Player Matchup

Anhur
Anhur
Cheqmate
Anhur
Level 132
God Stats
6W - 1L
2,025 SR
Queue Stats
34W - 23L
1,688 Elo+
Party 2
Kuzenbo
Kuzenbo
Gamerboy007
Kuzenbo
Level 86
God Stats
6W - 3L
1,768 SR
Queue Stats
34W - 12L
1,789 Elo+
Party 2
Horus
Horus
Glyphseeker
Horus
Level 129
God Stats
1W - 0L
1,751 SR
Queue Stats
56W - 37L
1,722 Elo+
Party 2
Anubis
Anubis
PanEXE
Anubis
Level 120
God Stats
1W - 0L
1,291 SR
Queue Stats
34W - 24L
1,717 Elo+
Party 2
Team Averages
Level 117
1,708 SR
1,729 Elo+

VS

Team Averages
Level 157
1,621 SR
1,735 Elo+
Hachiman
Hachiman
FN Kilovore
Hachiman
Level 160
God Stats
2W - 4L
1,605 SR
Queue Stats
225W - 124L
1,687 Elo+
Party 1
Janus
Janus
FN Unruly
Janus
Level 160
God Stats
13W - 11L
1,558 SR
Queue Stats
282W - 173L
1,646 Elo+
Party 1
Cabrakan
Cabrakan
Retrofire45
Cabrakan
Level 159
God Stats
2W - 1L
1,691 SR
Queue Stats
35W - 20L
1,846 Elo+
Party 1
Gilgamesh
Gilgamesh
XxSYBEX4xX
Gilgamesh
Level 149
God Stats
1W - 1L
1,633 SR
Queue Stats
33W - 18L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cheqmate
Anhur
19
3 / 3 / 10
13,010
813
11,978
12,556
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Gamerboy007
Kuzenbo
18
3 / 1 / 10
12,306
769
8,013
13,550
24,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 1 / 13
14,468
904
20,580
18,933
22,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
PanEXE
Anubis
19
9 / 6 / 11
13,537
846
23,135
15,956
9,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FN Kilovore
Hachiman
18
1 / 5 / 6
12,079
755
17,701
14,036
3,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
FN Unruly
Janus
19
5 / 7 / 2
13,068
817
12,793
15,109
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Retrofire45
Cabrakan
16
1 / 6 / 3
11,406
713
3,918
17,491
22,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
XxSYBEX4xX
Gilgamesh
17
4 / 10 / 4
12,058
754
14,339
26,757
20,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
28
Kills
11
11
Deaths
28
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cheqmate
Anhur
3
3
10
2.67
L
Hachiman
FN Kilovore
Hachiman
1
5
6
0.8
L
Janus
FN Unruly
Janus
5
7
2
0.86
W
Kuzenbo
Gamerboy007
Kuzenbo
3
1
10
8
W
13
1
13
19.5
W
Anubis
PanEXE
Anubis
9
6
11
2.42
L
Cabrakan
Retrofire45
Cabrakan
1
6
3
0.42
L
Gilgamesh
XxSYBEX4xX
Gilgamesh
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,706
Damage
48,751
60,995
Taken
73,393
63,355
Mitigated
49,329
18,194
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cheqmate
Anhur
11,978
6,898
0
3,593
12,556
6,393
5,141
3,382
8,983
0
66,411
L
Hachiman
FN Kilovore
Hachiman
17,701
6,664
0
2,414
14,036
3,636
2,025
4,663
9,035
0
81,952
L
Janus
FN Unruly
Janus
12,793
305
0
2,876
15,109
2,503
392
6,631
7,755
54,696
0
W
Kuzenbo
Gamerboy007
Kuzenbo
8,013
2,543
0
987
13,550
24,883
961
2,720
10,698
33,187
0
W
20,580
7,868
2,741
6,744
18,933
22,327
1,549
5,228
13,211
5,479
49,244
W
Anubis
PanEXE
Anubis
23,135
247
0
4,129
15,956
9,752
1,044
5,641
9,969
49,402
0
L
Cabrakan
Retrofire45
Cabrakan
3,918
518
0
1,161
17,491
22,604
226
9,960
6,947
17,437
0
L
Gilgamesh
XxSYBEX4xX
Gilgamesh
14,339
3,475
0
1,605
26,757
20,586
258
11,033
14,613
0
38,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,321
Gold Earned
48,611
290
Minions Killed
289
14
Camps Cleared
11
1,180,639
Distance Traveled
1,056,299
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,010
813
117
7
6
286,183
2
L
Hachiman
12,079
755
122
8
4
251,142
4
L
Janus
13,068
817
99
6
4
288,359
3
W
Kuzenbo
12,306
769
38
2
3
310,284
2
W
Horus
14,468
904
64
4
1
323,408
1
W
Anubis
13,537
846
71
4
4
260,764
0
L
Cabrakan
11,406
713
17
1
0
246,236
2
L
Gilgamesh
12,058
754
51
3
3
270,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role