Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MisteriusGamer
Baron Samedi
Level 153
God Stats
15W - 11L
1,670 SR
Queue Stats
133W - 125L
1,589 Elo+
Party 2
Team Averages
Level 156
1,557 SR
1,530 Elo+

VS

Team Averages
Level 81
1,548 SR
1,474 Elo+
Fenrir
Fenrir
PenguinZwolf
Fenrir
Level 49
God Stats
9W - 4L
1,662 SR
Queue Stats
42W - 43L
1,464 Elo+
Party 1
Sol
Sol
SirKittyPaws
Sol
Level 69
God Stats
2W - 5L
1,438 SR
Queue Stats
42W - 41L
1,511 Elo+
Party 1
Izanami
Izanami
petra12343
Izanami
Level 126
God Stats
30W - 30L
1,542 SR
Queue Stats
88W - 123L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
14 / 4 / 5
9,472
947
13,808
12,276
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Nike
 
Nike
12
2 / 0 / 15
7,972
797
5,787
10,162
7,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
MisteriusGamer
Baron Samedi
12
3 / 1 / 16
8,017
802
9,635
7,059
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 7 / 2
7,605
761
4,362
14,729
4,440
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 3
6,200
620
8,429
7,581
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
petra12343
Izanami
10
2 / 9 / 3
7,590
759
4,226
11,959
2,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
19
Kills
5
5
Deaths
19
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
14
4
5
4.13
W
Nike
 
Nike
2
0
15
9.5
W
Baron Samedi
MisteriusGamer
Baron Samedi
3
1
16
11
L
Fenrir
3
7
2
0.57
L
0
3
3
0.5
L
Izanami
petra12343
Izanami
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,230
Damage
17,017
29,497
Taken
34,269
15,669
Mitigated
8,667
9,897
Healing
2,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,808
6,738
415
3,960
12,276
4,548
1,505
3,499
8,777
0
30,173
W
Nike
 
Nike
5,787
536
424
1,976
10,162
7,557
468
3,121
7,041
0
16,122
W
Baron Samedi
MisteriusGamer
Baron Samedi
9,635
1,131
904
2,218
7,059
3,564
725
2,485
4,574
34,981
0
L
Fenrir
4,362
652
0
426
14,729
4,440
0
4,568
10,161
0
9,180
L
8,429
2,019
0
1,444
7,581
1,495
0
1,443
6,138
26,840
0
L
Izanami
petra12343
Izanami
4,226
2,518
241
724
11,959
2,732
0
3,848
8,111
0
16,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
21,395
99
Minions Killed
79
6
Camps Cleared
3
581,148
Distance Traveled
514,821
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,472
947
21
2
1
180,427
0
W
Nike
7,972
797
18
2
1
214,656
4
W
Baron Samedi
8,017
802
60
6
4
186,065
3
L
Fenrir
7,605
761
10
1
0
196,904
3
L
Sol
6,200
620
44
4
1
158,030
1
L
Izanami
7,590
759
25
3
2
159,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role