Player Matchup

Ymir
Ymir
GeordiLaForge
Ymir
Level 149
God Stats
3W - 7L
1,500 SR
Queue Stats
86W - 94L
1,399 Elo+
Party 2
Zeus
Zeus
imposterjoe
Zeus
Level 128
God Stats
42W - 30L
1,515 SR
Queue Stats
144W - 159L
1,517 Elo+
Party 2
Charybdis
Charybdis
Ångel
Charybdis
Level 156
God Stats
3W - 1L
1,883 SR
Queue Stats
255W - 175L
1,581 Elo+
Party 2
Team Averages
Level 144
1,633 SR
1,499 Elo+

VS

Team Averages
Level 137
1,623 SR
1,674 Elo+
Cthulhu
Cthulhu
Mayrlette2911
Cthulhu
Level 101
God Stats
4W - 0L
1,832 SR
Queue Stats
84W - 55L
1,701 Elo+
Party 1
Ra
Ra
adssXD
Ra
Level 154
God Stats
4W - 2L
1,862 SR
Queue Stats
169W - 158L
1,687 Elo+
Party 1
Serqet
Serqet
javatt88
Serqet
Level 156
God Stats
1W - 2L
1,175 SR
Queue Stats
366W - 320L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
9,072
567
5,237
13,947
12,653
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 3
10,059
629
10,111
13,742
6,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Ångel
Charybdis
13
2 / 6 / 3
9,952
622
8,880
15,146
5,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
5 / 1 / 9
11,859
741
14,544
17,041
23,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
15
4 / 1 / 8
10,720
670
14,525
12,782
6,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
javatt88
Serqet
15
6 / 3 / 9
10,922
683
8,910
13,011
7,254
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
15
15
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Cthulhu
5
1
9
9.5
W
Ra
4
1
8
8
L
2
6
3
0.58
W
Serqet
javatt88
Serqet
6
3
9
3.5
L
Charybdis
Ångel
Charybdis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,228
Damage
37,979
42,835
Taken
42,834
24,772
Mitigated
37,328
6,469
Healing
15,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,237
650
0
481
13,947
12,653
0
8,443
4,770
14,580
0
W
Cthulhu
14,544
704
1,107
2,199
17,041
23,353
336
7,163
9,878
33,136
0
W
Ra
14,525
1,742
2,990
7,171
12,782
6,721
1,094
5,285
7,497
54,757
0
L
10,111
699
0
3,092
13,742
6,579
0
9,535
3,460
41,921
0
W
Serqet
javatt88
Serqet
8,910
2,562
0
1,676
13,011
7,254
301
3,492
9,519
0
29,404
L
Charybdis
Ångel
Charybdis
8,880
3,071
0
2,896
15,146
5,540
0
10,705
3,861
0
34,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,083
Gold Earned
33,501
159
Minions Killed
194
3
Camps Cleared
11
763,203
Distance Traveled
978,649
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,072
567
34
2
0
243,533
3
W
Cthulhu
11,859
741
34
2
0
390,903
6
W
Ra
10,720
670
113
7
6
303,090
3
L
Zeus
10,059
629
73
5
1
261,132
4
W
Serqet
10,922
683
47
3
5
284,656
3
L
Charybdis
9,952
622
52
3
2
258,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role