Player Matchup

Ravana
Ravana
Mr E863
Ravana
Level 138
God Stats
0W - 3L
1,292 SR
Queue Stats
216W - 170L
1,588 Elo+
Party 3
Scylla
Scylla
Sync Silenced
Scylla
Level 29
God Stats
6W - 7L
1,783 SR
Queue Stats
158W - 142L
1,600 Elo+
Party 3
Neith
Neith
Tano2919
Neith
Level 28
God Stats
9W - 5L
1,752 SR
Queue Stats
48W - 49L
1,557 Elo+
Party 4
Artio
Artio
cesarthegreat2
Artio
Level 88
God Stats
0W - 4L
1,387 SR
Queue Stats
35W - 39L
1,514 Elo+
Party 4
Sylvanus
Sylvanus
xHOLYJESUSFISHx
Sylvanus
Level 29
God Stats
5W - 8L
1,592 SR
Queue Stats
272W - 239L
1,614 Elo+
Party 3
Team Averages
Level 62
1,561 SR
1,574 Elo+

VS

Team Averages
Level 61
1,447 SR
1,557 Elo+
Sol
Sol
Amiri I Rock
Sol
Level 69
God Stats
17W - 23L
1,368 SR
Queue Stats
542W - 487L
1,569 Elo+
Party 1
Merlin
Merlin
Brayanlok312
Merlin
Level 127
God Stats
8W - 3L
1,456 SR
Queue Stats
286W - 238L
1,550 Elo+
Party 2
Yemoja
Yemoja
Moonanite2
Yemoja
Level 66
God Stats
2W - 4L
1,176 SR
Queue Stats
307W - 301L
1,444 Elo+
Solo
Ymir
Ymir
MrPunk0811
Ymir
Level 27
God Stats
2W - 4L
1,467 SR
Queue Stats
79W - 60L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
Vamp-Cartii
Danzaburou
Level 18
God Stats
4W - 2L
1,769 SR
Queue Stats
126W - 103L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Mr E863
Ravana
15
4 / 6 / 2
8,765
584
8,999
9,728
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 9 / 2
7,608
507
4,337
10,333
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Tano2919
Neith
11
2 / 4 / 1
6,645
443
6,892
9,306
2,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 6
7,334
489
9,606
12,109
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
14
2 / 2 / 1
8,327
555
3,357
10,107
11,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
8,784
586
13,251
9,921
3,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
8 / 6 / 7
8,991
599
7,910
9,962
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Moonanite2
Yemoja
13
3 / 2 / 5
7,620
508
3,052
11,429
5,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
8 / 1 / 6
9,227
615
5,036
8,613
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Vamp-Cartii
Danzaburou
13
2 / 2 / 7
7,835
522
10,247
9,079
2,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
12
Kills
23
23
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Merlin
8
6
7
1.92
W
Yemoja
Moonanite2
Yemoja
3
2
5
2.75
L
Ravana
Mr E863
Ravana
4
6
2
0.83
W
8
1
6
11
L
3
9
2
0.44
L
Neith
Tano2919
Neith
2
4
1
0.63
W
Danzaburou
Vamp-Cartii
Danzaburou
2
2
7
2.75
L
1
2
6
2
L
Sylvanus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,191
Damage
39,496
51,583
Taken
49,004
28,905
Mitigated
19,293
11,435
Healing
24,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,251
4,870
0
6,267
9,921
3,610
1,429
3,307
6,614
62,047
0
W
Merlin
7,910
643
0
1,044
9,962
3,006
256
3,490
6,472
49,054
0
W
Yemoja
Moonanite2
Yemoja
3,052
1,496
4,746
4,832
11,429
5,620
0
6,172
5,257
16,940
0
L
Ravana
Mr E863
Ravana
8,999
1,293
0
2,547
9,728
3,764
0
5,737
3,991
0
57,638
W
5,036
988
0
3,993
8,613
4,340
280
1,178
7,435
55,503
0
L
4,337
366
0
0
10,333
2,994
0
6,717
3,616
27,632
0
L
Neith
Tano2919
Neith
6,892
2,613
0
2,911
9,306
2,641
810
2,492
6,814
0
37,374
W
Danzaburou
Vamp-Cartii
Danzaburou
10,247
4,204
490
3,065
9,079
2,717
1,142
2,763
6,316
0
55,287
L
9,606
935
812
3,564
12,109
8,038
168
5,628
6,481
28,569
0
L
Sylvanus
3,357
1,169
0
1,601
10,107
11,468
0
8,675
1,432
30,669
7,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
42,457
360
Minions Killed
435
0
Camps Cleared
0
1,339,719
Distance Traveled
1,325,047
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,784
586
138
9
0
276,553
2
W
Merlin
8,991
599
78
5
0
260,777
1
W
Yemoja
7,620
508
25
2
0
259,764
5
L
Ravana
8,765
584
110
7
0
296,308
1
W
Ymir
9,227
615
105
7
0
296,744
1
L
Scylla
7,608
507
52
3
0
252,695
1
L
Neith
6,645
443
72
5
0
248,258
1
W
Danzaburou
7,835
522
89
6
0
231,209
2
L
Artio
7,334
489
42
3
0
286,417
2
L
Sylvanus
8,327
555
84
6
0
256,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role