Player Matchup

Serqet
Serqet
Fabledlearner
Serqet
Level 28
God Stats
14W - 34L
1,253 SR
Queue Stats
64W - 104L
1,263 Elo+
Party 1
Jormungandr
Jormungandr
GibiGa
Jormungandr
Level 88
God Stats
28W - 43L
1,383 SR
Queue Stats
400W - 530L
1,306 Elo+
Party 1
Hel
Hel
biggybear13131
Hel
Level 66
God Stats
7W - 13L
1,311 SR
Queue Stats
305W - 391L
1,305 Elo+
Party 1
Team Averages
Level 61
1,316 SR
1,292 Elo+

VS

Team Averages
Level 33
1,456 SR
1,257 Elo+
Ah Puch
Ah Puch
Erickm11
Ah Puch
Level 23
God Stats
7W - 4L
1,426 SR
Queue Stats
47W - 69L
1,244 Elo+
Party 2
Artio
Artio
Frijolito6866
Artio
Level 51
God Stats
9W - 5L
1,577 SR
Queue Stats
187W - 267L
1,273 Elo+
Party 2
Cernunnos
Cernunnos
GdSlayer20
Cernunnos
Level 25
God Stats
19W - 25L
1,365 SR
Queue Stats
21W - 37L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 5
14,601
664
15,156
19,338
10,141
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
GibiGa
Jormungandr
18
6 / 6 / 13
15,049
684
26,436
32,950
49,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 6 / 11
14,851
675
20,893
27,755
16,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Erickm11
Ah Puch
17
6 / 10 / 9
15,118
687
27,089
19,012
7,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 4 / 15
14,114
642
10,293
35,397
31,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
GdSlayer20
Cernunnos
19
12 / 6 / 4
16,356
743
27,869
19,302
8,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
20
Kills
19
19
Deaths
20
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Erickm11
Ah Puch
6
10
9
1.05
L
7
7
5
1.36
W
1
4
15
2.13
W
Cernunnos
GdSlayer20
Cernunnos
12
6
4
2.33
L
Jormungandr
GibiGa
Jormungandr
6
6
13
2.08
L
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,485
Damage
65,251
80,043
Taken
73,711
75,675
Mitigated
48,337
29,221
Healing
24,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Erickm11
Ah Puch
27,089
2,683
0
1,790
19,012
7,960
1,063
12,524
5,718
63,438
0
L
15,156
4,468
0
701
19,338
10,141
1,099
6,940
12,398
0
36,553
W
10,293
602
2,668
14,130
35,397
31,811
155
22,273
9,774
39,837
0
W
Cernunnos
GdSlayer20
Cernunnos
27,869
18,381
0
5,662
19,302
8,566
2,165
10,786
8,039
0
87,768
L
Jormungandr
GibiGa
Jormungandr
26,436
4,401
449
3,921
32,950
49,129
1,067
13,817
19,133
78,376
0
L
20,893
1,990
11,077
13,073
27,755
16,405
685
16,864
10,891
41,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,501
Gold Earned
45,588
253
Minions Killed
219
5
Camps Cleared
9
1,098,214
Distance Traveled
1,076,183
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,118
687
75
3
0
306,475
0
L
Serqet
14,601
664
53
2
2
411,225
0
W
Artio
14,114
642
40
2
6
424,993
1
W
Cernunnos
16,356
743
104
5
3
344,715
5
L
Jormungandr
15,049
684
148
7
1
330,438
1
L
Hel
14,851
675
52
2
2
356,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role