Player Matchup

Sun Wukong
Sun Wukong
DeceptiveSynth
Sun Wukong
Level 45
God Stats
6W - 13L
1,369 SR
Queue Stats
118W - 149L
1,484 Elo+
Party 2
Janus
Janus
Jerkilles
Janus
Level 125
God Stats
1W - 2L
1,555 SR
Queue Stats
120W - 121L
1,489 Elo+
Party 2
Hercules
Hercules
KingChaka24
Hercules
Level 20
God Stats
13W - 19L
1,422 SR
Queue Stats
21W - 29L
1,398 Elo+
Party 1
Xbalanque
Xbalanque
TY2ST0N3D
Xbalanque
Level 108
God Stats
17W - 17L
1,626 SR
Queue Stats
28W - 34L
1,434 Elo+
Party 1
Fenrir
Fenrir
wickedimpuls
Fenrir
Level 64
God Stats
6W - 10L
1,405 SR
Queue Stats
231W - 250L
1,464 Elo+
Party 2
Team Averages
Level 72
1,475 SR
1,454 Elo+

VS

Team Averages
Level 70
1,442 SR
1,481 Elo+
Hel
Hel
KevWad8139
Hel
Level 85
God Stats
15W - 20L
1,397 SR
Queue Stats
472W - 442L
1,592 Elo+
Party 3
Ao Kuang
Ao Kuang
Red3-y-3Jedi
Ao Kuang
Level 41
God Stats
16W - 13L
1,518 SR
Queue Stats
212W - 212L
1,470 Elo+
Solo
Bellona
Bellona
TwoLoliGFs
Bellona
Level 58
God Stats
13W - 14L
1,707 SR
Queue Stats
292W - 306L
1,527 Elo+
Party 3
King Arthur
King Arthur
UTHERS117
King Arthur
Level 148
God Stats
9W - 15L
1,410 SR
Queue Stats
272W - 236L
1,392 Elo+
Solo
Charybdis
Charybdis
x8ulletx
Charybdis
Level 20
God Stats
1W - 2L
1,177 SR
Queue Stats
43W - 52L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeceptiveSynth
Sun Wukong
20
4 / 8 / 11
14,277
446
17,795
31,605
27,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Jerkilles
Janus
20
7 / 9 / 8
16,176
506
31,498
26,547
9,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
KingChaka24
Hercules
18
3 / 6 / 7
12,805
400
9,026
30,277
33,580
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Xbalanque
TY2ST0N3D
Xbalanque
20
5 / 6 / 7
14,001
438
27,185
30,666
12,751
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
10 / 10 / 6
15,961
499
28,018
31,744
16,728
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 17
18,773
587
38,309
34,732
19,585
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Red3-y-3Jedi
Ao Kuang
20
20 / 2 / 9
19,319
604
23,231
27,542
13,671
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
TwoLoliGFs
Bellona
19
1 / 5 / 12
13,412
419
13,097
30,347
33,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
UTHERS117
King Arthur
20
6 / 9 / 18
16,125
504
31,366
47,762
30,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
x8ulletx
Charybdis
19
1 / 8 / 8
12,716
397
10,331
20,607
6,515
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
103
29
Kills
39
39
Deaths
29
39
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DeceptiveSynth
Sun Wukong
4
8
11
1.19
L
Janus
Jerkilles
Janus
7
9
8
1.22
W
11
5
17
3.9
L
Hercules
KingChaka24
Hercules
3
6
7
1.08
W
Ao Kuang
Red3-y-3Jedi
Ao Kuang
20
2
9
12.25
L
Xbalanque
TY2ST0N3D
Xbalanque
5
6
7
1.42
W
Bellona
TwoLoliGFs
Bellona
1
5
12
1.4
W
King Arthur
UTHERS117
King Arthur
6
9
18
1.67
L
Fenrir
10
10
6
1.3
W
Charybdis
x8ulletx
Charybdis
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,522
Damage
116,334
150,839
Taken
160,990
99,838
Mitigated
103,961
37,396
Healing
72,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DeceptiveSynth
Sun Wukong
17,795
2,551
0
5,320
31,605
27,142
859
14,351
17,254
0
84,858
L
Janus
Jerkilles
Janus
31,498
1,239
0
4,032
26,547
9,637
718
16,195
10,352
144,691
0
W
38,309
2,840
14,668
23,059
34,732
19,585
2,132
11,661
22,445
155,483
0
L
Hercules
KingChaka24
Hercules
9,026
1,366
3,464
6,610
30,277
33,580
377
7,108
23,169
0
36,703
W
Ao Kuang
Red3-y-3Jedi
Ao Kuang
23,231
8,152
0
11,356
27,542
13,671
1,606
5,381
21,877
131,639
0
L
Xbalanque
TY2ST0N3D
Xbalanque
27,185
14,250
0
9,763
30,666
12,751
2,873
10,227
20,439
0
129,378
W
Bellona
TwoLoliGFs
Bellona
13,097
3,980
299
3,425
30,347
33,622
1,002
4,191
25,976
0
80,511
W
King Arthur
UTHERS117
King Arthur
31,366
6,198
0
15,455
47,762
30,568
431
3,969
43,658
0
115,965
L
Fenrir
28,018
7,581
799
7,408
31,744
16,728
464
13,659
18,085
0
124,641
W
Charybdis
x8ulletx
Charybdis
10,331
5,582
0
4,234
20,607
6,515
4,351
6,117
14,296
0
71,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,220
Gold Earned
80,345
753
Minions Killed
737
0
Camps Cleared
0
2,858,606
Distance Traveled
3,073,188
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,277
446
128
4
0
590,967
7
L
Janus
16,176
506
216
7
0
561,876
3
W
Hel
18,773
587
257
8
0
665,745
8
L
Hercules
12,805
400
59
2
0
559,438
3
W
Ao Kuang
19,319
604
148
5
0
697,709
1
L
Xbalanque
14,001
438
197
6
0
549,603
5
W
Bellona
13,412
419
76
2
0
640,651
7
W
King Arthur
16,125
504
154
5
0
531,222
3
L
Fenrir
15,961
499
153
5
0
596,722
0
W
Charybdis
12,716
397
102
3
0
537,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role