
1,379
5,699
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Damon_Rp
Neith
9
0 / 2 / 0
4,730
473
1,537
4,144
829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 2
5,224
522
3,081
4,601
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 3 / 0
4,806
481
1,578
5,107
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 3 / 1
4,379
438
1,369
7,389
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
2
2
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
5
3.5
L
Anhur
 
Anhur
0
2
0
0
L
Neith
Damon_Rp
Neith
0
2
0
0
W
4
1
1
4.5
W
Hachiman
Lil Nathaan
Hachiman
4
0
1
4.5
W
Jormungandr
Ren_-of_thedarck
Jormungandr
2
0
0
2
W
0
1
3
1.5
L
0
1
2
1
L
2
3
0
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,815
Damage
8,944
21,628
Taken
26,940
8,598
Mitigated
9,869
6,838
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,398
903
222
1,888
6,205
4,078
0
1,370
4,758
18,151
0
L
Anhur
 
Anhur
1,379
777
0
2,959
5,699
1,487
0
1,684
4,015
0
27,356
L
Neith
Damon_Rp
Neith
1,537
583
147
1,610
4,144
829
0
208
3,936
0
23,866
W
4,821
640
0
409
5,215
1,207
0
1,268
3,811
0
26,001
W
Hachiman
Lil Nathaan
Hachiman
5,150
3,092
0
2,797
4,510
1,250
0
641
3,847
0
41,967
W
Jormungandr
Ren_-of_thedarck
Jormungandr
1,856
520
0
670
2,739
1,250
424
211
2,506
27,251
0
W
1,590
948
0
852
2,959
813
0
734
2,099
21,325
0
L
3,081
207
0
1,690
4,601
1,314
0
1,022
3,533
32,573
0
L
1,578
208
0
1,701
5,107
1,340
0
865
4,240
0
13,991
L
1,369
445
162
2,556
7,389
4,899
0
2,975
4,372
6,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
24,433
260
Minions Killed
223
0
Camps Cleared
0
925,528
Distance Traveled
865,126
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,119
512
25
3
0
166,879
4
L
Anhur
5,294
529
68
7
0
168,232
2
L
Neith
4,730
473
45
5
0
168,354
4
W
Susano
5,485
549
55
6
0
217,352
2
W
Hachiman
6,167
617
71
7
0
172,613
3
W
Jormungandr
6,177
618
69
7
0
183,446
0
W
Vulcan
4,893
489
40
4
0
185,238
4
L
Nu Wa
5,224
522
64
6
0
181,365
1
L
Pele
4,806
481
38
4
0
177,293
0
L
Terra
4,379
438
8
1
0
169,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role