Player Matchup

Neith
Neith
LMN8U
Neith
Level 64
God Stats
3W - 3L
1,306 SR
Queue Stats
46W - 78L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
Origliok
Zhong Kui
Level 24
God Stats
28W - 29L
1,565 SR
Queue Stats
360W - 392L
1,438 Elo+
Party 1
Hercules
Hercules
Pewfus
Hercules
Level 89
God Stats
99W - 129L
1,463 SR
Queue Stats
507W - 538L
1,424 Elo+
Party 1
Team Averages
Level 59
1,445 SR
1,414 Elo+

VS

Team Averages
Level 60
1,565 SR
1,506 Elo+
Bacchus
Bacchus
Bringitsucka13
Bacchus
Level 28
God Stats
37W - 48L
1,468 SR
Queue Stats
83W - 127L
1,403 Elo+
Party 2
Izanami
Izanami
Medicxtedx
Izanami
Level 29
God Stats
3W - 0L
1,897 SR
Queue Stats
70W - 42L
1,640 Elo+
Solo
Hel
Hel
NofxYoda
Hel
Level 123
God Stats
2W - 4L
1,330 SR
Queue Stats
379W - 504L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LMN8U
Neith
9
0 / 9 / 1
6,483
589
6,320
9,267
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Origliok
Zhong Kui
8
0 / 8 / 0
5,882
535
7,177
9,870
3,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Pewfus
Hercules
10
2 / 6 / 0
7,408
673
5,203
16,922
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 18
8,943
813
6,581
9,735
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Medicxtedx
Izanami
14
17 / 1 / 6
10,237
931
20,766
13,456
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 20
8,142
740
4,365
4,958
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
2
Kills
23
23
Deaths
2
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
1
18
13
L
Neith
LMN8U
Neith
0
9
1
0.06
W
Izanami
Medicxtedx
Izanami
17
1
6
20
W
2
0
20
12
L
Zhong Kui
Origliok
Zhong Kui
0
8
0
0
L
Hercules
Pewfus
Hercules
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
31,712
36,059
Taken
28,149
17,643
Mitigated
16,882
4,766
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,581
516
0
1,843
9,735
10,049
28
2,172
7,347
11,974
0
L
Neith
LMN8U
Neith
6,320
1,426
0
385
9,267
3,021
0
3,190
6,077
0
26,263
W
Izanami
Medicxtedx
Izanami
20,766
17,250
0
4,120
13,456
5,137
2,355
3,819
9,219
0
59,198
W
4,365
97
6,411
3,966
4,958
1,696
68
1,631
3,286
16,763
0
L
Zhong Kui
Origliok
Zhong Kui
7,177
272
70
887
9,870
3,402
0
2,685
7,185
14,586
0
L
Hercules
Pewfus
Hercules
5,203
971
25
3,399
16,922
11,220
0
5,071
11,851
0
10,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,773
Gold Earned
27,322
73
Minions Killed
132
0
Camps Cleared
9
493,223
Distance Traveled
558,807
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,943
813
5
0
0
179,432
1
L
Neith
6,483
589
40
4
0
151,193
1
W
Izanami
10,237
931
101
9
6
180,421
2
W
Hel
8,142
740
26
2
3
198,954
0
L
Zhong Kui
5,882
535
15
1
0
149,973
1
L
Hercules
7,408
673
18
2
0
192,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role