Player Matchup

Bastet
Bastet
 
Bastet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Franwonka
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Greatgamer
Morgan Le Fay
Level 107
God Stats
0W - 2L
1,431 SR
Queue Stats
1W - 9L
1,229 Elo+
Party 3
Khepri
Khepri
Macarow
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,321 Elo+
Party 3
Nemesis
Nemesis
Zwarfa
Nemesis
Level 49
God Stats
3W - 5L
1,890 SR
Queue Stats
74W - 80L
1,463 Elo+
Party 2
Team Averages
Level 71
1,564 SR
1,403 Elo+

VS

Team Averages
Level 60
1,693 SR
1,469 Elo+
Nu Wa
Nu Wa
ElPescado7
Nu Wa
Level 37
God Stats
1W - 0L
1,678 SR
Queue Stats
8W - 3L
1,574 Elo+
Party 4
Ares
Ares
Jdood2000
Ares
Level 12
God Stats
3W - 4L
1,733 SR
Queue Stats
49W - 47L
1,447 Elo+
Party 1
Medusa
Medusa
Panther720
Medusa
Level 69
God Stats
2W - 2L
1,733 SR
Queue Stats
70W - 61L
1,447 Elo+
Party 1
Arachne
Arachne
THE SPITT
Arachne
Level 114
God Stats
4W - 1L
1,629 SR
Queue Stats
9W - 5L
1,526 Elo+
Party 4
Sun Wukong
Sun Wukong
waldo1996
Sun Wukong
Level 67
God Stats
9W - 6L
1,693 SR
Queue Stats
279W - 393L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 3 / 1
8,436
527
8,800
12,278
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Franwonka
Neith
7
0 / 7 / 0
5,297
331
2,920
6,948
938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Greatgamer
Morgan Le Fay
11
1 / 6 / 2
7,251
453
5,846
10,245
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Macarow
Khepri
9
0 / 5 / 2
6,320
395
2,918
13,594
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Zwarfa
Nemesis
14
1 / 3 / 1
7,758
485
4,380
9,603
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 1 / 1
8,940
559
6,534
6,761
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
14
4 / 1 / 7
8,603
538
3,987
8,321
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Panther720
Medusa
14
7 / 1 / 4
8,309
519
13,040
10,084
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
THE SPITT
Arachne
17
9 / 1 / 2
9,962
623
11,015
9,993
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
waldo1996
Sun Wukong
14
1 / 3 / 2
8,679
542
5,005
11,033
9,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
24
24
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
3
1
1.83
W
Nu Wa
3
1
1
3.5
L
Neith
Franwonka
Neith
0
7
0
0
L
Morgan Le Fay
Greatgamer
Morgan Le Fay
1
6
2
0.33
W
Ares
4
1
7
7.5
L
Khepri
Macarow
Khepri
0
5
2
0.2
W
Medusa
Panther720
Medusa
7
1
4
9
W
Arachne
THE SPITT
Arachne
9
1
2
10
L
Nemesis
Zwarfa
Nemesis
1
3
1
0.5
W
Sun Wukong
waldo1996
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,864
Damage
39,581
52,668
Taken
46,192
26,091
Mitigated
28,930
8,905
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,800
3,695
0
1,761
12,278
5,085
0
1,701
10,577
0
54,609
W
Nu Wa
6,534
1,838
0
1,308
6,761
2,225
23
2,119
4,600
66,273
0
L
Neith
Franwonka
Neith
2,920
1,691
0
524
6,948
938
0
1,477
5,471
0
16,845
L
Morgan Le Fay
Greatgamer
Morgan Le Fay
5,846
281
0
1,753
10,245
2,925
111
3,518
6,727
48,140
0
W
Ares
3,987
359
0
1,289
8,321
8,193
577
2,166
6,155
19,930
0
L
Khepri
Macarow
Khepri
2,918
155
0
2,546
13,594
9,834
0
3,363
10,231
16,279
0
W
Medusa
Panther720
Medusa
13,040
7,546
387
5,213
10,084
3,859
2,392
1,798
8,286
0
68,789
W
Arachne
THE SPITT
Arachne
11,015
7,583
238
5,118
9,993
5,108
334
2,676
7,143
0
65,857
L
Nemesis
Zwarfa
Nemesis
4,380
910
0
2,321
9,603
7,309
0
462
9,141
0
45,352
W
Sun Wukong
waldo1996
Sun Wukong
5,005
1,356
0
289
11,033
9,545
573
126
10,058
0
48,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,062
Gold Earned
44,493
351
Minions Killed
471
0
Camps Cleared
0
1,371,039
Distance Traveled
1,522,049
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,436
527
103
6
0
325,345
0
W
Nu Wa
8,940
559
113
7
0
283,320
3
L
Neith
5,297
331
29
2
0
206,068
0
L
Morgan Le Fay
7,251
453
95
6
0
256,793
3
W
Ares
8,603
538
29
2
0
322,281
2
L
Khepri
6,320
395
22
1
0
283,027
4
W
Medusa
8,309
519
117
7
0
277,027
3
W
Arachne
9,962
623
114
7
0
374,069
3
L
Nemesis
7,758
485
102
6
0
299,806
3
W
Sun Wukong
8,679
542
98
6
0
265,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role