Player Matchup

Mulan
Mulan
LeoLeoLeo49
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Leoisrael
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hel
Hel
MadLaplace
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,742 Elo+
Party 1
Chronos
Chronos
bac95
Chronos
Level 148
God Stats
1W - 0L
1,821 SR
Queue Stats
13W - 15L
1,519 Elo+
Party 1
Medusa
Medusa
onehits
Medusa
Level 158
God Stats
4W - 0L
1,575 SR
Queue Stats
108W - 116L
1,765 Elo+
Party 1
Team Averages
Level 74
1,579 SR
1,605 Elo+

VS

Team Averages
Level 80
1,594 SR
1,557 Elo+
Hou Yi
Hou Yi
It Must Be
Hou Yi
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
166W - 183L
1,485 Elo+
Solo
Geb
Geb
JoeBlowTaco
Geb
Level 129
God Stats
5W - 6L
1,624 SR
Queue Stats
164W - 121L
1,614 Elo+
Party 2
Charybdis
Charybdis
NecessaryEvil5
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,488 Elo+
Party 2
Hel
Hel
TopkekleonSolo
Hel
Level 156
God Stats
5W - 1L
1,670 SR
Queue Stats
230W - 169L
1,565 Elo+
Party 2
Bastet
Bastet
VonHath
Bastet
Level 80
God Stats
13W - 6L
1,675 SR
Queue Stats
201W - 136L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 13
10,338
795
6,978
17,009
18,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Leoisrael
Cthulhu
17
2 / 5 / 14
10,184
783
8,155
22,061
20,289
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 5 / 13
10,283
791
13,032
17,964
14,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
bac95
Chronos
18
4 / 4 / 9
10,979
845
13,490
22,598
10,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
onehits
Medusa
19
9 / 6 / 8
11,683
899
25,482
19,666
8,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
It Must Be
Hou Yi
16
6 / 5 / 9
10,578
814
12,290
14,747
5,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 3 / 18
9,718
748
16,000
18,409
18,644
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
NecessaryEvil5
Charybdis
15
4 / 5 / 11
9,780
752
16,250
14,625
5,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 3 / 15
10,531
810
24,285
18,711
8,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
VonHath
Bastet
16
6 / 5 / 15
9,943
765
16,993
15,151
6,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
92
21
Kills
24
24
Deaths
21
57
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
It Must Be
Hou Yi
6
5
9
2.1
L
2
3
18
3.67
W
3
4
13
2.38
W
Cthulhu
Leoisrael
Cthulhu
2
5
14
1.8
W
3
5
13
1.9
L
Charybdis
NecessaryEvil5
Charybdis
4
5
11
1.9
L
6
3
15
4.5
L
Bastet
VonHath
Bastet
6
5
15
2.7
W
Chronos
bac95
Chronos
4
4
9
2.13
W
Medusa
onehits
Medusa
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,137
Damage
85,818
99,298
Taken
81,643
72,702
Mitigated
45,568
47,335
Healing
41,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
It Must Be
Hou Yi
12,290
4,510
1,263
2,259
14,747
5,938
1,268
7,771
6,976
0
28,689
L
16,000
589
1,376
4,237
18,409
18,644
374
6,974
11,435
28,729
0
W
6,978
376
1,939
1,479
17,009
18,222
252
5,807
11,202
5,090
8,054
W
Cthulhu
Leoisrael
Cthulhu
8,155
650
2,241
1,994
22,061
20,289
184
5,572
16,489
18,690
0
W
13,032
1,056
17,615
9,448
17,964
14,576
371
8,381
9,583
22,117
0
L
Charybdis
NecessaryEvil5
Charybdis
16,250
8,819
99
993
14,625
5,857
2,427
6,739
7,886
0
27,003
L
24,285
580
16,914
12,477
18,711
8,819
279
8,658
10,053
42,627
0
L
Bastet
VonHath
Bastet
16,993
1,386
458
1,394
15,151
6,310
111
6,388
8,763
0
19,898
W
Chronos
bac95
Chronos
13,490
4,006
1,671
6,066
22,598
10,837
3,499
10,128
12,470
38,813
0
W
Medusa
onehits
Medusa
25,482
7,387
1,842
3,040
19,666
8,778
1,318
10,397
9,269
0
48,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,467
Gold Earned
50,550
145
Minions Killed
123
0
Camps Cleared
0
1,143,963
Distance Traveled
1,207,157
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,578
814
30
2
0
208,027
3
L
Geb
9,718
748
11
1
0
280,618
0
W
Mulan
10,338
795
8
1
0
270,097
1
W
Cthulhu
10,184
783
15
1
0
222,310
1
W
Hel
10,283
791
11
1
0
223,558
0
L
Charybdis
9,780
752
25
2
0
197,061
0
L
Hel
10,531
810
49
4
0
263,374
0
L
Bastet
9,943
765
8
1
0
258,077
0
W
Chronos
10,979
845
55
4
0
225,644
0
W
Medusa
11,683
899
56
4
0
202,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role