Player Matchup

Chronos
Chronos
DewyTheGoat
Chronos
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 187L
1,524 Elo+
Party 3
Geb
Geb
Landottle
Geb
Level 108
God Stats
13W - 6L
1,717 SR
Queue Stats
129W - 132L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
MisogynisticFizz
Nu Wa
Level 125
God Stats
8W - 6L
1,485 SR
Queue Stats
134W - 139L
1,454 Elo+
Party 3
Cerberus
Cerberus
Shapoopy333
Cerberus
Level 29
God Stats
47W - 27L
1,635 SR
Queue Stats
88W - 65L
1,547 Elo+
Party 2
Fenrir
Fenrir
imjustjinx
Fenrir
Level 35
God Stats
4W - 3L
1,344 SR
Queue Stats
131W - 147L
1,427 Elo+
Party 3
Team Averages
Level 79
1,536 SR
1,498 Elo+

VS

Team Averages
Level 81
1,443 SR
1,338 Elo+
Neith
Neith
ATSHotcakes
Neith
Level 88
God Stats
1W - 2L
1,634 SR
Queue Stats
42W - 78L
1,321 Elo+
Party 1
Sylvanus
Sylvanus
ErikDaKing26
Sylvanus
Level 109
God Stats
0W - 2L
1,234 SR
Queue Stats
44W - 76L
1,334 Elo+
Party 1
Thanatos
Thanatos
Kingda1313
Thanatos
Level 65
God Stats
7W - 26L
1,334 SR
Queue Stats
43W - 76L
1,312 Elo+
Party 1
Hades
Hades
LegitCreature71
Hades
Level 99
God Stats
19W - 26L
1,568 SR
Queue Stats
34W - 53L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
SGT FLAN
Sun Wukong
Level 45
God Stats
6W - 12L
1,448 SR
Queue Stats
14W - 33L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DewyTheGoat
Chronos
14
12 / 4 / 2
9,169
573
17,223
13,839
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 3 / 1
8,183
511
8,920
10,130
8,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 2 / 7
8,594
537
17,286
11,737
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Shapoopy333
Cerberus
13
1 / 3 / 14
8,115
507
7,685
15,053
10,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
imjustjinx
Fenrir
13
2 / 3 / 2
7,776
486
3,810
12,715
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,444
465
5,885
12,248
3,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
ErikDaKing26
Sylvanus
10
0 / 4 / 4
6,434
402
6,522
17,658
10,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Kingda1313
Thanatos
11
7 / 8 / 3
8,314
520
11,728
11,368
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 2
8,273
517
12,618
17,039
6,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SGT FLAN
Sun Wukong
12
1 / 3 / 3
7,681
480
4,491
11,975
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
20
Kills
14
15
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Chronos
DewyTheGoat
Chronos
12
4
2
3.25
L
Sylvanus
ErikDaKing26
Sylvanus
0
4
4
0.5
L
Thanatos
Kingda1313
Thanatos
7
8
3
1.06
W
4
3
1
1.5
L
3
2
2
2
W
1
2
7
2.25
L
Sun Wukong
SGT FLAN
Sun Wukong
1
3
3
0.83
W
Cerberus
Shapoopy333
Cerberus
1
3
14
2.67
W
Fenrir
imjustjinx
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,924
Damage
41,244
63,474
Taken
70,288
31,333
Mitigated
31,534
27,451
Healing
23,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,885
1,463
0
1,408
12,248
3,988
635
8,555
3,693
0
30,085
W
Chronos
DewyTheGoat
Chronos
17,223
8,667
0
5,910
13,839
5,025
1,390
2,415
11,330
61,045
9,385
L
Sylvanus
ErikDaKing26
Sylvanus
6,522
1,814
2,118
3,982
17,658
10,382
245
13,259
4,399
23,042
0
L
Thanatos
Kingda1313
Thanatos
11,728
3,328
0
6,128
11,368
3,615
0
8,225
3,143
0
30,881
W
8,920
1,734
0
1,508
10,130
8,312
230
3,193
6,498
45,039
0
L
12,618
708
82
8,552
17,039
6,476
215
12,836
4,203
62,842
0
W
17,286
5,315
0
4,698
11,737
3,531
100
6,762
4,929
70,713
0
L
Sun Wukong
SGT FLAN
Sun Wukong
4,491
749
0
1,723
11,975
7,073
449
6,397
5,578
0
33,808
W
Cerberus
Shapoopy333
Cerberus
7,685
455
1,563
6,672
15,053
10,152
113
5,190
9,817
22,666
0
W
Fenrir
imjustjinx
Fenrir
3,810
1,662
0
7,100
12,715
4,313
0
1,633
11,042
0
45,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,837
Gold Earned
38,146
405
Minions Killed
303
0
Camps Cleared
0
1,564,368
Distance Traveled
1,526,716
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,444
465
52
3
0
295,577
3
W
Chronos
9,169
573
101
6
0
298,993
0
L
Sylvanus
6,434
402
28
2
0
260,469
0
L
Thanatos
8,314
520
43
3
0
327,057
6
W
Geb
8,183
511
67
4
0
313,047
1
L
Hades
8,273
517
113
7
0
307,704
1
W
Nu Wa
8,594
537
111
7
0
295,830
3
L
Sun Wukong
7,681
480
67
4
0
335,909
3
W
Cerberus
8,115
507
44
3
0
318,494
4
W
Fenrir
7,776
486
82
5
0
338,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role