Player Matchup

Achilles
Achilles
KeikoSlave123
Achilles
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 28L
1,597 Elo+
Party 1
Bacchus
Bacchus
Lukey237
Bacchus
Level 98
God Stats
2W - 2L
1,579 SR
Queue Stats
518W - 495L
1,531 Elo+
Party 1
Chaac
Chaac
SaiyanKayak
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,772 Elo+
Party 1
Hercules
Hercules
ThiccestKayak
Hercules
Level 152
God Stats
0W - 3L
1,657 SR
Queue Stats
200W - 154L
1,623 Elo+
Party 1
Janus
Janus
WKeyOrTroll
Janus
Level 67
God Stats
2W - 3L
1,510 SR
Queue Stats
54W - 32L
1,754 Elo+
Party 1
Team Averages
Level 70
1,549 SR
1,655 Elo+

VS

Team Averages
Level 67
1,562 SR
1,659 Elo+
Izanami
Izanami
C00MM4N
Izanami
Level 141
God Stats
2W - 2L
1,704 SR
Queue Stats
462W - 187L
1,614 Elo+
Party 3
Ymir
Ymir
KukuYmirMain
Ymir
Level 29
God Stats
33W - 25L
1,534 SR
Queue Stats
195W - 175L
1,499 Elo+
Party 2
Thanatos
Thanatos
PencilShavings
Thanatos
Level 85
God Stats
11W - 13L
1,500 SR
Queue Stats
332W - 295L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
SmïteSûcksDïck
Sylvanus
Level 58
God Stats
2W - 2L
1,573 SR
Queue Stats
219W - 51L
1,821 Elo+
Party 3
Zhong Kui
Zhong Kui
scust42069
Zhong Kui
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,764 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KeikoSlave123
Achilles
19
7 / 8 / 5
12,328
457
16,393
26,292
21,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Lukey237
Bacchus
18
5 / 7 / 7
11,506
426
11,445
23,974
15,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 5 / 5
13,808
511
22,708
33,368
31,892
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
ThiccestKayak
Hercules
14
1 / 8 / 7
10,259
380
9,234
32,458
41,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 6 / 7
12,885
477
15,607
25,252
11,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C00MM4N
Izanami
20
7 / 8 / 9
15,544
576
27,237
20,274
8,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 2 / 17
13,172
488
11,525
20,636
33,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
20
8 / 8 / 10
14,571
540
16,800
24,312
13,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 3 / 12
15,334
568
25,417
25,041
36,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
scust42069
Zhong Kui
20
4 / 5 / 13
14,900
552
31,434
24,957
34,731
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
95
26
Kills
34
34
Deaths
26
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
C00MM4N
Izanami
7
8
9
1.44
L
Achilles
KeikoSlave123
Achilles
7
8
5
1.19
W
4
2
17
6.25
L
Bacchus
Lukey237
Bacchus
5
7
7
1.21
W
Thanatos
8
8
10
1.63
L
9
5
5
2.3
W
11
3
12
5.67
L
Hercules
ThiccestKayak
Hercules
1
8
7
0.56
L
4
6
7
1.25
W
Zhong Kui
scust42069
Zhong Kui
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,387
Damage
112,413
141,344
Taken
115,220
122,539
Mitigated
126,918
40,763
Healing
51,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
C00MM4N
Izanami
27,237
14,042
0
3,057
20,274
8,943
1,787
4,644
15,003
0
140,300
L
Achilles
KeikoSlave123
Achilles
16,393
2,379
0
3,403
26,292
21,719
0
10,828
15,464
0
63,413
W
11,525
2,020
0
1,898
20,636
33,514
510
5,277
15,028
42,101
0
L
Bacchus
Lukey237
Bacchus
11,445
934
0
4,360
23,974
15,982
0
14,264
9,710
60,957
0
W
Thanatos
16,800
8,872
0
18,719
24,312
13,474
0
6,430
17,498
0
107,102
L
22,708
4,918
0
15,932
33,368
31,892
12
16,826
16,542
6,129
98,779
W
25,417
6,004
9,808
11,749
25,041
36,256
1,811
7,147
17,419
84,454
24,847
L
Hercules
ThiccestKayak
Hercules
9,234
2,352
0
7,859
32,458
41,118
0
11,262
21,196
179
28,120
L
15,607
1,064
0
9,209
25,252
11,828
0
12,614
12,638
108,573
0
W
Zhong Kui
scust42069
Zhong Kui
31,434
5,830
0
6,313
24,957
34,731
1,513
9,420
14,958
119,008
10,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,786
Gold Earned
73,521
570
Minions Killed
674
0
Camps Cleared
0
2,506,443
Distance Traveled
2,367,675
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,544
576
185
7
0
435,808
3
L
Achilles
12,328
457
98
4
0
497,910
7
W
Ymir
13,172
488
47
2
0
493,510
4
L
Bacchus
11,506
426
96
4
0
509,721
3
W
Thanatos
14,571
540
139
5
0
543,530
1
L
Chaac
13,808
511
166
6
0
501,255
3
W
Sylvanus
15,334
568
129
5
0
450,152
7
L
Hercules
10,259
380
26
1
0
483,940
1
L
Janus
12,885
477
184
7
0
513,617
2
W
Zhong Kui
14,900
552
174
6
0
444,675
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role