Player Matchup

Loki
Loki
SHucO_81
Loki
Level 126
God Stats
4W - 2L
1,611 SR
Queue Stats
48W - 77L
1,383 Elo+
Solo
Merlin
Merlin
SWx777_MR_ST3WI3
Merlin
Level 92
God Stats
4W - 4L
1,515 SR
Queue Stats
53W - 60L
1,481 Elo+
Party 1
Chronos
Chronos
TheDon82
Chronos
Level 46
God Stats
1W - 2L
1,192 SR
Queue Stats
159W - 186L
1,368 Elo+
Solo
Freya
Freya
TriskelMork666
Freya
Level 49
God Stats
8W - 6L
1,406 SR
Queue Stats
53W - 55L
1,423 Elo+
Solo
Danzaburou
Danzaburou
smokenfilthy
Danzaburou
Level 113
God Stats
8W - 11L
1,339 SR
Queue Stats
61W - 81L
1,449 Elo+
Party 1
Team Averages
Level 85
1,413 SR
1,421 Elo+

VS

Team Averages
Level 61
1,441 SR
1,436 Elo+
Artemis
Artemis
MajorMedal01
Artemis
Level 29
God Stats
99W - 136L
1,452 SR
Queue Stats
105W - 148L
1,400 Elo+
Party 2
Cupid
Cupid
UpwardMedal678
Cupid
Level 68
God Stats
32W - 29L
1,523 SR
Queue Stats
265W - 306L
1,431 Elo+
Party 2
Ah Puch
Ah Puch
ljosset
Ah Puch
Level 86
God Stats
1W - 1L
1,079 SR
Queue Stats
14W - 10L
1,441 Elo+
Solo
Cthulhu
Cthulhu
pvpshank
Cthulhu
Level 51
God Stats
35W - 30L
1,494 SR
Queue Stats
263W - 283L
1,463 Elo+
Party 2
Vulcan
Vulcan
vNOOBxELITEv
Vulcan
Level 69
God Stats
63W - 49L
1,656 SR
Queue Stats
719W - 791L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 6 / 3
10,370
1,037
10,171
12,644
4,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 5
9,236
924
4,842
13,422
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
TheDon82
Chronos
15
1 / 5 / 3
9,462
946
5,149
16,169
6,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 2
9,389
939
6,736
16,197
6,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
smokenfilthy
Danzaburou
15
0 / 4 / 3
8,559
856
6,361
16,379
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

108

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MajorMedal01
Artemis
16
1 / 0 / 12
9,563
956
9,226
5,593
2,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 1 / 13
11,236
1,124
12,701
7,993
3,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
ljosset
Ah Puch
16
4 / 1 / 6
10,335
1,034
14,866
3,246
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
pvpshank
Cthulhu
17
6 / 3 / 14
10,940
1,094
13,041
12,882
10,203
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
17
9 / 3 / 10
11,418
1,142
20,785
6,808
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
8
Kills
26
26
Deaths
8
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artemis
MajorMedal01
Artemis
1
0
12
7
L
Loki
4
6
3
0.92
L
0
4
5
0.63
L
Chronos
TheDon82
Chronos
1
5
3
0.5
L
3
7
2
0.57
W
6
1
13
12.5
W
Ah Puch
ljosset
Ah Puch
4
1
6
7
W
Cthulhu
pvpshank
Cthulhu
6
3
14
4.33
L
Danzaburou
smokenfilthy
Danzaburou
0
4
3
0.38
W
Vulcan
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,259
Damage
70,619
74,811
Taken
36,522
28,073
Mitigated
19,638
6,044
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
MajorMedal01
Artemis
9,226
2,436
0
561
5,593
2,295
0
1,531
4,062
0
28,568
L
Loki
10,171
1,617
0
636
12,644
4,359
0
7,583
4,775
0
28,585
L
4,842
337
0
0
13,422
4,846
0
10,147
3,119
25,643
0
L
Chronos
TheDon82
Chronos
5,149
1,335
0
1,145
16,169
6,109
0
10,769
5,214
30,380
0
L
6,736
2,208
136
2,798
16,197
6,468
0
10,097
5,971
17,445
0
W
12,701
7,930
608
709
7,993
3,206
0
3,522
4,471
0
29,761
W
Ah Puch
ljosset
Ah Puch
14,866
92
58
714
3,246
1,132
0
925
2,321
35,631
0
W
Cthulhu
pvpshank
Cthulhu
13,041
327
910
1,535
12,882
10,203
0
7,910
4,972
23,126
0
L
Danzaburou
smokenfilthy
Danzaburou
6,361
3,433
66
1,263
16,379
6,291
0
9,166
7,040
0
16,946
W
Vulcan
20,785
7,615
0
0
6,808
2,802
0
2,839
3,969
29,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,016
Gold Earned
53,492
220
Minions Killed
198
7
Camps Cleared
5
831,028
Distance Traveled
995,195
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,563
956
55
6
1
171,722
2
L
Loki
10,370
1,037
44
4
3
171,832
0
L
Merlin
9,236
924
39
4
0
174,167
0
L
Chronos
9,462
946
62
6
3
168,370
0
L
Freya
9,389
939
40
4
0
165,400
1
W
Cupid
11,236
1,124
39
4
3
202,460
0
W
Ah Puch
10,335
1,034
61
6
1
185,357
0
W
Cthulhu
10,940
1,094
25
3
0
218,978
3
L
Danzaburou
8,559
856
35
4
1
151,259
0
W
Vulcan
11,418
1,142
18
2
0
216,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role