Player Matchup

Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
Bimborella
Nox
Gold II
Level 160
God Stats
276W - 313L
1,588 SR
Queue Stats
602W - 633L
1,515 MMR
Solo
Athena
Athena
Gold III
Clever321
Athena
Gold III
Level 137
God Stats
2W - 1L
1,588 SR
Queue Stats
92W - 95L
1,502 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Dro All Day 420
Sylvanus
Platinum V
Level 120
God Stats
9W - 11L
1,654 SR
Queue Stats
380W - 379L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,566 SR
1,503 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,547 SR
1,504 MMR
Loki
Loki
Gold V
Allemrn
Loki
Gold V
Level 122
God Stats
1W - 2L
1,667 SR
Queue Stats
11W - 10L
1,491 MMR
Solo
Cerberus
Cerberus
Gold III
Diluted5346
Cerberus
Gold III
Level 69
God Stats
9W - 4L
1,715 SR
Queue Stats
195W - 194L
1,518 MMR
Solo
Raijin
Raijin
Gold V
DreadedToaster
Raijin
Gold V
Level 159
God Stats
0W - 1L
1,522 SR
Queue Stats
21W - 25L
1,627 MMR
Party 1
Jing Wei
Jing Wei
Gold III
JeremyRRRtuTgg
Jing Wei
Gold III
Level 127
God Stats
0W - 3L
1,302 SR
Queue Stats
43W - 45L
1,518 MMR
Solo
Bacchus
Bacchus
Gold V
guapoDrakx
Bacchus
Gold V
Level 52
God Stats
11W - 17L
1,530 SR
Queue Stats
81W - 93L
1,364 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
2 / 0 / 3
3,815
763
2,853
2,022
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
 
Thanatos
4
1 / 0 / 4
3,414
683
2,254
1,975
633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
2 / 0 / 2
3,767
753
823
1,568
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Clever321
Athena
5
3 / 0 / 2
4,015
803
2,084
3,223
1,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
7
0 / 0 / 0
3,817
763
1,378
1,912
720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
TiamatMorgan Le FayGebGilgameshScylla

VS

Bans
DanzaburouFenrirArtemisNeithIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Allemrn
Loki
2
0 / 0 / 0
2,630
526
420
946
145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
Diluted5346
Cerberus
5
0 / 0 / 0
3,089
618
685
2,621
1,040
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

6
0 / 3 / 0
3,390
678
373
2,556
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
4
0 / 3 / 0
2,978
596
621
3,482
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
guapoDrakx
Bacchus
4
0 / 2 / 0
3,046
609
1,128
4,054
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
3
3.5
W
Thanatos
 
Thanatos
1
0
4
3
L
Loki
Allemrn
Loki
0
0
0
0
W
2
0
2
3
W
Athena
Clever321
Athena
3
0
2
4
L
Cerberus
Diluted5346
Cerberus
0
0
0
0
L
0
3
0
0
W
Sylvanus
0
0
0
0
L
Jing Wei
0
3
0
0
L
Bacchus
guapoDrakx
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,392
Damage
3,227
10,700
Taken
13,659
3,557
Mitigated
4,337
6,864
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,853
1,136
0
1,343
2,022
434
231
493
1,529
0
13,607
W
Thanatos
 
Thanatos
2,254
1,012
0
1,941
1,975
633
0
156
1,779
0
8,988
L
Loki
Allemrn
Loki
420
0
0
364
946
145
0
0
946
0
2,144
W
823
129
0
625
1,568
411
201
178
1,354
13,992
0
W
Athena
Clever321
Athena
2,084
526
122
1,340
3,223
1,359
0
598
2,625
5,390
0
L
Cerberus
Diluted5346
Cerberus
685
29
0
1,309
2,621
1,040
0
1,177
1,444
8,429
0
L
373
84
0
250
2,556
616
0
728
1,828
13,737
0
W
Sylvanus
1,378
528
158
1,335
1,912
720
0
685
1,227
15,162
5,205
L
Jing Wei
621
414
0
566
3,482
709
0
989
2,493
0
9,740
L
Bacchus
guapoDrakx
Bacchus
1,128
69
0
1,192
4,054
1,827
0
1,190
2,864
4,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,828
Gold Earned
15,133
123
Minions Killed
94
0
Camps Cleared
0
479,013
Distance Traveled
417,008
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,815
763
24
5
0
87,452
0
W
Thanatos
3,414
683
17
3
0
101,470
2
L
Loki
2,630
526
8
2
0
34,184
1
W
Nox
3,767
753
20
4
0
92,085
0
W
Athena
4,015
803
6
1
0
105,619
1
L
Cerberus
3,089
618
24
5
0
95,462
0
L
Raijin
3,390
678
31
6
0
88,098
0
W
Sylvanus
3,817
763
56
11
0
92,387
2
L
Jing Wei
2,978
596
24
5
0
94,946
0
L
Bacchus
3,046
609
7
1
0
104,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role