Player Matchup

Nemesis
Nemesis
BloominXY
Nemesis
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Poseidon
Poseidon
Clementine99
Poseidon
Level 23
God Stats
4W - 5L
1,317 SR
Queue Stats
8W - 9L
1,332 Elo+
Solo
Chang'e
Chang'e
NiceGuyAleks
Chang'e
Level 17
God Stats
4W - 2L
1,607 SR
Queue Stats
20W - 27L
1,251 Elo+
Party 1
Heimdallr
Heimdallr
NiceGuyDeuce
Heimdallr
Level 17
God Stats
3W - 6L
1,147 SR
Queue Stats
20W - 27L
1,251 Elo+
Party 1
Agni
Agni
RadiatedNut
Agni
Level 25
God Stats
0W - 3L
1,465 SR
Queue Stats
3W - 5L
1,248 Elo+
Solo
Team Averages
Level 18
1,407 SR
1,316 Elo+

VS

Team Averages
Level 28
1,508 SR
1,369 Elo+
Achilles
Achilles
Casiixs
Achilles
Level 25
God Stats
11W - 15L
1,543 SR
Queue Stats
24W - 36L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
Meduza56
Danzaburou
Level 22
God Stats
16W - 18L
1,452 SR
Queue Stats
22W - 25L
1,412 Elo+
Party 2
Neith
Neith
OakenNin9
Neith
Level 23
God Stats
4W - 7L
1,250 SR
Queue Stats
27W - 37L
1,356 Elo+
Party 2
Ares
Ares
TonloBohy
Ares
Level 49
God Stats
1W - 0L
1,799 SR
Queue Stats
44W - 61L
1,361 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
renaissent
Morgan Le Fay
Level 20
God Stats
11W - 14L
1,496 SR
Queue Stats
15W - 19L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BloominXY
Nemesis
10
5 / 5 / 2
7,022
468
4,713
9,635
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Clementine99
Poseidon
13
2 / 7 / 3
7,844
523
6,989
10,812
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
NiceGuyAleks
Chang'e
10
3 / 1 / 4
7,023
468
8,404
10,680
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
NiceGuyDeuce
Heimdallr
9
1 / 5 / 4
6,092
406
5,119
10,062
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 4 / 5
7,457
497
10,167
7,402
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Casiixs
Achilles
14
12 / 5 / 4
9,365
624
8,581
12,691
6,513
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Meduza56
Danzaburou
11
3 / 2 / 5
7,472
498
6,430
7,304
2,943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
OakenNin9
Neith
11
2 / 4 / 6
7,173
478
6,771
9,622
3,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
11
0 / 4 / 9
7,215
481
4,948
13,932
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
renaissent
Morgan Le Fay
12
5 / 1 / 9
7,901
527
9,093
9,535
6,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
15
Kills
22
22
Deaths
16
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BloominXY
Nemesis
5
5
2
1.2
W
Achilles
Casiixs
Achilles
12
5
4
2.8
L
Poseidon
Clementine99
Poseidon
2
7
3
0.5
W
Danzaburou
Meduza56
Danzaburou
3
2
5
2.75
L
Chang'e
NiceGuyAleks
Chang'e
3
1
4
5
L
Heimdallr
NiceGuyDeuce
Heimdallr
1
5
4
0.6
W
Neith
OakenNin9
Neith
2
4
6
1.25
L
4
4
5
1.63
W
Ares
0
4
9
1.13
W
Morgan Le Fay
renaissent
Morgan Le Fay
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,392
Damage
35,823
48,591
Taken
53,084
16,040
Mitigated
30,562
12,060
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BloominXY
Nemesis
4,713
1,986
0
1,339
9,635
4,079
0
2,040
7,595
0
30,894
W
Achilles
Casiixs
Achilles
8,581
3,457
0
3,320
12,691
6,513
755
5,832
6,535
0
41,320
L
Poseidon
Clementine99
Poseidon
6,989
1,642
0
1,884
10,812
4,150
144
2,214
8,598
47,459
0
W
Danzaburou
Meduza56
Danzaburou
6,430
2,436
0
2,365
7,304
2,943
1,992
3,641
3,373
0
35,124
L
Chang'e
NiceGuyAleks
Chang'e
8,404
844
528
5,274
10,680
2,664
360
3,440
7,240
28,431
0
L
Heimdallr
NiceGuyDeuce
Heimdallr
5,119
3,118
0
1,924
10,062
2,667
329
3,277
6,785
0
17,369
W
Neith
OakenNin9
Neith
6,771
3,191
0
1,866
9,622
3,504
1,373
5,938
3,452
0
30,867
L
10,167
169
0
1,111
7,402
2,480
0
3,070
4,332
35,545
0
W
Ares
4,948
137
0
1,955
13,932
11,435
145
4,624
8,696
23,032
0
W
Morgan Le Fay
renaissent
Morgan Le Fay
9,093
1,013
0
2,862
9,535
6,167
1,017
3,810
5,303
31,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
39,126
278
Minions Killed
243
0
Camps Cleared
0
1,359,542
Distance Traveled
1,521,195
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,022
468
46
3
0
280,609
1
W
Achilles
9,365
624
54
4
0
296,321
2
L
Poseidon
7,844
523
87
6
0
268,568
3
W
Danzaburou
7,472
498
64
4
0
300,947
0
L
Chang'e
7,023
468
50
3
0
282,807
1
L
Heimdallr
6,092
406
35
2
0
230,935
2
W
Neith
7,173
478
52
3
0
297,289
5
L
Agni
7,457
497
60
4
0
296,623
3
W
Ares
7,215
481
26
2
0
324,852
3
W
Morgan Le Fay
7,901
527
47
3
0
301,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role