Player Matchup

Ymir
Ymir
Lady_Phoenix_CR
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 68L
1,314 Elo+
Party 2
Hou Yi
Hou Yi
Marcel725
Hou Yi
Level 28
God Stats
4W - 9L
1,481 SR
Queue Stats
165W - 188L
1,370 Elo+
Party 3
Amaterasu
Amaterasu
OTKPbTKA1997
Amaterasu
Level 121
God Stats
2W - 4L
1,437 SR
Queue Stats
409W - 414L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
RoninGM
Baron Samedi
Level 88
God Stats
14W - 24L
1,467 SR
Queue Stats
87W - 121L
1,337 Elo+
Party 2
Tyr
Tyr
ZeGen_Z
Tyr
Level 81
God Stats
0W - 1L
1,423 SR
Queue Stats
106W - 154L
1,332 Elo+
Party 2
Team Averages
Level 71
1,462 SR
1,364 Elo+

VS

Team Averages
Level 78
1,468 SR
1,452 Elo+
Sobek
Sobek
Dandalf1273
Sobek
Level 47
God Stats
4W - 3L
1,297 SR
Queue Stats
122W - 138L
1,427 Elo+
Party 1
Arachne
Arachne
LargoCentaur912
Arachne
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,361 Elo+
Party 1
Thanatos
Thanatos
Meowseph0Stalin
Thanatos
Level 104
God Stats
11W - 10L
1,599 SR
Queue Stats
121W - 110L
1,507 Elo+
Party 1
Horus
Horus
TcHexx
Horus
Level 118
God Stats
6W - 3L
1,478 SR
Queue Stats
186W - 178L
1,458 Elo+
Party 1
Ra
Ra
maquinebr1995
Ra
Level 107
God Stats
19W - 10L
1,468 SR
Queue Stats
501W - 488L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
8,973
449
6,740
21,058
24,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Marcel725
Hou Yi
13
5 / 8 / 3
8,484
424
8,530
13,836
4,216
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
OTKPbTKA1997
Amaterasu
18
3 / 4 / 1
10,129
506
5,087
14,072
9,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RoninGM
Baron Samedi
13
1 / 10 / 1
8,342
417
8,275
18,222
7,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
14
2 / 6 / 1
8,734
437
7,726
20,524
22,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
9,080
454
3,556
11,807
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 5
9,102
455
4,370
10,570
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
19
18 / 2 / 8
12,421
621
26,809
17,487
8,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
TcHexx
Horus
19
7 / 2 / 11
12,004
600
17,896
15,867
13,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 2 / 8
12,099
605
11,721
9,589
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
14
Kills
32
34
Deaths
14
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
3
6
6
1
W
2
5
5
0.9
L
Hou Yi
Marcel725
Hou Yi
5
8
3
0.81
W
Thanatos
18
2
8
11
L
Amaterasu
OTKPbTKA1997
Amaterasu
3
4
1
0.88
L
Baron Samedi
RoninGM
Baron Samedi
1
10
1
0.15
W
Horus
TcHexx
Horus
7
2
11
6.25
L
Tyr
2
6
1
0.42
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
64,352
87,712
Taken
65,320
67,794
Mitigated
36,602
18,884
Healing
36,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,556
319
0
4,150
11,807
6,330
228
3,274
8,533
21,450
0
L
6,740
1,260
0
2,321
21,058
24,510
49
6,072
14,638
24,896
0
W
4,370
2,625
0
1,060
10,570
3,811
390
1,947
8,623
0
47,398
L
Hou Yi
Marcel725
Hou Yi
8,530
4,695
0
1,376
13,836
4,216
653
2,914
10,858
0
43,633
W
Thanatos
26,809
7,611
0
17,780
17,487
8,881
2,711
3,165
14,276
0
88,102
L
Amaterasu
OTKPbTKA1997
Amaterasu
5,087
1,348
0
5,133
14,072
9,308
0
1,039
12,794
0
88,273
L
Baron Samedi
RoninGM
Baron Samedi
8,275
238
397
3,579
18,222
7,498
0
5,569
12,219
44,855
0
W
Horus
TcHexx
Horus
17,896
4,658
926
6,769
15,867
13,361
1,480
2,499
12,147
18,319
40,166
L
Tyr
7,726
1,146
0
6,078
20,524
22,262
0
3,512
15,138
0
45,746
W
11,721
1,778
1,462
3,950
9,589
4,219
849
4,393
5,196
111,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,662
Gold Earned
54,706
409
Minions Killed
515
0
Camps Cleared
0
1,652,230
Distance Traveled
1,898,081
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,080
454
29
1
0
351,849
0
L
Ymir
8,973
449
41
2
0
317,905
0
W
Arachne
9,102
455
79
4
0
359,686
0
L
Hou Yi
8,484
424
74
4
0
305,331
1
W
Thanatos
12,421
621
102
5
0
439,132
0
L
Amaterasu
10,129
506
133
7
0
381,461
4
L
Baron Samedi
8,342
417
79
4
0
294,840
1
W
Horus
12,004
600
114
6
0
380,810
1
L
Tyr
8,734
437
82
4
0
352,693
0
W
Ra
12,099
605
191
10
0
366,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role