Player Matchup

Fenrir
Fenrir
B3T4MaL3
Fenrir
Level 22
God Stats
4W - 5L
1,444 SR
Queue Stats
25W - 28L
1,345 Elo+
Party 2
Apollo
Apollo
DeeplnThought
Apollo
Level 26
God Stats
5W - 5L
1,305 SR
Queue Stats
218W - 204L
1,554 Elo+
Party 3
Cerberus
Cerberus
MutoSoup
Cerberus
Level 28
God Stats
4W - 8L
1,560 SR
Queue Stats
56W - 62L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
mrgreninjaa
Kukulkan
Level 6
God Stats
7W - 9L
1,375 SR
Queue Stats
11W - 18L
1,122 Elo+
Party 2
Pele
Pele
zatton1
Pele
Level 24
God Stats
21W - 10L
1,809 SR
Queue Stats
154W - 145L
1,637 Elo+
Party 3
Team Averages
Level 21
1,499 SR
1,406 Elo+

VS

Team Averages
Level 20
1,532 SR
1,576 Elo+
Thor
Thor
ApachesInKabul
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,590 Elo+
Party 1
Sobek
Sobek
LDanMX
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,581 Elo+
Solo
Susano
Susano
sanxd123
Susano
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 63L
1,570 Elo+
Solo
Xbalanque
Xbalanque
waynewock
Xbalanque
Level 44
God Stats
1W - 1L
1,731 SR
Queue Stats
192W - 144L
1,669 Elo+
Party 1
Olorun
Olorun
Визуал
Olorun
Level 27
God Stats
3W - 6L
1,430 SR
Queue Stats
184W - 202L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B3T4MaL3
Fenrir
10
3 / 1 / 1
6,215
565
4,301
7,924
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 1 / 0
6,286
571
2,698
5,640
1,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MutoSoup
Cerberus
8
0 / 2 / 2
5,701
518
2,178
8,130
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
mrgreninjaa
Kukulkan
10
0 / 2 / 4
6,254
569
2,918
3,561
1,167
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
zatton1
Pele
13
7 / 0 / 0
7,656
696
6,317
4,689
2,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,004
546
2,352
6,458
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
LDanMX
Sobek
8
0 / 2 / 3
5,452
496
2,647
7,140
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
sanxd123
Susano
8
0 / 5 / 1
4,713
428
2,276
6,116
2,336
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
waynewock
Xbalanque
10
2 / 0 / 1
5,941
540
6,877
5,842
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
8
1 / 5 / 0
5,065
460
4,120
9,400
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
6
6
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Fenrir
B3T4MaL3
Fenrir
3
1
1
3.5
W
3
1
0
3
L
Sobek
LDanMX
Sobek
0
2
3
0.75
W
Cerberus
MutoSoup
Cerberus
0
2
2
0.5
W
Kukulkan
mrgreninjaa
Kukulkan
0
2
4
1
L
Susano
sanxd123
Susano
0
5
1
0.1
L
Xbalanque
waynewock
Xbalanque
2
0
1
2.5
W
Pele
zatton1
Pele
7
0
0
7
L
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
18,272
29,944
Taken
34,956
12,259
Mitigated
13,304
10,652
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,352
513
0
3,232
6,458
1,716
0
403
6,055
0
28,105
W
Fenrir
B3T4MaL3
Fenrir
4,301
1,422
0
2,662
7,924
3,315
0
1,066
6,858
0
30,628
W
2,698
1,666
0
2,356
5,640
1,571
0
686
4,954
0
37,083
L
Sobek
LDanMX
Sobek
2,647
310
0
2,360
7,140
4,881
108
1,405
5,735
13,637
0
W
Cerberus
MutoSoup
Cerberus
2,178
412
0
2,360
8,130
4,043
0
1,961
6,169
17,480
0
W
Kukulkan
mrgreninjaa
Kukulkan
2,918
331
0
302
3,561
1,167
532
1,569
1,992
32,253
0
L
Susano
sanxd123
Susano
2,276
198
0
110
6,116
2,336
0
1,174
4,942
0
14,842
L
Xbalanque
waynewock
Xbalanque
6,877
2,491
0
2,270
5,842
1,465
0
587
5,255
0
42,587
W
Pele
zatton1
Pele
6,317
1,027
0
2,972
4,689
2,163
64
1,485
3,204
0
44,262
L
Olorun
4,120
1,989
67
1,597
9,400
2,906
144
1,527
7,873
23,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
27,175
324
Minions Killed
234
0
Camps Cleared
0
1,116,456
Distance Traveled
1,102,552
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,004
546
69
6
0
236,980
4
W
Fenrir
6,215
565
46
4
0
250,400
1
W
Apollo
6,286
571
82
7
0
211,025
4
L
Sobek
5,452
496
12
1
0
228,622
5
W
Cerberus
5,701
518
45
4
0
215,368
2
W
Kukulkan
6,254
569
60
5
0
194,500
0
L
Susano
4,713
428
25
2
0
237,340
0
L
Xbalanque
5,941
540
92
8
0
214,232
1
W
Pele
7,656
696
91
8
0
245,163
1
L
Olorun
5,065
460
36
3
0
185,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role