Player Matchup

Awilix
Awilix
Cijdebre
Awilix
Level 160
God Stats
1W - 0L
1,461 SR
Queue Stats
118W - 61L
1,727 Elo+
Party 2
Chronos
Chronos
DRACO_5s
Chronos
Level 149
God Stats
1W - 1L
1,270 SR
Queue Stats
154W - 65L
1,833 Elo+
Party 2
Artio
Artio
andybowler
Artio
Level 93
God Stats
5W - 1L
1,681 SR
Queue Stats
60W - 17L
1,795 Elo+
Party 2
Izanami
Izanami
captainrex773
Izanami
Level 41
God Stats
16W - 7L
1,852 SR
Queue Stats
164W - 60L
1,807 Elo+
Party 2
Hercules
Hercules
choji400
Hercules
Level 66
God Stats
2W - 4L
1,727 SR
Queue Stats
180W - 67L
1,752 Elo+
Party 2
Team Averages
Level 102
1,598 SR
1,783 Elo+

VS

Team Averages
Level 47
1,408 SR
1,419 Elo+
Thoth
Thoth
Blaze2122
Thoth
Level 80
God Stats
2W - 10L
1,203 SR
Queue Stats
150W - 157L
1,400 Elo+
Party 3
Bellona
Bellona
ChamBerry
Bellona
Level 17
God Stats
22W - 30L
1,422 SR
Queue Stats
41W - 53L
1,405 Elo+
Party 1
Jing Wei
Jing Wei
Gamsari
Jing Wei
Level 66
God Stats
3W - 8L
1,540 SR
Queue Stats
162W - 141L
1,424 Elo+
Party 1
Thanatos
Thanatos
Lazuloi
Thanatos
Level 26
God Stats
2W - 10L
1,374 SR
Queue Stats
116W - 122L
1,439 Elo+
Party 3
Sylvanus
Sylvanus
bunscent
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 127L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cijdebre
Awilix
19
5 / 3 / 20
11,504
1,046
16,563
11,270
4,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
DRACO_5s
Chronos
18
4 / 1 / 18
11,271
1,025
10,176
10,729
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
18
1 / 2 / 19
10,972
997
7,551
19,404
23,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
20
14 / 4 / 16
14,083
1,280
32,753
10,935
5,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
choji400
Hercules
19
12 / 0 / 20
13,309
1,210
16,530
15,202
21,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Blaze2122
Thoth
16
4 / 5 / 3
11,070
1,006
10,804
10,701
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ChamBerry
Bellona
16
0 / 8 / 5
9,725
884
9,549
19,066
17,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Gamsari
Jing Wei
17
4 / 11 / 5
11,188
1,017
21,316
19,900
9,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Lazuloi
Thanatos
16
2 / 7 / 6
10,203
928
8,989
16,326
7,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
bunscent
Sylvanus
16
0 / 5 / 5
10,044
913
5,807
22,414
21,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
34
36
Kills
10
10
Deaths
36
93
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
Blaze2122
Thoth
4
5
3
1.1
L
Bellona
ChamBerry
Bellona
0
8
5
0.31
W
Awilix
Cijdebre
Awilix
5
3
20
5
W
Chronos
DRACO_5s
Chronos
4
1
18
13
L
Jing Wei
Gamsari
Jing Wei
4
11
5
0.59
L
Thanatos
Lazuloi
Thanatos
2
7
6
0.71
W
Artio
1
2
19
5.25
L
Sylvanus
bunscent
Sylvanus
0
5
5
0.5
W
Izanami
14
4
16
5.5
W
Hercules
choji400
Hercules
12
0
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,573
Damage
56,465
67,540
Taken
88,407
59,095
Mitigated
58,764
19,533
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Blaze2122
Thoth
10,804
159
108
399
10,701
4,171
0
1,841
8,725
48,448
0
L
Bellona
ChamBerry
Bellona
9,549
2,726
1,084
618
19,066
17,095
0
4,628
14,053
0
12,031
W
Awilix
Cijdebre
Awilix
16,563
5,240
0
0
11,270
4,685
0
3,272
7,998
0
41,203
W
Chronos
DRACO_5s
Chronos
10,176
3,432
0
975
10,729
3,486
0
1,966
7,827
24,807
1,800
L
Jing Wei
Gamsari
Jing Wei
21,316
16,787
0
2,239
19,900
9,066
0
3,020
16,400
0
41,947
L
Thanatos
Lazuloi
Thanatos
8,989
2,179
0
4,044
16,326
7,131
0
3,881
12,156
0
17,285
W
Artio
7,551
728
3,339
5,143
19,404
23,166
0
3,745
15,659
14,558
0
L
Sylvanus
bunscent
Sylvanus
5,807
1,416
1,615
2,357
22,414
21,301
0
3,495
18,699
11,171
0
W
Izanami
32,753
22,266
0
1,278
10,935
5,759
0
3,223
7,712
0
73,716
W
Hercules
choji400
Hercules
16,530
3,154
0
8,798
15,202
21,999
0
4,405
10,797
0
22,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,139
Gold Earned
52,230
225
Minions Killed
162
12
Camps Cleared
6
1,068,799
Distance Traveled
998,391
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,070
1,006
74
7
1
220,635
0
L
Bellona
9,725
884
10
1
0
188,671
0
W
Awilix
11,504
1,046
61
6
2
209,164
2
W
Chronos
11,271
1,025
47
4
3
209,612
0
L
Jing Wei
11,188
1,017
38
3
4
196,478
0
L
Thanatos
10,203
928
21
2
1
208,567
1
W
Artio
10,972
997
17
2
0
207,252
0
L
Sylvanus
10,044
913
19
2
0
184,040
0
W
Izanami
14,083
1,280
90
8
7
194,107
0
W
Hercules
13,309
1,210
10
1
0
248,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role