Player Matchup

Chang'e
Chang'e
Paquito-1132
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,264 Elo+
Solo
Nike
Nike
VarnLeif
Nike
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 34L
1,247 Elo+
Party 1
Hou Yi
Hou Yi
hmongpride312
Hou Yi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,261 Elo+
Solo
Tsukuyomi
Tsukuyomi
ian_jhustin1
Tsukuyomi
Level 28
God Stats
18W - 22L
1,508 SR
Queue Stats
92W - 104L
1,383 Elo+
Solo
Ares
Ares
raels_99
Ares
Level 6
God Stats
1W - 2L
1,661 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 1
Team Averages
Level 28
1,534 SR
1,278 Elo+

VS

Team Averages
Level 21
1,463 SR
1,298 Elo+
Izanami
Izanami
BlueFIameAce
Izanami
Level 24
God Stats
41W - 19L
1,604 SR
Queue Stats
49W - 46L
1,348 Elo+
Party 2
Set
Set
F4k3-Pr00
Set
Level 25
God Stats
29W - 24L
1,573 SR
Queue Stats
182W - 237L
1,310 Elo+
Solo
Mulan
Mulan
Ralejadreo
Mulan
Level 29
God Stats
3W - 4L
1,324 SR
Queue Stats
79W - 95L
1,295 Elo+
Solo
Olorun
Olorun
bluegiraffe456
Olorun
Level 14
God Stats
16W - 8L
1,691 SR
Queue Stats
20W - 16L
1,376 Elo+
Party 2
Loki
Loki
viewlieu
Loki
Level 12
God Stats
1W - 5L
1,121 SR
Queue Stats
8W - 17L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Paquito-1132
Chang'e
11
4 / 3 / 1
8,491
386
7,452
7,745
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
17
11 / 4 / 7
11,976
544
19,153
17,282
14,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 2 / 0
6,568
299
1,234
2,202
542
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ian_jhustin1
Tsukuyomi
20
11 / 3 / 5
13,243
602
16,863
17,965
8,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
14
1 / 9 / 6
8,851
402
4,901
21,335
18,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlueFIameAce
Izanami
18
4 / 6 / 3
12,527
569
16,117
11,657
3,177
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 2 / 3
11,887
540
13,863
18,417
8,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
17
5 / 6 / 5
11,356
516
10,743
18,594
11,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 10 / 4
10,261
466
6,342
16,798
5,637
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
15
1 / 5 / 2
10,098
459
1,634
14,356
4,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
27
Kills
20
21
Deaths
29
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlueFIameAce
Izanami
4
6
3
0.92
W
8
2
3
4.75
L
Chang'e
Paquito-1132
Chang'e
4
3
1
1.5
W
Mulan
5
6
5
1.25
L
Nike
11
4
7
3.63
W
2
10
4
0.4
L
0
2
0
0
L
Tsukuyomi
ian_jhustin1
Tsukuyomi
11
3
5
4.5
L
Ares
1
9
6
0.44
W
Loki
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,603
Damage
48,699
66,529
Taken
79,822
44,710
Mitigated
33,125
10,507
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlueFIameAce
Izanami
16,117
10,503
0
1,291
11,657
3,177
7,498
1,349
10,308
0
84,594
W
13,863
7,971
0
4,947
18,417
8,168
3,343
2,245
16,172
0
70,827
L
Chang'e
Paquito-1132
Chang'e
7,452
1,538
25
3,830
7,745
2,174
484
1,855
5,890
29,170
0
W
Mulan
10,743
3,057
0
3,075
18,594
11,365
979
3,845
14,749
0
54,252
L
Nike
19,153
3,901
0
2,014
17,282
14,720
322
2,315
14,967
0
66,314
W
6,342
3,900
585
2,886
16,798
5,637
2,647
4,273
12,525
40,943
0
L
1,234
816
0
319
2,202
542
180
0
2,202
0
9,309
L
Tsukuyomi
ian_jhustin1
Tsukuyomi
16,863
4,023
0
3,802
17,965
8,529
998
565
17,400
0
98,016
L
Ares
4,901
469
0
517
21,335
18,745
51
1,607
19,728
23,035
0
W
Loki
1,634
728
0
349
14,356
4,778
1,246
641
13,715
0
53,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,129
Gold Earned
56,129
361
Minions Killed
485
0
Camps Cleared
0
1,563,407
Distance Traveled
2,024,612
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,527
569
141
6
0
400,965
1
W
Set
11,887
540
113
5
0
481,387
2
L
Chang'e
8,491
386
44
2
0
233,644
1
W
Mulan
11,356
516
83
4
0
416,990
3
L
Nike
11,976
544
77
4
0
424,801
0
W
Olorun
10,261
466
63
3
0
351,595
0
L
Hou Yi
6,568
299
17
1
0
83,203
0
L
Tsukuyomi
13,243
602
189
9
0
437,609
2
L
Ares
8,851
402
34
2
0
384,150
0
W
Loki
10,098
459
85
4
0
373,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role