Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HinataHyugaOwO
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,414 Elo+
Solo
Sol
Sol
SilverSaint26
Sol
Level 160
God Stats
6W - 6L
1,518 SR
Queue Stats
496W - 462L
1,461 Elo+
Solo
Anubis
Anubis
UwUSexyJutsu
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,278 Elo+
Solo
Achilles
Achilles
Wroughtt
Achilles
Level 28
God Stats
0W - 3L
1,267 SR
Queue Stats
193W - 209L
1,543 Elo+
Solo
Team Averages
Level 76
1,457 SR
1,439 Elo+

VS

Team Averages
Level 89
1,607 SR
1,478 Elo+
Baba Yaga
Baba Yaga
Japanesero
Baba Yaga
Level 104
God Stats
8W - 6L
1,647 SR
Queue Stats
289W - 254L
1,509 Elo+
Party 1
Ymir
Ymir
JoshStaple
Ymir
Level 86
God Stats
5W - 1L
1,592 SR
Queue Stats
60W - 48L
1,537 Elo+
Party 1
Fenrir
Fenrir
SPF777
Fenrir
Level 160
God Stats
6W - 1L
1,797 SR
Queue Stats
741W - 791L
1,563 Elo+
Solo
Freya
Freya
TheSleepyMedic
Freya
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 196L
1,532 Elo+
Party 1
Osiris
Osiris
chaser1jzed
Osiris
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 5 / 5
7,665
639
9,948
15,087
19,931
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 9 / 4
7,002
584
8,068
15,935
13,036
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 4
7,783
649
12,736
8,908
3,548
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
5 / 5 / 1
9,116
760
14,913
10,947
6,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Wroughtt
Achilles
14
1 / 5 / 6
7,729
644
12,767
14,313
23,270
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Japanesero
Baba Yaga
18
8 / 1 / 13
10,778
898
14,655
10,251
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 1 / 24
9,325
777
9,103
16,272
14,726
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
SPF777
Fenrir
16
8 / 4 / 12
9,684
807
7,677
15,784
16,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
9 / 1 / 13
10,004
834
18,091
14,919
6,868
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
16
2 / 1 / 17
9,638
803
8,174
20,638
15,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
7
Kills
28
28
Deaths
8
20
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
5
0.5
L
0
9
4
0.22
W
Baba Yaga
Japanesero
Baba Yaga
8
1
13
14.5
W
1
1
24
13
W
Fenrir
SPF777
Fenrir
8
4
12
3.5
L
1
4
4
0.75
W
9
1
13
15.5
L
Anubis
5
5
1
1.1
L
Achilles
Wroughtt
Achilles
1
5
6
0.8
W
Osiris
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,432
Damage
57,700
65,190
Taken
77,864
66,244
Mitigated
58,557
15,955
Healing
40,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,948
431
577
4,061
15,087
19,931
0
10,116
4,971
16,312
0
L
8,068
794
307
519
15,935
13,036
10
10,268
5,667
3,857
8,430
W
Baba Yaga
Japanesero
Baba Yaga
14,655
910
1,252
3,893
10,251
5,504
853
5,246
4,688
41,129
0
W
9,103
2,213
1,556
3,736
16,272
14,726
0
8,309
7,750
14,152
0
W
Fenrir
SPF777
Fenrir
7,677
1,285
2,201
1,949
15,784
16,450
357
8,488
7,122
0
11,642
L
12,736
1,825
461
2,767
8,908
3,548
0
4,389
4,519
24,496
0
W
18,091
5,881
3,711
8,589
14,919
6,868
1,432
7,224
7,305
28,465
0
L
Anubis
14,913
323
383
3,115
10,947
6,459
0
7,814
3,133
30,806
0
L
Achilles
Wroughtt
Achilles
12,767
1,753
22
3,743
14,313
23,270
0
9,262
5,051
0
18,257
W
Osiris
8,174
1,864
3,852
9,736
20,638
15,009
394
10,689
9,587
0
13,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
49,429
93
Minions Killed
117
0
Camps Cleared
0
975,246
Distance Traveled
1,210,724
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,665
639
6
1
0
202,564
1
L
Mulan
7,002
584
20
2
0
175,155
0
W
Baba Yaga
10,778
898
49
4
0
245,876
0
W
Ymir
9,325
777
18
2
0
236,979
1
W
Fenrir
9,684
807
9
1
0
237,894
0
L
Sol
7,783
649
31
3
0
218,105
4
W
Freya
10,004
834
28
2
0
228,355
2
L
Anubis
9,116
760
29
2
0
167,004
0
L
Achilles
7,729
644
7
1
0
212,418
1
W
Osiris
9,638
803
13
1
0
261,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role