Player Matchup

Heimdallr
Heimdallr
GattDawg
Heimdallr
Level 16
God Stats
5W - 4L
1,487 SR
Queue Stats
42W - 37L
1,586 Elo+
Party 2
Olorun
Olorun
Whitey445
Olorun
Level 22
God Stats
10W - 14L
1,656 SR
Queue Stats
109W - 74L
1,630 Elo+
Party 2
Fenrir
Fenrir
holkary
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,648 Elo+
Party 2
Team Averages
Level 22
1,548 SR
1,621 Elo+

VS

Team Averages
Level 64
1,583 SR
1,470 Elo+
Bacchus
Bacchus
Chaccus
Bacchus
Level 143
God Stats
3W - 0L
1,509 SR
Queue Stats
20W - 18L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
Quickfire56
Danzaburou
Level 19
God Stats
9W - 0L
1,682 SR
Queue Stats
53W - 25L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TurboCheems
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,557 SR
Queue Stats
6W - 6L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GattDawg
Heimdallr
13
2 / 7 / 3
10,147
634
7,149
14,324
5,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Whitey445
Olorun
15
3 / 10 / 4
10,753
672
13,486
19,267
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
holkary
Fenrir
13
2 / 5 / 4
10,091
631
7,656
18,015
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chaccus
Bacchus
17
11 / 4 / 9
12,851
803
18,439
19,021
22,369
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Quickfire56
Danzaburou
17
9 / 1 / 10
12,911
807
13,347
11,775
4,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TurboCheems
Morgan Le Fay
15
2 / 2 / 13
11,242
703
13,624
9,210
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
22
22
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chaccus
Bacchus
11
4
9
3.88
L
Heimdallr
GattDawg
Heimdallr
2
7
3
0.5
W
Danzaburou
Quickfire56
Danzaburou
9
1
10
14
W
Morgan Le Fay
TurboCheems
Morgan Le Fay
2
2
13
4.25
L
Olorun
Whitey445
Olorun
3
10
4
0.5
L
Fenrir
holkary
Fenrir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
45,410
51,606
Taken
40,006
20,233
Mitigated
30,130
12,429
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chaccus
Bacchus
18,439
1,620
196
2,442
19,021
22,369
92
6,946
12,075
31,515
0
L
Heimdallr
GattDawg
Heimdallr
7,149
3,188
0
2,342
14,324
5,212
0
7,929
6,065
0
32,396
W
Danzaburou
Quickfire56
Danzaburou
13,347
7,289
0
5,401
11,775
4,500
2,354
2,474
9,301
0
56,370
W
Morgan Le Fay
TurboCheems
Morgan Le Fay
13,624
1,545
0
1,776
9,210
3,261
495
3,027
6,183
48,264
0
L
Olorun
Whitey445
Olorun
13,486
6,345
706
5,542
19,267
7,488
0
12,816
6,063
41,319
4,273
L
Fenrir
holkary
Fenrir
7,656
3,116
0
3,839
18,015
7,533
0
10,486
7,125
0
17,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
37,004
162
Minions Killed
189
5
Camps Cleared
9
792,281
Distance Traveled
929,269
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,851
803
29
2
1
321,707
1
L
Heimdallr
10,147
634
62
4
0
259,352
0
W
Danzaburou
12,911
807
90
6
3
305,987
4
W
Morgan Le Fay
11,242
703
70
4
5
301,575
0
L
Olorun
10,753
672
77
5
4
236,147
2
L
Fenrir
10,091
631
23
1
1
296,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role