Player Matchup

Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArgonDragon
Danzaburou
Level 8
God Stats
1W - 2L
1,516 SR
Queue Stats
2W - 5L
1,345 Elo+
Solo
Kukulkan
Kukulkan
Elium8
Kukulkan
Level 15
God Stats
0W - 2L
1,589 SR
Queue Stats
30W - 36L
1,378 Elo+
Solo
Neith
Neith
XRaybies
Neith
Level 12
God Stats
4W - 10L
1,380 SR
Queue Stats
6W - 18L
1,147 Elo+
Party 1
Loki
Loki
liquidsith
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,175 Elo+
Party 1
Team Averages
Level 14
1,497 SR
1,309 Elo+

VS

Team Averages
Level 14
1,511 SR
1,343 Elo+
Scylla
Scylla
AngelNegro69xxx
Scylla
Level 27
God Stats
31W - 23L
1,561 SR
Queue Stats
94W - 124L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
HEllSlN6
Gilgamesh
Level 16
God Stats
3W - 3L
1,492 SR
Queue Stats
60W - 57L
1,406 Elo+
Solo
Chiron
Chiron
Tin10Men
Chiron
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 279L
1,291 Elo+
Solo
Artemis
Artemis
strawberruuu
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,162 Elo+
Solo
Yemoja
Yemoja
一拳更比一拳强
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 5 / 2
5,956
350
2,578
10,569
11,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ArgonDragon
Danzaburou
13
2 / 7 / 1
8,182
481
7,161
11,234
3,311
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Elium8
Kukulkan
10
1 / 2 / 1
6,966
410
2,786
6,097
1,601
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
XRaybies
Neith
9
0 / 8 / 1
6,299
371
2,556
9,985
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 1
6,531
384
2,177
8,598
1,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
9,730
572
8,829
5,138
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
HEllSlN6
Gilgamesh
16
9 / 0 / 3
10,382
611
9,512
10,642
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Tin10Men
Chiron
13
3 / 1 / 8
9,163
539
3,144
6,833
2,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
strawberruuu
Artemis
14
4 / 1 / 6
8,520
501
4,844
8,060
2,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 6
8,881
522
3,121
7,039
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
27
29
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
2
0.2
W
8
1
4
10
L
Danzaburou
ArgonDragon
Danzaburou
2
7
1
0.36
L
Kukulkan
Elium8
Kukulkan
1
2
1
0.75
W
Gilgamesh
HEllSlN6
Gilgamesh
9
0
3
10.5
W
Chiron
Tin10Men
Chiron
3
1
8
7
L
Neith
XRaybies
Neith
0
8
1
0.06
L
0
7
1
0.07
W
Artemis
strawberruuu
Artemis
4
1
6
7
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,258
Damage
29,450
46,483
Taken
37,712
20,212
Mitigated
16,826
6,707
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,578
332
0
1,620
10,569
11,301
81
2,600
7,889
16,878
0
W
8,829
828
0
1,006
5,138
1,817
1,794
736
4,402
48,391
0
L
Danzaburou
ArgonDragon
Danzaburou
7,161
2,958
0
1,968
11,234
3,311
60
3,191
7,999
0
38,222
L
Kukulkan
Elium8
Kukulkan
2,786
262
0
2,058
6,097
1,601
0
2,428
3,491
33,306
0
W
Gilgamesh
HEllSlN6
Gilgamesh
9,512
3,694
0
4,524
10,642
4,634
0
318
10,324
0
64,037
W
Chiron
Tin10Men
Chiron
3,144
1,210
749
1,556
6,833
2,458
2,763
993
5,840
0
43,392
L
Neith
XRaybies
Neith
2,556
744
0
881
9,985
2,457
0
2,750
7,087
0
21,759
L
2,177
738
0
180
8,598
1,542
966
527
8,067
0
26,962
W
Artemis
strawberruuu
Artemis
4,844
1,932
0
1,138
8,060
2,676
4,264
1,539
6,521
0
38,080
W
3,121
1,419
1,127
1,017
7,039
5,241
1,891
1,778
5,261
22,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
46,676
262
Minions Killed
395
0
Camps Cleared
0
1,205,600
Distance Traveled
1,468,259
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,956
350
20
1
0
264,840
1
W
Scylla
9,730
572
90
5
0
297,754
8
L
Danzaburou
8,182
481
74
4
0
294,765
4
L
Kukulkan
6,966
410
71
4
0
173,086
1
W
Gilgamesh
10,382
611
109
6
0
368,032
5
W
Chiron
9,163
539
86
5
0
275,494
0
L
Neith
6,299
371
41
2
0
197,386
0
L
Loki
6,531
384
56
3
0
275,523
4
W
Artemis
8,520
501
65
4
0
290,780
0
W
Yemoja
8,881
522
45
3
0
236,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role