Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CatfishHunter26
Discordia
Level 99
God Stats
1W - 1L
1,467 SR
Queue Stats
5W - 9L
1,210 Elo+
Party 1
Yemoja
Yemoja
Eviolan
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,207 Elo+
Party 1
Ah Puch
Ah Puch
Hoos03
Ah Puch
Level 108
God Stats
0W - 1L
1,423 SR
Queue Stats
5W - 10L
1,174 Elo+
Party 1
Team Averages
Level 95
1,472 SR
1,273 Elo+

VS

Team Averages
Level 68
1,450 SR
1,340 Elo+
Nemesis
Nemesis
Comp Smoke
Nemesis
Level 15
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CtotheJ14435
Bellona
Level 108
God Stats
3W - 2L
1,492 SR
Queue Stats
73W - 102L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
Harrambaee
Baron Samedi
Level 63
God Stats
1W - 3L
1,251 SR
Queue Stats
2W - 8L
1,089 Elo+
Party 2
Ra
Ra
XxNardbaxX
Ra
Level 86
God Stats
1W - 0L
1,571 SR
Queue Stats
3W - 4L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 3 / 2
10,541
659
7,266
16,073
17,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
CatfishHunter26
Discordia
16
1 / 4 / 4
10,459
654
11,277
10,750
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Eviolan
Yemoja
16
1 / 3 / 5
10,495
656
8,053
15,454
16,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
Hoos03
Ah Puch
18
6 / 5 / 1
12,083
755
21,891
14,743
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Comp Smoke
Nemesis
17
3 / 3 / 6
11,366
710
5,339
11,338
4,666
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
CtotheJ14435
Bellona
19
6 / 2 / 8
13,585
849
17,450
23,870
30,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Harrambaee
Baron Samedi
17
2 / 2 / 5
11,588
724
9,651
14,597
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

18
3 / 3 / 5
12,094
756
13,414
15,410
6,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
14
15
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
2
1
L
Discordia
CatfishHunter26
Discordia
1
4
4
0.75
W
Nemesis
Comp Smoke
Nemesis
3
3
6
2
W
Bellona
CtotheJ14435
Bellona
6
2
8
5
L
Yemoja
Eviolan
Yemoja
1
3
5
1.17
W
Baron Samedi
Harrambaee
Baron Samedi
2
2
5
2.25
L
Ah Puch
Hoos03
Ah Puch
6
5
1
1.3
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,487
Damage
45,854
57,020
Taken
65,215
45,222
Mitigated
47,968
23,238
Healing
24,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,266
3,805
2,326
5,013
16,073
17,982
1,096
7,948
8,125
0
21,332
L
Discordia
CatfishHunter26
Discordia
11,277
386
967
2,173
10,750
4,212
102
4,897
5,853
39,661
0
W
Nemesis
Comp Smoke
Nemesis
5,339
2,058
0
511
11,338
4,666
1,523
7,501
3,707
0
15,082
W
Bellona
CtotheJ14435
Bellona
17,450
3,611
2,196
2,743
23,870
30,065
1,100
10,975
12,462
12,318
43,527
L
Yemoja
Eviolan
Yemoja
8,053
1,138
4,640
3,656
15,454
16,175
32
8,683
6,771
27,257
0
W
Baron Samedi
Harrambaee
Baron Samedi
9,651
687
2,515
5,929
14,597
6,877
2,394
11,843
2,485
50,715
0
L
Ah Puch
Hoos03
Ah Puch
21,891
1,033
0
4,463
14,743
6,853
484
5,924
8,819
64,155
0
W
13,414
1,268
2,993
7,770
15,410
6,360
1,757
11,833
3,255
49,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,578
Gold Earned
48,633
208
Minions Killed
267
4
Camps Cleared
13
1,091,381
Distance Traveled
1,210,694
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,541
659
21
1
1
298,721
0
L
Discordia
10,459
654
58
4
0
294,335
1
W
Nemesis
11,366
710
25
2
5
317,378
0
W
Bellona
13,585
849
69
4
4
311,225
1
L
Yemoja
10,495
656
38
2
2
270,533
0
W
Baron Samedi
11,588
724
94
6
0
292,269
0
L
Ah Puch
12,083
755
91
6
1
227,792
1
W
Ra
12,094
756
79
5
4
289,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role