Player Matchup

Merlin
Merlin
Gold I
ANGELZAFIRO
Merlin
Gold I
Level 159
God Stats
6W - 4L
1,632 SR
Queue Stats
189W - 184L
1,475 MMR
Solo
Skadi
Skadi
Gold V
GalaxySprinkle2
Skadi
Gold V
Level 136
God Stats
3W - 2L
1,598 SR
Queue Stats
98W - 107L
1,333 MMR
Party 1
Odin
Odin
Bronze III
Jax Invocador
Odin
Bronze III
Level 32
God Stats
1W - 0L
1,242 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Gold I
Revifide
Da Ji
Gold I
Level 158
God Stats
5W - 9L
1,387 SR
Queue Stats
312W - 303L
1,621 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
komandokill
Sylvanus
Bronze III
Level 99
God Stats
3W - 1L
1,454 SR
Queue Stats
7W - 14L
1,431 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,463 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,519 SR
1,476 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
AmericanPiexxx3
Discordia
Gold V
Level 160
God Stats
0W - 5L
1,307 SR
Queue Stats
418W - 424L
1,337 MMR
Party 2
Hou Yi
Hou Yi
Gold III
CrowFHILIS
Hou Yi
Gold III
Level 157
God Stats
2W - 5L
1,721 SR
Queue Stats
80W - 96L
1,613 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
Kitana_121693
Tsukuyomi
Platinum V
Level 143
God Stats
5W - 7L
1,566 SR
Queue Stats
854W - 829L
1,474 MMR
Solo
Xing Tian
Xing Tian
Bronze III
alksdjf
Xing Tian
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 4 / 8
14,687
525
23,920
18,673
9,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 5 / 5
14,428
515
18,474
20,996
11,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 9
13,527
483
11,056
20,562
26,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
Revifide
Da Ji
20
12 / 4 / 9
16,225
579
26,251
25,129
18,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
komandokill
Sylvanus
17
0 / 5 / 9
11,556
413
12,415
23,242
32,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArtioTiamatLokiMorgan Le FayBastet

VS

Bans
Chang'eCupidCerberusVulcanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 5 / 8
13,505
482
18,064
30,642
23,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
AmericanPiexxx3
Discordia
19
6 / 5 / 6
13,117
468
17,282
19,026
7,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
CrowFHILIS
Hou Yi
20
3 / 7 / 6
13,319
476
14,973
27,437
10,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Kitana_121693
Tsukuyomi
19
6 / 7 / 7
13,712
490
19,781
25,587
19,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
alksdjf
Xing Tian
16
0 / 7 / 10
11,502
411
7,748
29,803
41,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
56
31
Kills
19
20
Deaths
31
40
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
8
1.6
W
Merlin
5
4
8
2.25
L
Discordia
AmericanPiexxx3
Discordia
6
5
6
1.8
L
Hou Yi
CrowFHILIS
Hou Yi
3
7
6
0.86
W
9
5
5
2.3
W
5
2
9
4.75
L
Tsukuyomi
Kitana_121693
Tsukuyomi
6
7
7
1.36
W
Da Ji
Revifide
Da Ji
12
4
9
4.13
L
Xing Tian
alksdjf
Xing Tian
0
7
10
0.71
W
Sylvanus
komandokill
Sylvanus
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,116
Damage
77,848
108,602
Taken
132,495
97,881
Mitigated
102,599
29,052
Healing
38,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,064
4,645
0
12,851
30,642
23,458
0
8,190
22,122
0
113,238
W
Merlin
23,920
1,830
0
3,858
18,673
9,237
810
6,056
12,617
118,624
0
L
Discordia
AmericanPiexxx3
Discordia
17,282
850
218
6,426
19,026
7,864
106
6,176
12,520
93,874
0
L
Hou Yi
CrowFHILIS
Hou Yi
14,973
6,722
0
7,685
27,437
10,518
2,459
5,452
21,811
0
120,451
W
18,474
6,839
0
4,156
20,996
11,045
5,123
5,860
15,136
0
101,217
W
11,056
3,477
0
2,261
20,562
26,808
281
4,165
16,397
487
43,520
L
Tsukuyomi
Kitana_121693
Tsukuyomi
19,781
5,958
0
7,944
25,587
19,738
389
7,204
18,153
0
97,647
W
Da Ji
Revifide
Da Ji
26,251
6,981
0
7,819
25,129
18,164
1,698
4,249
20,880
0
136,451
L
Xing Tian
alksdjf
Xing Tian
7,748
970
0
2,949
29,803
41,021
0
12,019
17,488
26,720
0
W
Sylvanus
komandokill
Sylvanus
12,415
2,625
3,325
7,633
23,242
32,627
644
5,759
17,483
41,972
14,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,423
Gold Earned
65,155
585
Minions Killed
621
0
Camps Cleared
0
2,471,671
Distance Traveled
2,597,657
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,505
482
159
6
0
551,405
1
W
Merlin
14,687
525
157
6
0
508,343
12
L
Discordia
13,117
468
142
5
0
553,517
9
L
Hou Yi
13,319
476
156
6
0
455,348
3
W
Skadi
14,428
515
129
5
0
516,739
9
W
Odin
13,527
483
70
3
0
448,086
6
L
Tsukuyomi
13,712
490
136
5
0
527,766
3
W
Da Ji
16,225
579
144
5
0
533,557
6
L
Xing Tian
11,502
411
28
1
0
509,621
7
W
Sylvanus
11,556
413
85
3
0
464,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role