Player Matchup

Skadi
Skadi
Frostwind0
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,596 Elo+
Party 1
Nox
Nox
Spill_Some_T_Sis
Nox
Level 159
God Stats
2W - 2L
1,563 SR
Queue Stats
169W - 126L
1,638 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
antmanjr03
Morgan Le Fay
Level 148
God Stats
8W - 3L
1,608 SR
Queue Stats
111W - 66L
1,673 Elo+
Party 1
Hercules
Hercules
xGeneral_H20x
Hercules
Level 121
God Stats
5W - 2L
1,592 SR
Queue Stats
77W - 52L
1,634 Elo+
Party 1
Team Averages
Level 134
1,566 SR
1,635 Elo+

VS

Team Averages
Level 106
1,586 SR
1,654 Elo+
Hou Yi
Hou Yi
Simonis49
Hou Yi
Level 118
God Stats
9W - 7L
1,745 SR
Queue Stats
168W - 97L
1,716 Elo+
Party 2
Ah Puch
Ah Puch
Stormflare
Ah Puch
Level 129
God Stats
3W - 3L
1,508 SR
Queue Stats
177W - 108L
1,701 Elo+
Party 2
Artio
Artio
Zerohon
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 108L
1,705 Elo+
Party 2
Hercules
Hercules
fortmyers
Hercules
Level 47
God Stats
2W - 5L
1,592 SR
Queue Stats
7W - 9L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
6 / 5 / 7
11,770
841
16,027
12,253
5,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 10
11,409
815
5,101
12,881
15,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
antmanjr03
Morgan Le Fay
18
7 / 1 / 9
12,027
859
26,520
12,469
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
xGeneral_H20x
Hercules
16
1 / 4 / 14
11,466
819
9,469
26,080
21,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Simonis49
Hou Yi
16
2 / 5 / 3
10,222
730
10,768
14,078
4,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Stormflare
Ah Puch
17
6 / 4 / 2
10,815
773
16,413
10,120
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Zerohon
Artio
15
2 / 6 / 3
9,941
710
11,296
23,699
23,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
fortmyers
Hercules
15
1 / 4 / 3
9,567
683
8,191
19,617
19,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
19
Kills
11
11
Deaths
19
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
5
7
1.9
L
Hou Yi
Simonis49
Hou Yi
2
5
3
0.7
W
5
1
10
10
L
Ah Puch
Stormflare
Ah Puch
6
4
2
1.75
L
Artio
Zerohon
Artio
2
6
3
0.58
W
Morgan Le Fay
antmanjr03
Morgan Le Fay
7
1
9
11.5
L
Hercules
fortmyers
Hercules
1
4
3
0.63
W
Hercules
xGeneral_H20x
Hercules
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,117
Damage
46,668
63,683
Taken
67,514
48,363
Mitigated
50,868
21,717
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,027
8,019
0
2,105
12,253
5,579
2,052
7,869
4,201
0
54,265
L
Hou Yi
Simonis49
Hou Yi
10,768
4,002
0
698
14,078
4,638
1,396
8,199
5,879
0
51,344
W
5,101
731
2,287
1,527
12,881
15,607
943
6,093
6,315
20,564
0
L
Ah Puch
Stormflare
Ah Puch
16,413
366
0
1,401
10,120
3,526
29
5,154
4,966
54,405
0
L
Artio
Zerohon
Artio
11,296
1,074
1,411
4,716
23,699
23,111
0
10,737
12,962
24,872
0
W
Morgan Le Fay
antmanjr03
Morgan Le Fay
26,520
3,047
723
3,264
12,469
6,138
1,798
4,790
7,592
60,216
0
L
Hercules
fortmyers
Hercules
8,191
2,429
0
5,204
19,617
19,593
246
7,987
11,630
0
15,418
W
Hercules
xGeneral_H20x
Hercules
9,469
3,042
2,431
9,380
26,080
21,039
419
8,946
16,536
0
26,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,672
Gold Earned
40,545
241
Minions Killed
211
8
Camps Cleared
10
1,102,051
Distance Traveled
1,039,392
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,770
841
103
7
4
250,762
1
L
Hou Yi
10,222
730
89
6
3
243,081
2
W
Nox
11,409
815
26
2
0
281,683
3
L
Ah Puch
10,815
773
76
5
4
232,611
2
L
Artio
9,941
710
22
2
2
272,802
7
W
Morgan Le Fay
12,027
859
79
6
4
296,875
0
L
Hercules
9,567
683
24
2
1
290,898
2
W
Hercules
11,466
819
33
2
0
272,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role