Player Matchup

Sol
Sol
BasilicanPuma
Sol
Level 68
God Stats
11W - 9L
1,564 SR
Queue Stats
558W - 478L
1,575 Elo+
Party 2
Serqet
Serqet
ManePapitas
Serqet
Level 156
God Stats
6W - 8L
1,571 SR
Queue Stats
833W - 679L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
SkyrainEMIYA
Sylvanus
Level 129
God Stats
19W - 13L
1,597 SR
Queue Stats
402W - 329L
1,585 Elo+
Solo
Hera
Hera
SugusDeDios
Hera
Level 85
God Stats
7W - 7L
1,643 SR
Queue Stats
534W - 401L
1,617 Elo+
Party 2
Sun Wukong
Sun Wukong
camvcam
Sun Wukong
Level 125
God Stats
6W - 2L
1,875 SR
Queue Stats
59W - 66L
1,538 Elo+
Solo
Team Averages
Level 113
1,650 SR
1,581 Elo+

VS

Team Averages
Level 95
1,457 SR
1,535 Elo+
Nu Wa
Nu Wa
BaconHawkExpress
Nu Wa
Level 93
God Stats
16W - 1L
1,695 SR
Queue Stats
65W - 52L
1,565 Elo+
Party 1
Athena
Athena
ChromeIcon
Athena
Level 62
God Stats
15W - 15L
1,646 SR
Queue Stats
67W - 58L
1,589 Elo+
Party 1
Anhur
Anhur
Flufffire
Anhur
Level 119
God Stats
1W - 2L
1,221 SR
Queue Stats
84W - 77L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
IvanVonKrunkle
Sun Wukong
Level 126
God Stats
2W - 1L
1,512 SR
Queue Stats
92W - 72L
1,583 Elo+
Party 1
Ao Kuang
Ao Kuang
Mrpandax17
Ao Kuang
Level 73
God Stats
1W - 1L
1,210 SR
Queue Stats
165W - 180L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,253
487
4,683
10,881
3,548
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
17
5 / 3 / 9
10,147
534
12,704
15,046
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
SkyrainEMIYA
Sylvanus
14
3 / 6 / 7
8,893
468
11,749
16,229
11,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 3 / 4
9,867
519
10,561
10,789
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
camvcam
Sun Wukong
16
6 / 5 / 5
9,835
518
8,247
18,899
11,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 6
11,403
600
15,811
10,687
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
ChromeIcon
Athena
14
0 / 4 / 14
9,227
486
3,692
15,753
13,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Flufffire
Anhur
18
8 / 2 / 8
11,542
607
11,660
13,426
4,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
IvanVonKrunkle
Sun Wukong
17
4 / 4 / 5
10,840
571
13,498
13,684
8,830
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Mrpandax17
Ao Kuang
14
2 / 6 / 4
8,841
465
6,159
15,422
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
19
Kills
19
20
Deaths
19
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
2
3
2
1
W
Athena
ChromeIcon
Athena
0
4
14
1.75
W
Anhur
Flufffire
Anhur
8
2
8
6
W
Sun Wukong
IvanVonKrunkle
Sun Wukong
4
4
5
1.63
L
Serqet
5
3
9
3.17
W
Ao Kuang
Mrpandax17
Ao Kuang
2
6
4
0.67
L
Sylvanus
SkyrainEMIYA
Sylvanus
3
6
7
1.08
L
3
3
4
1.67
L
Sun Wukong
camvcam
Sun Wukong
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,944
Damage
50,820
71,844
Taken
68,972
38,258
Mitigated
37,705
24,197
Healing
17,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,811
3,235
139
2,937
10,687
4,544
795
5,090
5,597
81,548
5,145
L
4,683
1,562
0
4,079
10,881
3,548
1,016
2,513
8,368
61,320
0
W
Athena
ChromeIcon
Athena
3,692
1,331
0
1,801
15,753
13,982
0
7,056
8,443
23,324
0
W
Anhur
Flufffire
Anhur
11,660
5,227
0
6,798
13,426
4,645
637
4,770
8,580
0
92,111
W
Sun Wukong
IvanVonKrunkle
Sun Wukong
13,498
1,624
0
1,044
13,684
8,830
0
4,722
8,650
0
65,516
L
Serqet
12,704
1,137
0
3,985
15,046
8,174
0
5,364
9,682
0
68,131
W
Ao Kuang
Mrpandax17
Ao Kuang
6,159
2,334
0
4,477
15,422
5,704
0
4,499
10,144
37,621
11,469
L
Sylvanus
SkyrainEMIYA
Sylvanus
11,749
2,957
3,839
5,325
16,229
11,227
527
6,201
10,028
45,703
13,301
L
10,561
1,818
0
1,855
10,789
3,822
828
3,420
7,369
84,261
0
L
Sun Wukong
camvcam
Sun Wukong
8,247
1,325
0
5,114
18,899
11,487
0
7,029
11,870
0
57,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,995
Gold Earned
51,853
552
Minions Killed
531
0
Camps Cleared
0
1,794,352
Distance Traveled
1,837,989
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,403
600
162
9
0
350,625
4
L
Sol
9,253
487
106
6
0
348,514
3
W
Athena
9,227
486
34
2
0
360,966
6
W
Anhur
11,542
607
135
7
0
346,393
4
W
Sun Wukong
10,840
571
118
6
0
400,344
4
L
Serqet
10,147
534
105
6
0
438,070
4
W
Ao Kuang
8,841
465
82
4
0
379,661
4
L
Sylvanus
8,893
468
90
5
0
302,866
9
L
Hera
9,867
519
152
8
0
376,432
10
L
Sun Wukong
9,835
518
99
5
0
328,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role