Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Ddga11
Nu Wa
Level 26
God Stats
13W - 8L
1,587 SR
Queue Stats
50W - 54L
1,467 Elo+
Solo
Thanatos
Thanatos
RealInfiniteMist
Thanatos
Level 18
God Stats
10W - 9L
1,430 SR
Queue Stats
19W - 28L
1,423 Elo+
Solo
Izanami
Izanami
T_Rupp_
Izanami
Level 114
God Stats
1W - 1L
1,685 SR
Queue Stats
85W - 84L
1,366 Elo+
Party 1
Fenrir
Fenrir
abuthewolf
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 34
1,540 SR
1,451 Elo+

VS

Team Averages
Level 22
1,530 SR
1,454 Elo+
Nemesis
Nemesis
CheckSuper
Nemesis
Level 55
God Stats
1W - 2L
1,469 SR
Queue Stats
14W - 13L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
DarkStar710
Jormungandr
Level 7
God Stats
2W - 4L
1,529 SR
Queue Stats
3W - 7L
1,308 Elo+
Solo
Ah Puch
Ah Puch
Forrest83
Ah Puch
Level 16
God Stats
6W - 13L
1,465 SR
Queue Stats
195W - 191L
1,398 Elo+
Solo
Cernunnos
Cernunnos
Puwuni
Cernunnos
Level 20
God Stats
14W - 8L
1,668 SR
Queue Stats
104W - 69L
1,594 Elo+
Solo
Chiron
Chiron
lost1pawnz
Chiron
Level 10
God Stats
4W - 5L
1,520 SR
Queue Stats
22W - 19L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
5 / 6 / 13
11,512
1,047
13,286
25,525
25,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Ddga11
Nu Wa
19
5 / 4 / 19
12,830
1,166
17,419
9,658
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
7 / 7 / 11
11,673
1,061
11,178
16,699
7,353
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
T_Rupp_
Izanami
20
12 / 5 / 13
13,978
1,271
41,444
15,496
6,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
abuthewolf
Fenrir
15
0 / 0 / 0
8,390
763
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

130

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CheckSuper
Nemesis
17
7 / 3 / 7
11,971
1,088
12,661
19,354
6,746
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
DarkStar710
Jormungandr
18
0 / 7 / 11
10,229
930
5,173
16,507
18,100
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Forrest83
Ah Puch
18
0 / 9 / 9
10,234
930
5,865
18,118
11,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Puwuni
Cernunnos
18
10 / 7 / 10
13,508
1,228
27,607
20,689
5,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
lost1pawnz
Chiron
18
5 / 3 / 7
11,662
1,060
11,627
15,834
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
29
Kills
22
22
Deaths
29
56
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
6
13
1.92
L
Nemesis
CheckSuper
Nemesis
7
3
7
3.5
L
Jormungandr
DarkStar710
Jormungandr
0
7
11
0.79
W
Nu Wa
Ddga11
Nu Wa
5
4
19
3.63
L
Ah Puch
Forrest83
Ah Puch
0
9
9
0.5
L
Cernunnos
Puwuni
Cernunnos
10
7
10
2.14
W
7
7
11
1.79
W
Izanami
T_Rupp_
Izanami
12
5
13
3.7
W
Fenrir
abuthewolf
Fenrir
0
0
0
0
L
Chiron
lost1pawnz
Chiron
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,327
Damage
62,933
67,378
Taken
90,502
43,542
Mitigated
46,258
8,607
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,286
1,113
0
3,779
25,525
25,493
0
3,570
21,955
27,925
0
L
Nemesis
CheckSuper
Nemesis
12,661
6,646
0
2,375
19,354
6,746
0
4,723
14,382
0
27,235
L
Jormungandr
DarkStar710
Jormungandr
5,173
528
0
250
16,507
18,100
0
3,598
12,676
20,225
0
W
Nu Wa
Ddga11
Nu Wa
17,419
2,296
0
612
9,658
3,912
0
3,379
6,279
31,469
0
L
Ah Puch
Forrest83
Ah Puch
5,865
551
573
1,335
18,118
11,092
0
6,397
11,423
29,422
0
L
Cernunnos
Puwuni
Cernunnos
27,607
19,440
0
4,958
20,689
5,792
0
8,574
11,744
0
51,990
W
11,178
2,332
0
4,216
16,699
7,353
0
1,416
15,283
0
17,880
W
Izanami
T_Rupp_
Izanami
41,444
24,645
0
0
15,496
6,784
0
2,673
12,823
0
85,818
W
Fenrir
abuthewolf
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
lost1pawnz
Chiron
11,627
5,297
1,385
2,487
15,834
4,528
0
5,893
9,572
0
35,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,383
Gold Earned
57,604
232
Minions Killed
222
5
Camps Cleared
5
832,203
Distance Traveled
1,013,297
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,512
1,047
48
4
0
210,572
2
L
Nemesis
11,971
1,088
38
3
2
249,212
0
L
Jormungandr
10,229
930
28
3
0
187,929
0
W
Nu Wa
12,830
1,166
45
4
1
217,104
0
L
Ah Puch
10,234
930
54
5
0
158,332
1
L
Cernunnos
13,508
1,228
48
4
1
190,406
0
W
Thanatos
11,673
1,061
7
1
1
205,432
5
W
Izanami
13,978
1,271
132
12
3
199,095
0
W
Fenrir
8,390
763
0
0
0
0
0
L
Chiron
11,662
1,060
54
5
2
227,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role