Player Matchup

Skadi
Skadi
ChromaticOmen
Skadi
Level 129
God Stats
1W - 1L
1,850 SR
Queue Stats
64W - 38L
1,747 Elo+
Party 1
Merlin
Merlin
Fruitloop1313
Merlin
Level 137
God Stats
3W - 3L
1,563 SR
Queue Stats
87W - 61L
1,719 Elo+
Party 1
Sylvanus
Sylvanus
Thoya380
Sylvanus
Level 143
God Stats
3W - 4L
1,451 SR
Queue Stats
196W - 143L
1,702 Elo+
Party 1
Team Averages
Level 136
1,621 SR
1,723 Elo+

VS

Team Averages
Level 52
1,303 SR
1,270 Elo+
Agni
Agni
GODLover69
Agni
Level 127
God Stats
1W - 1L
1,416 SR
Queue Stats
92W - 110L
1,600 Elo+
Solo
Artemis
Artemis
Ohyeahmander
Artemis
Level 5
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 2
Fenrir
Fenrir
OnlyRevxnge
Fenrir
Level 24
God Stats
2W - 5L
1,268 SR
Queue Stats
10W - 26L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 0 / 7
8,317
1,040
9,447
4,363
1,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
5 / 1 / 15
7,457
932
6,502
3,742
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Thoya380
Sylvanus
11
2 / 0 / 16
6,878
860
3,096
6,726
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,921
740
5,225
5,915
1,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Ohyeahmander
Artemis
8
0 / 8 / 1
5,257
657
1,760
8,072
2,113
Fenrir
7
0 / 9 / 1
5,129
641
2,693
9,862
2,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
19
Kills
1
1
Deaths
20
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
12
0
7
15.5
W
5
1
15
12.5
L
1
3
0
0.33
L
Artemis
Ohyeahmander
Artemis
0
8
1
0.06
L
Fenrir
0
9
1
0.06
W
Sylvanus
Thoya380
Sylvanus
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
9,678
14,831
Taken
23,849
9,316
Mitigated
6,212
8,106
Healing
737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,447
4,538
0
1,573
4,363
1,807
1,318
1,696
2,667
0
37,635
W
6,502
105
0
825
3,742
1,359
899
1,689
2,053
23,401
0
L
5,225
129
0
250
5,915
1,285
0
1,671
4,100
18,909
0
L
Artemis
Ohyeahmander
Artemis
1,760
634
0
198
8,072
2,113
0
2,515
5,395
0
8,039
L
Fenrir
2,693
460
0
289
9,862
2,814
0
4,558
4,988
0
8,304
W
Sylvanus
Thoya380
Sylvanus
3,096
860
2,009
3,699
6,726
6,150
30
2,275
4,451
10,990
2,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,652
Gold Earned
16,307
115
Minions Killed
71
8
Camps Cleared
0
487,717
Distance Traveled
404,125
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,317
1,040
52
7
7
162,222
2
W
Merlin
7,457
932
42
5
1
157,403
3
L
Agni
5,921
740
42
5
0
155,343
3
L
Artemis
5,257
657
19
2
0
106,594
0
L
Fenrir
5,129
641
10
1
0
142,188
0
W
Sylvanus
6,878
860
21
3
0
168,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role