Player Matchup

Nike
Nike
SMK x GREMORY
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
Zekneel
Bakasura
Level 67
God Stats
0W - 2L
1,537 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 1
Sol
Sol
xm Nova mx
Sol
Level 89
God Stats
2W - 2L
1,626 SR
Queue Stats
13W - 14L
1,385 Elo+
Party 1
Team Averages
Level 88
1,554 SR
1,449 Elo+

VS

Team Averages
Level 71
1,539 SR
1,397 Elo+
Chaac
Chaac
Hectic Might
Chaac
Level 50
God Stats
5W - 1L
1,682 SR
Queue Stats
63W - 61L
1,385 Elo+
Solo
Awilix
Awilix
YouLackSkill869
Awilix
Level 44
God Stats
8W - 5L
1,473 SR
Queue Stats
195W - 221L
1,378 Elo+
Solo
Cabrakan
Cabrakan
wolf9419
Cabrakan
Level 120
God Stats
15W - 11L
1,461 SR
Queue Stats
214W - 287L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 5
7,640
764
5,250
9,974
8,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Zekneel
Bakasura
9
0 / 8 / 2
6,115
612
3,155
12,071
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 4 / 1
8,812
881
12,872
7,830
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 12
7,804
780
6,744
11,401
6,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
10 / 2 / 6
8,843
884
8,821
8,768
3,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
wolf9419
Cabrakan
11
6 / 6 / 7
8,136
814
7,992
9,063
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
18
18
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
2
6
5
0.75
W
10
2
6
6.5
L
Bakasura
Zekneel
Bakasura
0
8
2
0.13
W
Cabrakan
wolf9419
Cabrakan
6
6
7
1.58
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
23,557
29,875
Taken
29,232
14,104
Mitigated
14,887
4,399
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,744
966
496
6,431
11,401
6,686
23
5,254
5,837
0
28,341
L
5,250
674
0
693
9,974
8,141
30
3,732
6,242
292
15,770
W
8,821
3,792
300
399
8,768
3,113
0
4,063
4,403
0
20,892
L
Bakasura
Zekneel
Bakasura
3,155
2,132
302
2,287
12,071
3,811
255
2,432
9,639
0
7,346
W
Cabrakan
wolf9419
Cabrakan
7,992
773
378
907
9,063
5,088
17
4,516
4,329
16,433
0
L
12,872
3,419
0
1,117
7,830
2,152
56
2,020
5,810
25,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,567
Gold Earned
24,783
80
Minions Killed
103
2
Camps Cleared
5
531,252
Distance Traveled
596,217
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,804
780
54
5
3
221,688
3
L
Nike
7,640
764
18
2
1
175,128
1
W
Awilix
8,843
884
32
3
1
206,400
4
L
Bakasura
6,115
612
21
2
0
190,195
2
W
Cabrakan
8,136
814
17
2
1
168,129
2
L
Sol
8,812
881
41
4
1
165,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role